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From Day One


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9/2/2009 BWA: [Storming] The Temple of Nine Bells
I've started a Storming the Wizard's Tower game, which I think is turning into a genuine campaign. We're two sessions in, and everyone really likes it. An AP of the…
In lumpley games
Participants: BWA, Paul T.


9/2/2009 Marshall Burns: [MADCorp] damage rules must contribute to driving gameplay
Ok, I've finally put together a set of damage rules that I feel good about. I'd like to post them here for some vetting. First off, lemme present the basic…
In First Thoughts
Participants: Marshall Burns, whiteknife, Noon, JoyWriter, MacLeod.


9/2/2009 reveal: [ENnies] Support the ENnies via eBay!
Over the next few months, we will be selling some quality RPG items in order to raise funds for next years 10th anniversary of the ENnie Awards. As each auction…
In Conventions
Participants: reveal.


9/2/2009 Sebastian: Marketing -> Can you start too early?
Can you start to market your product too early? That's the question. If so, what are the consequences and how can you make sure you get the timing right?  What…
In Publishing
Participants: Sebastian, Dan Maruschak, preludetotheend, Nathan P., pells, Elizabeth, Luke, Seamus.


9/2/2009 AXUM: A Dying Sorcerer - newbie confused
Hello! Not quite sure on the rules for dying in Sorcerer: 1.  What happens when a creature hits 0 Stamina? 2. Is the game set up to always recover even…
In Adept Press
Participants: AXUM, Ron Edwards, jburneko.


9/2/2009 Ben Lehman: Polaris: Star Light Star Bright edition
A new, electronic edition of Polaris is now for sale. It's called the Star Light Star Bright edition and it is not yet dissimilar from previous editions, except that it…
In These Are Our Games
Participants: Ben Lehman.


9/1/2009 ejh: [S/Lay w/Me] actual play - Asad at the Monastery
Written up at Esoteric Murmurs -- http://esotericmurmurs.blogspot.com/2009/09/slay-wme-actual-play-asad-at-monastery.html copied here for your convenience. :) ====== OK, I wrote this up over several days, so it may not flow very well. So…
In Adept Press
Participants: ejh, Ron Edwards.


9/1/2009 Frank Tarcikowski: [BARBAREN!] Who was in the GenCon 2005 playtest?
Hi there, After five years, BARBAREN! is finally finished and will be released at Spiel Essen 2009 in October. I am filling out some blanks in the manuscript last minute.…
In Connections
Participants: Frank Tarcikowski, Ron Edwards, jrs, Fuseboy.


9/1/2009 Narmical: [DitV] Part 2 of Interview with Vincent Baker about Dogs In The Vineyard
I have just released part 2 of the interview with Vincent Baker on Dogs in the Vineyard. We continue our discussion with him asking more questions. Thanks so much to…
In lumpley games
Participants: Narmical.


9/1/2009 Morph: [Primetime Adventures] - Galaxy's Edge
I've always been interested in novel RPG mechanics, but never really got round to playing any. More recently (ever since the RPG Geek website started) my interest has piqued, and…
In Actual Play
Participants: Morph.


9/1/2009 Kiram: Going Diceless...
First of all, this is my first post! Woo! Now that that is out of the way, I would like to pose a question: I've been cultivating an idea for…
In First Thoughts
Participants: Kiram, Noon, jasonm, Skull, Ayyavazi.


9/1/2009 Darcy Burgess: [Black Cadillacs] - The final push
I had two fruitful playtests of Black Cadillacs at GenCon '09.  The first was an after-hours affair with Me, Julie, Matt, Ron and Tony.  The Troopers were Israeli Tankers invading…
In Playtesting
Participants: Darcy Burgess, Ron Edwards, Paul Czege, jrs, Capulet, agony.


8/31/2009 noahtrammell: How to make my game look pretty
  I figured this would be the best place to ask this question, since the artists and layout designers hang out here.  Lately I've been working on a few small…
In Connections
Participants: noahtrammell, Eero Tuovinen, Patrice.


