The Forge Reference Project: Browse Threads

 

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From Day One


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4/14/2010 Melinglor: [Spectre of the Beast] Robust GMless situation?
I played a session of my game Spectre of the Beast at Vancouver, WA's Gamestorm last month, on the anniversary of the game's public debut. I played with Tyler and…
In Playtesting
Participants: Melinglor, Mobius, FetusCommander.


4/14/2010 Tully305: Faith, Soul and Redemption
OK.  I've been gnawing on this idea for awhile and need some feedback as to possible direction. Premise is that formerly evil beings (vamps, demons, witches, fallen angels, etc.) are…
In First Thoughts
Participants: Tully305, Luminous, greyorm, ShallowThoughts, Shimera9.


4/14/2010 Ar Kayon: A dark fantasy using the dice rank system
[u]Concept[/u] * Based on late 15th century - early 16th century Europe. * As continental population exploded and social and cultural values were radically transformed, demonic influences became more accessible. …
In First Thoughts
Participants: Ar Kayon, Locke, MacLeod, stefoid, charles ferguson, Will Edge, horomancer, johnthedm7000, Kalandri, lemmingsunday.


4/14/2010 ConBarba: Your game in other language/market
Hello ConBarba is a new RPG Spanish publishing house. Right now we´re in the early stage of acquiring rights of different games. This is a question for the authors and…
In Publishing
Participants: ConBarba, Eero Tuovinen.


4/13/2010 Darcy Burgess: [In A Wicked Age] - Getting our feet under us
Hi, Last night, our haphazard group kicked off an In a Wicked Age game.  I pitched it as "old, pulpy sword & sorcery lasting between 4 and 8 sessions, but…
In Actual Play
Participants: Darcy Burgess, Noclue, Ron Edwards.


4/13/2010 Mobius: [Babel] Working on my first play test, suggestions welcomed
So in a couple of days I am going to run my first play test for the game I am working on. Setting: http://www.indie-rpgs.com/forum/index.php?topic=29551.0 Some System Info: http://www.indie-rpgs.com/forum/index.php?topic=29602.0 This test…
In Playtesting
Participants: Mobius, SAW.


4/12/2010 SAW: [Sticky-Note] Looking for Comments on an "Overload" mechanic.
Alright, so, working on my conflict resolution system, I've come to a point where I need some comments. Things you need to know. Push: The amount of Attack Points the…
In First Thoughts
Participants: SAW.


4/11/2010 rubberduck: [DITV] Crow's Ridge
I got to GM dogs in the vineyard for the first time today, and had a blast. I had two players this time around, but a few more will probably…
In lumpley games
Participants: rubberduck.


4/11/2010 Sebastian: [Hell for Leather RPG] Things You Gotta Do Before Printing
In 11 weeks, HfL is going to be launched but I haven't even spoken to a printers yet. What the fuck do I do now? Where do I start? Using…
In Publishing
Participants: Sebastian, Tomas, Ron Edwards, Gryffudd.


4/11/2010 WillH: Actual People, Actual Play covers Grey Ranks
Over at Actual People, Actual Play we just started a three part series on Grey Ranks. http://apap.libsyn.com/
In Bully Pulpit Games
Participants: WillH, jasonm.


4/11/2010 pells: [Avalanche] - Seeking advices on alpha and beta testing
I do have some ideas, but I need some advices. Current situation and roadmap Avalanche has been a work in progress for almost nine years now. This is the first…
In Publishing
Participants: pells.


4/11/2010 Neil the Wimp: [DitV] Why are relationships so specific?
I like playing with new people: it gives  me a refreshing new perspective on my play assumptions.  The latest occasion what a play-by-mail game of Dogs.  One player posted a…
In lumpley games
Participants: Neil the Wimp, Noclue, Paul T, Motipha, Eliarhiman6, lumpley.


4/10/2010 hoefer: What are my options for selling at GenCon 2010?
If you already read my "Connections" post, you know that I'm a desperate man seeking a cheap way to have a few copies of my products available at GenCon Indy. …
In Conventions
Participants: hoefer, Eero Tuovinen, Nathan P., Gregor Hutton, Ron Edwards, Darrenwatts.


