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From Day One


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2/4/2010 Marshall Burns: [Badass City] stumped for effect mechanics
[i]Badass City[/i] is a Step on Up game that I'm making primarily to figure out certain problems I'm having with a couple other games. But it's also shaping up to…
In First Thoughts
Participants: Marshall Burns, Noon, lumpley, Vulpinoid, Locke, JoyWriter, davidberg, Ar Kayon.


2/4/2010 Kevin.Weiser: [DitV] The Walking Eye reviews Dogs in the Vineyard
Hey everybody, over at The Walking Eye Podcast we've finished up our run of Dogs in the Vineyard. We posted 3 AP's (1 character creation and 2 towns) and just…
In lumpley games
Participants: Kevin.Weiser.


2/3/2010 Charlie Gilb: [Paradise] Reward Cycle Feedback needed.
In Paradise, you play a group of mercenaries, selling their services to the highest bidder. Character advancement works as follows: 1. Each session you play usually constitutes one mission. Every…
In First Thoughts
Participants: Charlie Gilb, Vulpinoid, davidberg.


2/2/2010 Ar Kayon: [Nevercast] - Indepth Setting Discussion
The Iron Element The iron element represents the decay of that which was once shiny and beautiful. This setting element is predominant in the Vanaq Ir region, a graveyard of…
In First Thoughts
Participants: Ar Kayon, davidberg, dindenver, Mobius, Luminous, mark2v, horomancer.


2/2/2010 segedy: [Apocalypse World] Playtest Questions
I'm going to be running the first session of AW playtest tonight, and had a few questions I'm hoping others can answer.  Have these issues come up in your games,…
In lumpley games
Participants: segedy, lumpley.


2/2/2010 Meramec: [D&D] Hot elves, morality, and the missing initiative roll
So I gather three friends for an impromptu session of D&D.  They’ve all played the first WOTC edition of the game extensively and one has significant experience with the second…
In Actual Play
Participants: Meramec, Noon, Ar Kayon, Ron Edwards, Tim C Koppang, JoyWriter, NN, ShallowThoughts, athornton, contracycle, LostSoul, Jeff B, Jasper Flick.


2/1/2010 lumpley: We're playing Pokemon Sorcerer
We made characters last night and I've got a pageful of 1st-session prep here in my notebook. We're all more-or-less experts on the source material - some of us unwillingly…
In Adept Press
Participants: lumpley, Ben Lehman, Ron Edwards, RichD.


2/1/2010 SaintandSinner: Miami Games and Stuff
What's good around there (other than the obvious beach)? I'm going up there for a meeting the first weekend in March and will likely have some time to burn. Are…
In Conventions
Participants: SaintandSinner.


2/1/2010 Kanosint: Random Idea: Injury Tree
Hello dear Forgites, Recently, I read how many of us indie RPG developers enjoy Injury Tracks. This got me thinking,. Now, it may be done before, I have no idea,…
In First Thoughts
Participants: Kanosint, Ar Kayon, Vulpinoid, Hereward The Wake, chronoplasm, Locke.


2/1/2010 SaintandSinner: Dragoncon Indie Panels, Games, etc
Dragoncon is interested in having Indie Game panels, games on the schedule, etc.  If you are a designer, what do you usually do at these conventions and what do the…
In Conventions
Participants: SaintandSinner, David Artman.


1/31/2010 Justin Nichol - BFG: Eschaton- A Game of an Ending World=
"Raum is a great earl, he is seen as a black bird... he stealeth wonder-fullie out of the King's house and carry it whither he is assigned, he destroieth cities…
In First Thoughts
Participants: Justin Nichol - BFG, Abkajud, ladygee.


1/31/2010 SheikhJahbooty: Non-superhero genre capes
Does anyone in Atlanta play this game? I know a bunch of people that like superhero games, but they wouldn't be into the competitive aspects. They play games like Champions…
In Muse of Fire Games
Participants: SheikhJahbooty, Bret Gillan.


1/29/2010 David C: [GURPS Traveller] What type of play is this?
I was invited by a friend to play some GURPS Traveller. I wasn't particularly interested (ughhh, GURPS...) but I always like meeting new people.  The game was mostly dominated by…
In Actual Play
Participants: David C, Ar Kayon, Ron Edwards, Noon, contracycle, davidberg, athornton.


