Previous Topics 10/29/2009 greyorm: Point/Success of Publishing Without Community? One of the most oft repeated pieces of advice heard around the Forge regarding getting people playing your game (and hence getting your game sold) is that in order to… In Publishing Participants: greyorm, Eero Tuovinen, guildofblades, Ron Edwards, Noon, MatrixGamer, Artanis, preludetotheend, Dan Maruschak, Sebastian, Luke, northerain, KeithBVaughn.
9/10/2009 greyorm: [eXpendable] Beta Draft Playtesters Wanted Pretty much a repetition of what I mentioned over on the WHS site: eXpendable is entering its beta stage and needs playtesters. If you’re interested, drop me a line and… In Wild Hunt Studios Participants: greyorm, Marshall Burns.
9/4/2009 greyorm: [Sorcerer] Do What I Say, Now or Later Rules query about demons, them acting or using their powers and when it happens, because there's a spot in the book that makes it seem as though a demon doing… In Adept Press Participants: greyorm, jburneko, Ron Edwards.
7/16/2009 greyorm: Towards a Standard Price Guide for Illustration Some time back, a couple folks mentioned it would be a great thing if there were a standard price guide for contracting illustration work. After all, you wouldn't make a… In Connections Participants: greyorm, Ron Edwards, Lance D. Allen, David C, RabbitHoleGames, Doplegager, Tazio Bettin.
7/8/2009 greyorm: New WHS Product: Lotus Magic I have a new 3E product coming out soon that I have some special plans for, so I want it to be the best it can be in service to… In Wild Hunt Studios Participants: greyorm, Ron Edwards.
4/30/2009 greyorm: Dealing with Possessors and Sorcerers Prepping for my next session on Tuesday, I had an idea that I'm not entirely sure I should run with. One of the features of possessors is that they take… In Adept Press Participants: greyorm, Ron Edwards, Greymorn.
1/21/2009 greyorm: [Sorcerer] The Cold and Bloody Northland By which I mean the present-day Iron Range of Minnesota, not some lost Viking fantasy land of yore, though you'd expect that from me. This is honestly becoming something of… In Actual Play Participants: greyorm, Ron Edwards, jburneko, Noon.
1/19/2009 greyorm: Secret Binding Strength? I'm gearing up for a game of Sorcerer (hopefully) with my weekly gaming group. I figured it would be a good game to get the three of us through the… In Adept Press Participants: greyorm, preludetotheend, Ron Edwards.
12/18/2008 greyorm: ORX going OOP Due various reasons, including personal financial ones, the print version of ORX is going out of print for the indefinite future.
There's literally just a couple copies still available at… In Wild Hunt Studios Participants: greyorm.
12/14/2008 greyorm: [eXpendable] Environments and Maps As a more coherent follow-up to my LJ post about this subject:
I've been working on eXpendable here and there, but sadly with much less progress than I would like… In First Thoughts Participants: greyorm, Artanis, Vulpinoid, contracycle.
9/4/2008 greyorm: Crazy ORX September Sale It's the Crazy Belated August Birthday Post GenCon Autumn Madness ORX sale! Yay!
Ever wanted to try ORX but, you know, you weren't sure about spending the $10 on the… In Wild Hunt Studios Participants: greyorm.
7/29/2008 greyorm: Pale Blue Dot: Sorcerer supers one-sheet Remember those space-based superhero cartoons from the 60's and 70's? Space Ghost...Herculoids...the occasional Superfriends? Remember the newer cartoons that ran with those ideas, especially a whole lot of Justice League?… In Adept Press Participants: greyorm, AnyaTheBlue.
7/20/2008 greyorm: [Dead*Space] Game Overview Notes Posted I've posted up some notes -- really just a draft/thumbnail sketch -- of the ideas driving Dead Space, one of the other RPGs I've been slowly developing. Figured "why not",… In Wild Hunt Studios Participants: greyorm.
7/18/2008 greyorm: ORX, Sales Numbers, and Retail In response to a friend's post about retail pricing and the indie attitude, I decided to lay out my costs and profits for ORX over the last four quarters, and… In Publishing Participants: greyorm, Valamir, guildofblades, Thunder_God, Ben Lehman, Eliarhiman6, Graham Walmsley, Ron Edwards, Eero Tuovinen, jag, preludetotheend.
7/6/2008 greyorm: WHS Illustration Availability Status Thread July 2008: WHS has just completed a contract for Neoplastic Press and is once again taking on new illustration work. Right now, we can handle a short contract (one requiring… In Wild Hunt Studios Participants: greyorm.
