Subsequent Topics 11/4/2009 Kevin.Weiser: How many Traits/Belongings per See/Raise? Heyo,
Quick question: How many Traits or Belongings can a player bring in per See or Raise? Just one, or as many as they can narrate? It seems a little… In lumpley games Participants: Kevin.Weiser, lumpley.
11/5/2009 Kevin.Weiser: [DitV] The Walking Eye first session thoughts and questions. We had first session of Dogs in the Vineyard last night for the podcast. It went pretty well, considering we unfortunately had a 3 week break (due to plague) between… In lumpley games Participants: Kevin.Weiser, lumpley.
2/4/2010 Kevin.Weiser: [DitV] The Walking Eye reviews Dogs in the Vineyard Hey everybody, over at The Walking Eye Podcast we've finished up our run of Dogs in the Vineyard. We posted 3 AP's (1 character creation and 2 towns) and just… In lumpley games Participants: Kevin.Weiser.
2/15/2010 Kevin.Weiser: A couple Poison'd Questions 1: Do the effects of multiple Wear and Breakages stack with one another? There are multiple ways to acquire the condition, what happens if you get it from two different… In lumpley games Participants: Kevin.Weiser, lumpley, Ben Lehman.
4/26/2010 Kevin.Weiser: [DitV] Order of operations for applying fallout. Is there a specific order to apply changes to your character as a result of Fallout?
We just had this situation come up Friday:
Esther took long term fallout. She… In lumpley games Participants: Kevin.Weiser, Falc, Filip Luszczyk, VAgentZero, Noclue, lumpley.
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