1/29/2010 Melinglor: [Spectre of the Beast] the structure of play, from text to practice
Awhile back Paul Czege told me he was planning a playtest of Spectre of the Beast, my game in development about grand ambitions fueling the bloody march of civilization (you…
In Playtesting
Participants: Melinglor, Paul Czege, Tim C Koppang.


1/29/2010 Paiku: [Sorcerer] Sorcerers in Casablanca
Hi folks, as promised in an earlier thread, I have posted on my blog the One Sheet and player-character concepts (backstories, demons and kickers) (PC 1)(PC 2)(PC 3) for our…
In Adept Press
Participants: Paiku, Artanis, Ron Edwards, greyorm, Eero Tuovinen, jburneko, Christopher Kubasik, The Dragon Master.


1/28/2010 HeTeleports: Mid-project "review editor" needed - Secret Identities
Normally, talking to my wife and talking to myself fulfills this job requirement for my project. However, she's gotten herself busy with her own projects and -- well, talking to…
In Connections
Participants: HeTeleports, Simon C.


1/27/2010 reveal: [ENnies] 2010 State of the ENnies Address
Greetings all and well met! It's that time of the year again. The time where the ENnies staff and judges begin the countdown to GenCon and start getting all of…
In Conventions
Participants: reveal.


1/27/2010 stefoid: A Gamist game to teach Narativist gaming
before I start: "because I dont have enough time, and I seek to actually learn by playing such a game rather than writing it" is the answer to the obvious…
In First Thoughts
Participants: stefoid, The Engnine, Noon, Simon C, Ron Edwards, greyorm, Ar Kayon, Catelf, Nocker, Alex Abate, Warrior Monk, hix.


1/27/2010 The Engnine: Inquisitive
http://www.theparableengine.com/ The system is pretty much done. I need to play test it a little bit more; so far it's just been one shots rather than actual campaign play, but…
In Playtesting
Participants: The Engnine, Simon C, Noon, P1NBACK, Ar Kayon, Ron Edwards.


1/26/2010 SaintandSinner: Gencon 2010 Dresden Files games
I'm running a couple of Dresden events if your interested. Friday 2-6pm Dog Daze This was run with the bleeding alpha rules in 2008 (please no repeat players) I know,…
In Conventions
Participants: SaintandSinner, Nev the Deranged.


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Subsequent Topics

2/5/2010 Queex: A Brace of Games
Just under a year ago, I decided that I had too many projects lying around that were incomplete. Most of them were ones that never generated much interest from other…
In Connections
Participants: Queex, Ron Edwards, Noon, Paul Czege, Marshall Burns.


2/5/2010 Sebastian: [Hell for Leather] Metalgear
(Posting from the Cobweb games website) I spent last weekend at Warpcon XX, one of Ireland's oldest gaming conventions held in the idyllic campus of the UCC. I've got some…
In Playtesting
Participants: Sebastian, David C.


2/5/2010 chronoplasm: Chargen: Who needs it?
This post on rpg.net got me thinking... http://forum.rpg.net/showthread.php?t=497934 Do rpgs really need lots of rules for character creation? I guess it depends on what the rpg is and what it's…
In First Thoughts
Participants: chronoplasm, Eero Tuovinen, Noon, dindenver, Warrior Monk, Meramec, Finarvyn.


2/6/2010 Sebastian: [Hell for Leather] Two brothers kill Hitler?
In the second of the Warpcon XX playtests, I talk about a two player session of Hell for Leather. After running the game for 6 strangers, it was nice to…
In Playtesting
Participants: Sebastian.


2/7/2010 Gregor Hutton: [Mars Colony] Conflagration 2010
So, I was back at my old university today (the University of Glasgow) for Conflagration, a small friendly convention at the Queen Margaret Union. I got some time in on…
In Playtesting
Participants: Gregor Hutton, Ron Edwards, Tim C Koppang.


2/7/2010 a.whittemore: [Bliss Stage] Starting Bliss?
Hello. I just recently picked up Bliss Stage, and like it a great deal. My group's going to play it in the next couple of weeks. However, I'm making my…
In These Are Our Games
Participants: a.whittemore, hix, Filip Luszczyk, Ben Lehman, BlissAuthority.


