Previous Topics 2/7/2010 Quizoid: Where would I post "game-find," questions. Right now, I'm looking for free RPGs with an indie-bend. I'm looking through free rpg sites, but having a hard time finding the kind of game I like.
I came… In Site Discussion Participants: Quizoid, hix, Ron Edwards.
2/7/2010 Markus: [Trollbabe] advice about the practical application of these two rules? Yesterday I finally played my first game with the new Trollbabe rules! It was a really fun, light-hearted, action-packed session and I'm drafting an AP report about it, because I… In Adept Press Participants: Markus, Ron Edwards, Eero Tuovinen, Noon.
2/7/2010 a.whittemore: [Bliss Stage] Starting Bliss? Hello. I just recently picked up Bliss Stage, and like it a great deal. My group's going to play it in the next couple of weeks.
However, I'm making my… In These Are Our Games Participants: a.whittemore, hix, Filip Luszczyk, Ben Lehman, BlissAuthority.
2/7/2010 Gregor Hutton: [Mars Colony] Conflagration 2010 So, I was back at my old university today (the University of Glasgow) for Conflagration, a small friendly convention at the Queen Margaret Union. I got some time in on… In Playtesting Participants: Gregor Hutton, Ron Edwards, Tim C Koppang.
2/6/2010 Sebastian: [Hell for Leather] Two brothers kill Hitler? In the second of the Warpcon XX playtests, I talk about a two player session of Hell for Leather.
After running the game for 6 strangers, it was nice to… In Playtesting Participants: Sebastian.
2/5/2010 chronoplasm: Chargen: Who needs it? This post on rpg.net got me thinking...
http://forum.rpg.net/showthread.php?t=497934
Do rpgs really need lots of rules for character creation? I guess it depends on what the rpg is and what it's… In First Thoughts Participants: chronoplasm, Eero Tuovinen, Noon, dindenver, Warrior Monk, Meramec, Finarvyn.
2/5/2010 Sebastian: [Hell for Leather] Metalgear (Posting from the Cobweb games website)
I spent last weekend at Warpcon XX, one of Ireland's oldest gaming conventions held in the idyllic campus of the UCC. I've got some… In Playtesting Participants: Sebastian, David C.
2/5/2010 Queex: A Brace of Games Just under a year ago, I decided that I had too many projects lying around that were incomplete. Most of them were ones that never generated much interest from other… In Connections Participants: Queex, Ron Edwards, Noon, Paul Czege, Marshall Burns.
2/5/2010 davidberg: [Delve] fast-forwarding through meaningful decisions? My game Delve gives out significant rewards in the form of useful connections and materials. A recent session included a new tool to sculpt an unbreakable rock, and a creepy… In Playtesting Participants: davidberg, Ron Edwards, Alex Abate, JoyWriter, Noon, Locke, Paul T, Jeff B, C. Edwards, Shimera9.
2/4/2010 Marshall Burns: [Badass City] stumped for effect mechanics [i]Badass City[/i] is a Step on Up game that I'm making primarily to figure out certain problems I'm having with a couple other games. But it's also shaping up to… In First Thoughts Participants: Marshall Burns, Noon, lumpley, Vulpinoid, Locke, JoyWriter, davidberg, Ar Kayon.
2/4/2010 Kevin.Weiser: [DitV] The Walking Eye reviews Dogs in the Vineyard Hey everybody, over at The Walking Eye Podcast we've finished up our run of Dogs in the Vineyard. We posted 3 AP's (1 character creation and 2 towns) and just… In lumpley games Participants: Kevin.Weiser.
2/3/2010 Charlie Gilb: [Paradise] Reward Cycle Feedback needed. In Paradise, you play a group of mercenaries, selling their services to the highest bidder.
Character advancement works as follows:
1. Each session you play usually constitutes one mission. Every… In First Thoughts Participants: Charlie Gilb, Vulpinoid, davidberg.
2/2/2010 Ar Kayon: [Nevercast] - Indepth Setting Discussion The Iron Element
The iron element represents the decay of that which was once shiny and beautiful. This setting element is predominant in the Vanaq Ir region, a graveyard of… In First Thoughts Participants: Ar Kayon, davidberg, dindenver, Mobius, Luminous, mark2v, horomancer.