6/21/2008 greyorm: Sorcerer & Sword: "Eh." There's a new review of Sorcerer & Sword on RPG.net, though of the "I don't have anything positive to say about this" variety.
I had the distinct feeling the reviewer… In Adept Press Participants: greyorm, James_Nostack, Ron Edwards, pete_darby, Christopher Kubasik, jburneko, pfischer, Zoltar.
5/25/2008 greyorm: [ORX] Rules Discussion I will be using this thread for discussion and clarification of and tweaks to ORX's rules.
One of the first issues I want to discuss is Stakes and how to… In Wild Hunt Studios Participants: greyorm.
5/12/2008 greyorm: [WHS] Seeking Input on Site Design I've been aware for some time that the Wild Hunt Studios website isn't exactly a stunning piece of visual design (though the coding was a pain in the ass), and… In Wild Hunt Studios Participants: greyorm, Eero Tuovinen, Matt.
5/9/2008 greyorm: Dead Title? I have a problem. My problem is this: Dead Space is a game I've been working on since early 2004. But recently I discovered that EA games is producing a… In Publishing Participants: greyorm, guildofblades, Blankshield, inthisstyle, Eero Tuovinen, rafael, Miskatonic, Vulpinoid.
3/14/2008 greyorm: [eXpendable] Skills and Equipment...finally! So, I've been semi-steadily thinking my way through the tied skill-and-equipment module for my sci-fi game, eXpendable (a Ronnies entry from 2005, for the curious), and now I am at… In First Thoughts Participants: greyorm, Ron Edwards, dredd_funk, Vulpinoid, dindenver.
<< more previous topics | | Subsequent Topics 12/26/2009 greyorm: ORX: Nasty, Brutish &...SALE! I've posted this text a couple places and sent out some e-mails to folks who have had the book on their wishlist:
ORX: Nasty, Brutish & Short, the RPG about… In Wild Hunt Studios Participants: greyorm.
2/26/2010 greyorm: [ORX] Creative Commons Release Question You may have heard that I have been working on a stripped-down version of ORX, which I am very shortly planning on releasing into the commons. However, I haven't decided… In Publishing Participants: greyorm, pells, Eero Tuovinen, preludetotheend, JoyWriter.
3/10/2010 greyorm: Dysfunction at the Magic Tourney [D&D 3.5] Weirdly, this is going to tie into at least two other current threads happening right now...
For our last session we took a break from 3:16 to play in our… In Actual Play Participants: greyorm, Noon, Ron Edwards, JoyWriter, Aelwyn.
4/16/2010 greyorm: [3:16] Does It Encourage "We didn't roll the dice for three sessions!" Behavior? We don't play as much as I'd like, probably once or twice a month on average, but 3:16 has been the "go to" game for our group for quite a… In Actual Play Participants: greyorm, Noon, Gregor Hutton, Paul Czege, Ron Edwards, jkantor, JoyWriter.
5/8/2010 greyorm: [ORX] Interesting Question About Session & Campaign Length A couple weeks ago, one of the kind folks who bought ORX wrote to me and asked a very observant question about the rules. Basically: when does a session end?… In Wild Hunt Studios Participants: greyorm.
6/12/2010 greyorm: [ORX] Big Fate OOPS Though I suspect feedback to be minimal at best (does anyone even read this? Hello? *echo*echo*echo*)...
Guy recently pointed me towards a review of ORX that contained the following criticism:… In Wild Hunt Studios Participants: greyorm, Eero Tuovinen.
7/28/2010 greyorm: [eXpendable] Movement & Range (This is a post about eXpendable design: a dark sci-fi action game about criminals drafted into the galactic army as fodder. It is a Sorcerer-style game mechanically, with dice pools… In First Thoughts Participants: greyorm, Ar Kayon, Noon.
7/30/2010 greyorm: [S/lay w/Me] First Experiences A while back, Ron mentioned something to me, that he had half written S/lay for me anyways. I was curious what he meant, and he mentioned it might make a… In Adept Press Participants: greyorm, Ron Edwards.
4/16/2012 greyorm: [The Words] A desperate gamble to finish in time So for some reason I ended up directed to the rules for last year, and thus thought I had until June to worry about Game Chef (and thus not in… In Last Chance Game Chef Participants: greyorm, Troy_Costisick.
4/19/2012 greyorm: [The Terminal Hours] Extended Game Chef Review The judges want just a couple paragraphs for a review, but as I had much more to say about this design, I'm putting those comments here and linking to it:… In Game Development Participants: greyorm.
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