2/7/2010 Markus: [Trollbabe] advice about the practical application of these two rules?
Yesterday I finally played my first game with the new Trollbabe rules! It was a really fun, light-hearted, action-packed session and I'm drafting an AP report about it, because I…
In Adept Press
Participants: Markus, Ron Edwards, Eero Tuovinen, Noon.


2/7/2010 Quizoid: Where would I post "game-find," questions.
Right now, I'm looking for free RPGs with an indie-bend.  I'm looking through free rpg sites, but having a hard time finding the kind of game I like. I came…
In Site Discussion
Participants: Quizoid, hix, Ron Edwards.


2/8/2010 stefoid: help with IaWA
Hi, I rolled a Nest of Vipers 6H: A tower of silver and alabaster, which rises from the sea under the new moon. 7H: A squat town on the banks…
In lumpley games
Participants: stefoid, Falc, lumpley, jrs, jburneko, Noclue, David Artman, way, Paul T, RedPissLegion.


2/8/2010 Sebastian: [Hell for Leather] Igor and the flying castle
In the third of the Warpcon XX playtests, I talk about a six player session of Hell for Leather. The table was rammed full of creative beacons. Armed with the…
In Playtesting
Participants: Sebastian.


2/8/2010 Godel: [mEL] Inital Post, Gamist Questions
Hello all,  I am here to post about myEpicLife . About mEL is meant to be a simple hack-n-slash style game that allows players to easily feel like they can…
In First Thoughts
Participants: Godel, leodegrance, Warrior Monk, Noon.


2/8/2010 P1NBACK: Is railroading a symptom of design?
I'm considering the various types of games out there and how I would like to design my game. It seems as if many narrative games put you in a situation,…
In First Thoughts
Participants: P1NBACK, Ron Edwards, Ar Kayon, Warrior Monk, davidberg, Finarvyn.


2/8/2010 P1NBACK: [DitV] Introducing Murder to the Dogs
What's the best way to introduce Hate and Murder to the Dogs? Should the Dogs witness the murder, should they stumble upon it through talking with the NPCs, should they…
In lumpley games
Participants: P1NBACK, lumpley, jburneko, Brand_Robins.


2/8/2010 phigabej: 1 year from printing need artists
Well its time to start looking for artists for me and my peoples. We have been working on a game for 3 years now we have done play-testing through every…
In Connections
Participants: phigabej.


2/8/2010 Nocker: TonyLB and MB out of stock
Anyone knows why TonLB isn't posting on the Forge anymore ? Meanwhile, he doesn't answer at his e-mails. In the other hand, does somebody knows wether Misery Bubblegum will be…
In Muse of Fire Games
Participants: Nocker, Eero Tuovinen, Adam Dray, TonyLB.


2/9/2010 RARodger: DitV made me a better GM
My Dogs game ended a few weeks back when the Dogs were killed trying to evict some railway men trying to get the rights to put a line through town.…
In lumpley games
Participants: RARodger, lumpley.


2/10/2010 Lynne H: [Cogs, Cakes and Swordsticks] Steampunk playtesters required
A free version of the Cogs, Cakes and Swordsticks steampunk RPG is available from: http://sites.google.com/site/cogscakesandswordsticks/ The system needs further playtesting prior to the release of the full for-sale version of…
In Connections
Participants: Lynne H, Simon C.


2/11/2010 Llogres: Idea: Character controlled by all players
This is just a quik thought i want to hear a few opinions on: In addition to each players character the players would have a sort of group-character that is…
In First Thoughts
Participants: Llogres, Eero Tuovinen, Noon, davidberg, Finarvyn.


2/11/2010 John Stephens: [Tunnels & Trolls] From the Lair of the Wyrm to Florinburg and Back
[b]Background[/b] My daughter and I have been experimenting with storytelling and roleplaying games off and on since she was four years old. She is nine now, and she loves fantasy…
In Actual Play
Participants: John Stephens, Eero Tuovinen, Finarvyn.


2/11/2010 jasonm: Fiasco Playset of the Month
Oh hey, we're releasing a free new playset each month throughout 2010. February is Graham Walmsley's Gangster London. I hope you'll grab them and play them - each will be…
In Bully Pulpit Games
Participants: jasonm, David Artman, blackflak, wazza, Quimera.


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