Previous Topics 10/2/2009 Vulpinoid: [Brigaki Djili] Archetypes If you're interested in getting some better perspective about my current project, I'm trying make sure I log my progress through game design in my blog Observations of the Fox.… In First Thoughts Participants: Vulpinoid, JoyWriter, Anders Gabrielsson, chance.thirteen.
10/2/2009 Gregor Hutton: [Sorcerer] London 1880 So last night Per, Steve, Cat and I met in the suitably themed Jekyll & Hyde pub in Edinburgh and created characters for Per's Sorcerer game. (It's been a busy… In Actual Play Participants: Gregor Hutton, James_Nostack.
10/2/2009 Sebastian: [Primetime Adventures] "Last Stand" Great pitch... but then what happened? I tried running PTA for three traditional role players. Where did I go wrong?
Pitch
Like most first games of PTA, the guys went straight for sci-fi. It started off… In Actual Play Participants: Sebastian, davidberg, JoyWriter, Noon, FredGarber.
10/2/2009 jp_miller: Weapons, what are they good for? Hi all, I’m in the throes of inventing a YARPG (Yet Another Role Playing Game), it has a Journey to the West/Mahabharata flavour. As you can imagine there is a… In First Thoughts Participants: jp_miller, Noon, chronoplasm, JoyWriter, Anthony Sheets, trueplay, flossy, drkrash, dindenver, Paka, rebelred, Maugh, Anekanta, decline, Miskatonic, tleeuwenburg@gmail.com, Hereward The Wake.
10/2/2009 Simon C: [Dogs] What are the demons for? As mentioned in the other thread (which I found super useful, thanks everyone), we've just wrapped up our fifth Dogs town, and are moving on to our sixth.
We've been… In lumpley games Participants: Simon C, lumpley, David Artman, jburneko, hix, greyorm, Paul T, argamemnon.
10/2/2009 Seamus: Macs and publishing I have been thinking of investing in a Mac later next year, but wanted to hear first hand what problems Mac's might present with publishing. I have a PC, but… In Publishing Participants: Seamus, Trevis Martin, Eero Tuovinen, Nathan P., Nathan, Jasper Flick.
10/1/2009 Dyson Logos: Weapons for Cyberpunk / Shadowrun / Modern AGON I'm happily tooling away at a CyberPunk AGON conversion when I got to weapons. I'm planning on doing like the DAGON conversion and making cards for the weapons (but doing… In one.seven design Participants: Dyson Logos, Paolo D., redwulfe, demiurgeastaroth.
9/30/2009 Anders Gabrielsson: Ideas for Mechanics: Do These Fit Together? Hi, I'm fairly new to the forum. I've lurked a bit but I haven't posted (unless it was somewhere around here I asked a bit about Capes some years back).… In First Thoughts Participants: Anders Gabrielsson, Vulpinoid, Bleu Ash.
9/30/2009 SaintandSinner: Gaming in Chicago So, what's good in the windy city? I'm going up there for a meeting this weekend and may have some time to burn. Are there any good stores, coffee shops,… In Connections Participants: SaintandSinner, Ron Edwards, CaptainImpressive.
9/30/2009 Seamus: Looking for people to run demos Bedrock Games is looking for people to run Demo's of Terror Network: a counter-terrorism roleplaying game, at their local gaming stores. If interested contact me through PM, or go to… In Connections Participants: Seamus.
9/30/2009 Sebastian: [Legends System] From 'Of Legends & Legacies' thread Over the weekend I was up in Belfast to continue a game with some old time players. It was the perfect opportunity to try out a system for recounting rumours… In Playtesting Participants: Sebastian, JoyWriter, dmkdesigns.
9/30/2009 whiteknife: Scissors- Technqiues for Producing a Psychological Thriller RPG OK, so I've been playing with a game idea lately- I call it Scissors. The pitch is that the characters have each found a pair of "scissors of fate", like… In First Thoughts Participants: whiteknife, Vulpinoid, Simon C, Warrior Monk, dmkdesigns, otspiii.
9/29/2009 Nocker: No more unckecked Abilities left I've made two games of Capes, and noticed both times a disturbing thing.
The mundane characters tend to get out of Abilities really fast, and they come up with no… In Muse of Fire Games Participants: Nocker, Dominic Claveau.