2/2/2010 segedy: [Apocalypse World] Playtest Questions I'm going to be running the first session of AW playtest tonight, and had a few questions I'm hoping others can answer. Have these issues come up in your games,… In lumpley games Participants: segedy, lumpley.
2/2/2010 Meramec: [D&D] Hot elves, morality, and the missing initiative roll So I gather three friends for an impromptu session of D&D. They’ve all played the first WOTC edition of the game extensively and one has significant experience with the second… In Actual Play Participants: Meramec, Noon, Ar Kayon, Ron Edwards, Tim C Koppang, JoyWriter, NN, ShallowThoughts, athornton, contracycle, LostSoul, Jeff B, Jasper Flick.
2/1/2010 lumpley: We're playing Pokemon Sorcerer We made characters last night and I've got a pageful of 1st-session prep here in my notebook. We're all more-or-less experts on the source material - some of us unwillingly… In Adept Press Participants: lumpley, Ben Lehman, Ron Edwards, RichD.
2/1/2010 SaintandSinner: Miami Games and Stuff What's good around there (other than the obvious beach)? I'm going up there for a meeting the first weekend in March and will likely have some time to burn. Are… In Conventions Participants: SaintandSinner.
2/1/2010 Kanosint: Random Idea: Injury Tree Hello dear Forgites,
Recently, I read how many of us indie RPG developers enjoy Injury Tracks. This got me thinking,.
Now, it may be done before, I have no idea,… In First Thoughts Participants: Kanosint, Ar Kayon, Vulpinoid, Hereward The Wake, chronoplasm, Locke.
2/1/2010 SaintandSinner: Dragoncon Indie Panels, Games, etc Dragoncon is interested in having Indie Game panels, games on the schedule, etc. If you are a designer, what do you usually do at these conventions and what do the… In Conventions Participants: SaintandSinner, David Artman.
1/31/2010 Justin Nichol - BFG: Eschaton- A Game of an Ending World= "Raum is a great earl, he is seen as a black bird... he stealeth wonder-fullie out of the King's house and carry it whither he is assigned, he destroieth cities… In First Thoughts Participants: Justin Nichol - BFG, Abkajud, ladygee.
<< more previous topics | | Subsequent Topics 2/8/2010 Sebastian: [Hell for Leather] Igor and the flying castle In the third of the Warpcon XX playtests, I talk about a six player session of Hell for Leather.
The table was rammed full of creative beacons. Armed with the… In Playtesting Participants: Sebastian.
2/8/2010 Godel: [mEL] Inital Post, Gamist Questions Hello all, I am here to post about myEpicLife .
About
mEL is meant to be a simple hack-n-slash style game that allows players to easily feel like they can… In First Thoughts Participants: Godel, leodegrance, Warrior Monk, Noon.
2/8/2010 P1NBACK: Is railroading a symptom of design? I'm considering the various types of games out there and how I would like to design my game. It seems as if many narrative games put you in a situation,… In First Thoughts Participants: P1NBACK, Ron Edwards, Ar Kayon, Warrior Monk, davidberg, Finarvyn.
2/8/2010 P1NBACK: [DitV] Introducing Murder to the Dogs What's the best way to introduce Hate and Murder to the Dogs? Should the Dogs witness the murder, should they stumble upon it through talking with the NPCs, should they… In lumpley games Participants: P1NBACK, lumpley, jburneko, Brand_Robins.
2/8/2010 phigabej: 1 year from printing need artists Well its time to start looking for artists for me and my peoples. We have been working on a game for 3 years now we have done play-testing through every… In Connections Participants: phigabej.
2/8/2010 Nocker: TonyLB and MB out of stock Anyone knows why TonLB isn't posting on the Forge anymore ?
Meanwhile, he doesn't answer at his e-mails.
In the other hand, does somebody knows wether Misery Bubblegum will be… In Muse of Fire Games Participants: Nocker, Eero Tuovinen, Adam Dray, TonyLB.
2/9/2010 RARodger: DitV made me a better GM My Dogs game ended a few weeks back when the Dogs were killed trying to evict some railway men trying to get the rights to put a line through town.… In lumpley games Participants: RARodger, lumpley.