8/31/2009 Klaus_Welten: [Solar System] Secret of Sacrifie
A little thing I made inspired by the Sacrifice rule in Anima Prime Beta: Secret of Sacrifice The character can declare her own sacrifice at any point during an extended…
In Arkenstone Publishing
Participants: Klaus_Welten, Eero Tuovinen, Courage75.


8/31/2009 Klaus_Welten: [Solar System] Some crunch questions
Made my first character, have some doubts about its crunch. ^_^ 1) I have a plate armor bought via the Secret of Equipment. How could ratings like "+1 to protect…
In Arkenstone Publishing
Participants: Klaus_Welten, Eero Tuovinen, StefanS.


8/31/2009 enderbean: [DITV] Healing conflicts bogged down
At the end of my last session I went through all the questions in the section of the book on reflection fallout. When I asked the players where the action…
In lumpley games
Participants: enderbean, Noclue.


8/31/2009 Catelf: Different Games, Same Characters (split)
I want to show another way: Even though i Always strive to play characters that is fictive versions of myself, i can easily adopt what may be needed, no matter…
In Actual Play
Participants: Catelf, Ron Edwards, Shea, Noon, Silmenume.


8/31/2009 Ayyavazi: Bounce this dice mechanic off your heads
Hello all, As I am currently stalled out with my other game (waiting to find playtesters) I am working on a new game system with a fairly common design: I…
In First Thoughts
Participants: Ayyavazi.


8/31/2009 spamtramp: Unspeakable: First play
Our Inspectres kinghts were having a long vacation, one of them was on life support, so this week we had some unexpected turn of events, at least for me unexpected.…
In Actual Play
Participants: spamtramp.


8/31/2009 Sonja: New version of Dust Devils?
Where does one buy or obtain the new version of Dust Devils? Their website disappeared.
In Chimera Creative
Participants: Sonja, Eliarhiman6.


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Subsequent Topics

9/3/2009 Sebastian: Are GM-less games one shots?
I'm digesting as many Indie games as I can right now, but it will never be enough.  I have to make a design decision for one or both of the…
In First Thoughts
Participants: Sebastian, jasonm, Michael S. Miller, David Artman, Eliarhiman6, Ben Lehman, JoyWriter, Noon, henebry.


9/3/2009 John Blaz: Close Quarters Combat mechanic
Hey everyone. I had this idea for a CQB mechanic before bed last night: Basically, each character's Hand-to-Hand skill is a die type, (d4, d6, d8, d10, d12), with d12…
In First Thoughts
Participants: John Blaz, Darcy Burgess, David Artman, Creatures of Destiny, greyorm.


9/3/2009 Wordman: Research: rewarding idealism
I'm playing with notions of reward incentives for following specific philosophies, without really caring about what the philosophies are. I'm researching systems that already do this, and could use some…
In First Thoughts
Participants: Wordman, JoyWriter, Noon, contracycle, Simon_Pettersson, Vulpinoid, dmkdesigns.


9/3/2009 Marshall Burns: a possibly true fact about pirates
"When pirates are put to death, it is because they have been out on the high seas violating Admiralty Law, whose jurisdiction extends only to the high-tide mark. The implacable…
In lumpley games
Participants: Marshall Burns, Arturo G..


9/4/2009 matthijs: Can't buy S/lay w/me
I'm over at http://www.indie-rpgs.com/games/unstore/game/64, clicking on the "buy now" button, which takes me to PayPal and says I'm paying $0.00. Which seems very cheap, really. Is international shipping + handling…
In Adept Press
Participants: matthijs, Ron Edwards, Rafu.


9/4/2009 northerain: [Dark Days] ''The man that never was''
This summer I ran some intense (8 hour sessions no less) Dark Days games, for playtesting purposes. This is the AP report from a single storyline, played over 4 days,…
In Playtesting
Participants: northerain, Spooky Fanboy, Catelf.


