Previous Topics 11/19/2009 HeTeleports: Recapping years' worth of growth I had written a long and eloquent plea to the previous Forge generation of posters, asking for a kind of recap. I decided the long thing was unnecessary.
Recently, I've… In Site Discussion Participants: HeTeleports, chance.thirteen, Nathan P., Mulrah.
10/7/2009 HeTeleports: [Secret Identities] - Players against system, GM, themselves or each other To the Forge's brainstorming crew (ie: any regular reader of the "First Thoughts" section)
Normally, when I start a design, I know exactly what kind of game-play I want to… In First Thoughts Participants: HeTeleports, Noon, zone24, Mike Sugarbaker, Vulpinoid.
9/16/2009 HeTeleports: Lover's Dilemma - an idea about spies, trust, and getting away with it I'm on the trail of another new game idea. I've refined things (relatively), and there are some procedural things that I'm sure I'm missing. Again, we're on first draft.
I've… In First Thoughts Participants: HeTeleports, Adam Dray.
8/27/2009 HeTeleports: [ Powers ] - First three solo playtests Well, this will be my first major contribution to the Forge forums.
Let me preface this entry to playtesting with a disclaimer: what will be discussed is more of a… In Playtesting Participants: HeTeleports, MacLeod.
7/21/2009 HeTeleports: Discovering your powers -- an exercise of IIEE (or IIEC, etc.) You know what's always cool about superhero origin stories?
The transformation of the protagonist.
That's what Joseph Campbell's "Hero with a Thousand Faces" is really about.
That's what the first… In First Thoughts Participants: HeTeleports, Simon C, Luke.
7/20/2009 HeTeleports: Design from the other end of the games industry While the Forge is a role-playing design community, any amount of theory is worth investigating how it applies to our design.
This is an hour-long lecture on design -- but… In First Thoughts Participants: HeTeleports, greyorm, Noon, ShallowThoughts, RabbitHoleGames, Ralek, Wordman, David C, AzaLiN.
7/16/2009 HeTeleports: Death / start over (split) [quote author=Mike Sugarbaker link=topic=28307.msg266280#msg266280 date=1247614324]
The Power 19 is a great tool for crystallizing your thoughts about a game, but ... [truncation mine]...
What works better: intrigue us, then ask… In First Thoughts Participants: HeTeleports, Lance D. Allen, Ron Edwards, contracycle, whiteknife.
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