2/10/2010 Lynne H: [Cogs, Cakes and Swordsticks] Steampunk playtesters required A free version of the Cogs, Cakes and Swordsticks steampunk RPG is available from:
http://sites.google.com/site/cogscakesandswordsticks/
The system needs further playtesting prior to the release of the full for-sale version of… In Connections Participants: Lynne H, Simon C.
2/11/2010 Llogres: Idea: Character controlled by all players This is just a quik thought i want to hear a few opinions on:
In addition to each players character the players would have a sort of group-character that is… In First Thoughts Participants: Llogres, Eero Tuovinen, Noon, davidberg, Finarvyn.
2/11/2010 John Stephens: [Tunnels & Trolls] From the Lair of the Wyrm to Florinburg and Back [b]Background[/b]
My daughter and I have been experimenting with storytelling and roleplaying games off and on since she was four years old. She is nine now, and she loves fantasy… In Actual Play Participants: John Stephens, Eero Tuovinen, Finarvyn.
2/11/2010 jasonm: Fiasco Playset of the Month Oh hey, we're releasing a free new playset each month throughout 2010. February is Graham Walmsley's Gangster London. I hope you'll grab them and play them - each will be… In Bully Pulpit Games Participants: jasonm, David Artman, blackflak, wazza, Quimera.
2/11/2010 Paiku: [Sorcerer]Sorcerers in Casablanca - AP [b]Sorcerers in Casablanca[/b] hit the ground last Thursday night!
The group of four veteran 20- and 30-something gamers has been playing story-now games together for over a year now, but… In Actual Play Participants: Paiku, Ron Edwards, Roger, rycanada, Andrew Norris, Paul T, Karl.
2/12/2010 horomancer: Need suggestions for finishing a conflict resolution system Hi there. I've been working on a game system and have hit a stumbling block. Here is what I have so far-
All conflicts are broken down into a simple… In First Thoughts Participants: horomancer, David C, Eero Tuovinen, Alex Abate, contracycle, Vulpinoid.
2/12/2010 Nathan P.: [Annalise] At The Crossroads of Sanctuary & Salvation I am pleased to announce that the fourth Guided Play Scenario for Annalise is now available!
Guided Play Scenarios are short, free supplements for Annalise that give the group an… In ndp design Participants: Nathan P..
2/13/2010 Noon: Throwing around ideas on short term fun in a browser game... I've been learning how to code a broswer based mmo game over at indie resources. Though what I'm talking about could equally apply to table top.
Since where I'm up… In First Thoughts Participants: Noon, JoyWriter, contracycle, Falc, HeTeleports, stefoid, Age of Fable.
2/14/2010 WillH: Serial Homicide Unit on Actual People, Actual Play podcast On episode 7 of our podcast, Actual People, Actual Play Laura, Jesse (jburneko), and I did a show on Serial Homicide Unit. In Incarnadine Press Participants: WillH.
2/15/2010 Dirk: Guts and Iron RPG If this in the wrong spot... I apologize (feel free to move it - not that you need my permission to do such a thing).
http://www.simiancircle.com/gnomewiki/mediawiki-1.15.1/index.php?title=Guts_and_Iron
Guts and Iron… In Connections Participants: Dirk.
2/15/2010 Death_Jester: Louisville Kentucky Gamer Meet-Up Feb 26th and 27th. Hello my fellow Louisville Area gamers,
I wanted to let everyone know that there will be a gamer meet up at the Louisville Game Shop on Friday February the 26th… In Connections Participants: Death_Jester.
2/15/2010 RicardVahgner: [Assimilate (tentative title)] the Power 19 Hello world,
So, I finally decided to dust myself off and mount my game design endeavor 'gain. I pulled out my most recent design document and went to reviewing it… In First Thoughts Participants: RicardVahgner, Lance D. Allen, lumpley, Excalibur, Artz, Jeff B.
2/15/2010 Kevin.Weiser: A couple Poison'd Questions 1: Do the effects of multiple Wear and Breakages stack with one another? There are multiple ways to acquire the condition, what happens if you get it from two different… In lumpley games Participants: Kevin.Weiser, lumpley, Ben Lehman.
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