9/4/2009 greyorm: [Sorcerer] Do What I Say, Now or Later
Rules query about demons, them acting or using their powers and when it happens, because there's a spot in the book that makes it seem as though a demon doing…
In Adept Press
Participants: greyorm, jburneko, Ron Edwards.


9/4/2009 scottdunphy: Changes to Conflict Sheet
It was just pointed out to me that the official download of the Conflict sheet has changed so that it now has a "Change Target" box mixed in with what…
In Incarnadine Press
Participants: scottdunphy, Michael S. Miller.


9/4/2009 Ben Lehman: Clover Playtesting Log
As I change the game, I'm going to record it here. Changes from the initial version to the second version: Cover has art Colophon is different Rules changes from the…
In These Are Our Games
Participants: Ben Lehman.


9/4/2009 noahtrammell: [The Gazette] I don't need hands to kill you!
For those who don't know, I'm a new member to the Forge who absolutely loves RPG's but hasn't had much experience in design.  I've been writing a micro-game called The…
In Playtesting
Participants: noahtrammell, Artanis.


9/4/2009 Seamus: Need Color Texas Flag at Reasonable Price fast
Hello, We are getting a little over budget and need a cover for one of our modules. I can do the whole cover design, I just need a half page…
In Connections
Participants: Seamus, Paul Czege.


9/4/2009 morosophe: Producer as Limited Showrunner?
I had some thoughts about the role of the producer that I now realize don't necessarily fit the game rules of PTA as written.  I had these thoughts as I…
In Dog Eared Designs
Participants: morosophe.


9/4/2009 AXUM: The Adept
Hiyas! I keep hearing about this "adept" sorcerer option (& how broken it is)... I wonder if it has been completely excised from the current Sorcerer RPG book (the 2001…
In Adept Press
Participants: AXUM, Ron Edwards.


9/4/2009 Vladius: Dice-based Combat (Grapps)
I did a playtest of my own game. It was pretty fun, but I noticed that the combat took a while. It was approximately as long as 3.5e D&D for…
In First Thoughts
Participants: Vladius, Artanis, Noon, JoyWriter.


9/4/2009 AXUM: Question about Ron's gaming history
[quote author=AXUM link=topic=28641.msg269224#msg269224 date=1252092700] [quote author=Ron Edwards link=topic=28641.msg269167#msg269167 date=1252008861] However, it's also the case that every version of Sorcerer opened my own eyes in playtest, to the extent that through…
In Adept Press
Participants: AXUM, Ron Edwards, Eliarhiman6, Artanis.


9/4/2009 MacLeod: [Intergalactic League of Brawlers] Combat Mechanic Revision
Two threads exist prior to this one concerning ILoB; one thread with lots of fiddly bits and an example of a battle and another thread concerning power sources. The first…
In First Thoughts
Participants: MacLeod, drkrash, JoyWriter.


9/5/2009 Melinglor: Oracles for Outdoorsmen
So the folks that hired me to work at Middle-earth Camp asked me to come to an adult camp one evening next week, and lead them in a Storyjam. They…
In lumpley games
Participants: Melinglor, Paul T.


9/5/2009 opsneakie: Diceless (card-based?) thoughts in the very early stages
I've decided I've been lurking too much recently and not actually posting anything, so I wanted to get an idea I've been toying with out there. I've been thinking about…
In First Thoughts
Participants: opsneakie, Skull, henebry.


9/5/2009 Skull: Playtesters needed in Portland, OR.
Hi, i need at least two more players to help finish up play testing my game system that i have been working on for the last few years off and…
In Connections
Participants: Skull, GameFind.


9/5/2009 Simon_Pettersson: [UA] I think I grasp Creative Agendas now!
This game happened some time ago, but I'd like to get some theoretical input on what it's led to. Here's the thing: I've been reading a lot of Big Model…
In Actual Play
Participants: Simon_Pettersson, Ron Edwards, simonjberger, Noon, Abkajud.


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