9/29/2009 Filip Luszczyk: [Bliss Stage] Rising Hero's special It says to add one Trust to all relationships with other pilots. Do we still subtract one Trust, as normal? Or does the special supercede the default rule, resulting in… In These Are Our Games Participants: Filip Luszczyk, Ben Lehman.
9/29/2009 Gregor Hutton: [S/Lay w/Me] The Tome of Mechanical Wonders Last night Joe Prince, Matt Reid and I playtested Andy Kenrick's "Six Bullets For Vengeance". We got through the first (final) scene before Matt had to go home, having exhausted… In Actual Play Participants: Gregor Hutton, Ron Edwards, Dantai.
9/29/2009 Silmenume: The spicey die roll - Middel Earth (home brew) Sim Hi Everyone,
I'm not really sure why I am posting this, I guess I am in a reminiscing mood; yet at the end there is an event I'd like to… In Actual Play Participants: Silmenume, Abkajud, davidberg, Noon, Ar Kayon.
9/28/2009 Simon C: [The Heartbreaker War] A Tough Choice After the last playtest, Steve came to me with a really excellent suggestion for The Hearbreaker War, my game supplement for making characters who have been through a terrible civil… In Playtesting Participants: Simon C, hix, Gregor Hutton, dindenver, Anders Gabrielsson.
9/27/2009 Simon C: [Dogs] Taking the Blow and Seeing in Talking Conflicts I get how this works in the rules, but what does it look like in the fiction? I kind of get how it could go, but I want to see… In lumpley games Participants: Simon C, Brand_Robins, Noclue, lumpley.
9/27/2009 soviet: [Other Worlds] Cover Designer Wanted Hi,
I'm looking for someone to design the cover for my game Other Worlds.
Other Worlds is a generic RPG in the storygame mould. It's big on group worldbuilding, player-authored… In Connections Participants: soviet.
9/27/2009 Vulpinoid: [Brigaki Djili] A Core Mechanism for Communal Storytelling Brigaki Djili is a romani/gypsy term meaning "Sorrow Songs".
I'm using it as a name for a new project in which players take on the role of Gypsy seers who… In First Thoughts Participants: Vulpinoid, JoyWriter, Simon C, Anders Gabrielsson.
<< more previous topics | | Subsequent Topics 10/3/2009 dmkdesigns: [Of Legends and Legacies... OlaL] Narrating NPCs? I've been thinking about stakes and conflicts for OLaL and I like the idea of the Players narrating the success and failures of their characters, Legends. However, the NPCs still… In First Thoughts Participants: dmkdesigns, flossy.
10/3/2009 lwhitehead: Interstate 76 like RPG Hi I want to create an alt history RPG inspired by the Win PC game Interstate 76 and Vigilante 8 series as well.
Now it's 1976 and the Oil Crisis… In First Thoughts Participants: lwhitehead.
10/3/2009 Axe4Eye: Organization of Rules (Index) Need Help! I have come to a place where my design is being limited by my lack of organization and I cannot move much further without it. Doing this may even inspire… In First Thoughts Participants: Axe4Eye, Sebastian.
10/3/2009 dmkdesigns: [OLaL] Table Talk and Solo Player Scenes I've been considering two issues in a number of games and wanted to find a solution that handles them both in Of Legends and Legacies.
1. Getting Players who are… In First Thoughts Participants: dmkdesigns, JoyWriter, Paul Czege.
10/4/2009 Klaus_Welten: [TWoN] Secret of Hypnos So, Secret of Hypnos allows you to create soft places. That's fine. However, do you have to include everyone in the area and pay pool points for them? Even if… In Arkenstone Publishing Participants: Klaus_Welten, Eero Tuovinen.
10/4/2009 Simon C: Using old art What's the deal with using old public-domain art in games? I'm particularly interested in old Pre-Rahaelite art. I understand that no-one now owns the copyright on these works, but that… In Publishing Participants: Simon C, greyorm, jrs.
10/5/2009 Melinglor: In a Feral Age. . .playing fluently with trackers A couple of weeks ago I ran a storyjamming* workshop for TrackersNW, an organization that teaches wilderness skills and encourages a primitive lifestyle (I've blogged about the general emotional tenor… In Actual Play Participants: Melinglor, jasonm, JoyWriter.
10/5/2009 jp_miller: Help me with a dice mechanic Hi all,
Just wondering if you could help me with a simple concept.
I’m using a kind of Reverse Pool (as first proposed by Milk Holmes regarding James V. Wests… In First Thoughts Participants: jp_miller, Anders Gabrielsson, Jasper Flick, Darcy Burgess, microphil, charles ferguson, thadrine.
10/5/2009 Mulrah: [MULRAH] First Playtest [b]First Thoughts Thread:[/b] [url=http://www.indie-rpgs.com/forum/index.php?topic=28761.0]http://www.indie-rpgs.com/forum/index.php?topic=28761.0[/url]
[b]MULRAH Rules:[/b] [url=http://deaddogcafe.files.wordpress.com/2009/10/mulrah.pdf]http://deaddogcafe.files.wordpress.com/2009/10/mulrah.pdf[/url]
MULRAH is basically a mash-up of rules that intrigued me from PDQ, Risus, FATE, Donjon, and other games. We did our first playtest… In Playtesting Participants: Mulrah, Simon C.
10/5/2009 DWeird: [Change] Countering the drive towards generic traits? Hi,
I've recently begun work on Change, a simulation of fantasy cultures. A few early playtests have rolled in, and something troubling emerged: there is ample reason for players to… In Playtesting Participants: DWeird, Mulrah, Noclue, greyorm, otspiii, Teataine, chance.thirteen.
10/5/2009 Brand_Robins: S/Lay w/Me question about the Match Heya Ron,
Stupid question, and I still don't understand how I got confused about it, but the Match starts in the Go where one of the key conditions to start… In Adept Press Participants: Brand_Robins, Ron Edwards.
10/6/2009 Nathan P.: Two Games One Name Hey there,
I'm running a game design challenge thingy. It's called Two Games One Name, and the idea is that folks submit potential names for a game, and then pairs… In Endeavor Participants: Nathan P..
10/6/2009 SaintandSinner: Mini-Supplements How do you learn more about them? This links on sorcerer-rpg.com aren't working. Also, are there others not on this site I should check out? I have Dict of Mu… In Adept Press Participants: SaintandSinner, greyorm, Ron Edwards, thomasfjones, Finarvyn, scarcow, nande.
10/6/2009 Ben Lehman: [S/Lw/m] Anthological Questions and Observations Hi! David and I have done a couple of rounds of S/lay at this point, with it looks like a few more to go. A rules question and a thematic… In Adept Press Participants: Ben Lehman, Ron Edwards.
10/6/2009 fjj: Spiel Essen 2009 Going to Spiel Essen 2009? Wanna meet up and say hi? Let me know and I will try to find a time & place. In Conventions Participants: fjj.
10/6/2009 chance.thirteen: Recommended writing tools? I have no idea where to put this, but I know that game designers often use these sorts of things so hopefully it's the right forum site at least. :D… In First Thoughts Participants: chance.thirteen, whiteknife, Jasper Flick, Darcy Burgess, duncanguy, lumpley, DagdaMor, sirealestate, MikeF, zmobie, Mike Sugarbaker.
10/7/2009 zenram: Copyeditor is requested [b]Hello [/b]
Some friends and I are putting together a small publisher of RPG products and [b]we need a copyeditor[/b], the idea is to find [b]someone reliable and professional[/b] to… In Connections Participants: zenram, David Artman, Gregor Hutton.
10/7/2009 HeTeleports: [Secret Identities] - Players against system, GM, themselves or each other To the Forge's brainstorming crew (ie: any regular reader of the "First Thoughts" section)
Normally, when I start a design, I know exactly what kind of game-play I want to… In First Thoughts Participants: HeTeleports, Noon, zone24, Mike Sugarbaker, Vulpinoid.
10/7/2009 robotsunshine: [Poison'd] Starting Bargains I tell Bad Luck Billy Hammond at character creation that, "You swore to Captain Pallor that you'd sink the Dagger before you see her taken."
Who decides the context of… In lumpley games Participants: robotsunshine, lumpley.
10/8/2009 5niper9: [Capes] Importance of abilities on the narrative level Hey there,
I'm wondering how important the names of the abilities are for the feeling of the game. I'm asking this because I'm writing on a small scenario for Capes… In Muse of Fire Games Participants: 5niper9, Jumanji83.
more subsequent topics >> |