4/10/2010 hoefer: Anyone interested in doing consignment or selling "shelf space" at GenCon Indy?
Alright, here's the "dealio" in a nutshell.  I've got a few RPG products I want to have available for sale at GenCon2010 in Indy.  Last year, I went with the…
In Connections
Participants: hoefer.


4/9/2010 Melinglor: Spectre of the Beast final playtests!
Last year I wrote and published the roleplaying game Spectre of the Beast, about the spectre of violence in civiliaztion, and the role that death and suffering plays in its…
In Connections
Participants: Melinglor.


4/9/2010 Locke: Running Game at GenCon
RPG1012276 Gaming Group / Company Indie Game Explosion Title Steam Ghosts of the East Description A new style fantasy game that allows the players to completely customize their characters. The…
In Conventions
Participants: Locke.


4/9/2010 Paul T: TSoY, Solar System, and supporting characters
Eero, In an Actual Play thread about transitioning from "mission-based play", you wrote: (Note that you can't do this in all games; TSoY allows this due to the game's traditional…
In Arkenstone Publishing
Participants: Paul T, Eero Tuovinen.


4/9/2010 ronfig: Project Gutenberg Works in the Public Domain
There is a such a wealth a cool, free literature in the public domain at Project Gutenberg.  I have read the usage notes at the end of the works, but…
In Publishing
Participants: ronfig, Eero Tuovinen, Graham Walmsley, Ben Lehman.


4/8/2010 Jacesaunders: Ferret Guide
Hi! I'm a spambot! I spam spam! I'm a big dummy! Aderp derp derp!
In glyphpress
Participants: Jacesaunders.


4/8/2010 jburneko: Differences between Cyberpunk 2013 and Cyberpunk 2020
So, I feel like this should be a legitimate Forge question but I'm uncertain how to ground it in AP.  So I'll ask my question then share some experiences and…
In Actual Play
Participants: jburneko, Eero Tuovinen, d.anderson, Darcy Burgess, Ron Edwards, Gregor Hutton, contracycle.


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Subsequent Topics

4/14/2010 orig43: Solo Playtesting - Any Suggestions?
Like many others, I am in the process of creating THE best ever, world altering, comprehensive yet simple, rpg rules system. I have now reached the stage that I have…
In Playtesting
Participants: orig43, Adam Dray, Gregor Hutton, Noon, unthar, Tomas.


4/14/2010 StevenS: Seeking Playtesters for "The Files" -- a le Carré-style espionage RPG
I am looking for playtesters for version 0.2a (yes, I'm giving myself a lot of development space ;)) of "The Files", an espionage RPG that is trying to emulate the…
In Connections
Participants: StevenS.


4/15/2010 Luminous: Creatures that take up more than one space and AoE attacks...
Should creatures that take up more than one square / space on the battlefield take additional damage from AoE attacks?
In First Thoughts
Participants: Luminous, Ar Kayon, Noon, Warrior Monk, Locke, Shimera9, Ron Edwards.


4/15/2010 darthfodder: [Mutants and Masterminds 1e] Super-hero Battles Similar to Comics
For those who aren't familiar with it, Mutants and Masterminds is a super-hero rpg published by Green Ronin with modified d20 mechanics. If you aren't familiar with Dungeons and Dragons…
In Actual Play
Participants: darthfodder, Noon, Mackie, Nocker.


4/15/2010 kris_h: [Vampire: the Requiem] White Wolf crap at its best
Hi, I’m disillusioned with the campaign I’ve been playing in for some time (about 3 years), so I thought that Forge is a good place to share my thoughts. We’ve…
In Actual Play
Participants: kris_h, Miskatonic, Noon, Mobius, JoyWriter, Aaron Baker.


4/15/2010 jburneko: Quick Angel Question
Hey Ron, The Abilities that Angels have in Sorcerer's Soul: Was the idea that this list of Abilities is what Angels can do *instead of* the list for Demons or…
In Adept Press
Participants: jburneko, Ron Edwards, fernando.


4/15/2010 legion329: Escalatin'
I had a question about escalation: If you start out talkin' and escalate to fightin', and one person draws a gun but the other refrains... what does the fallout look…
In lumpley games
Participants: legion329, lumpley, Paul T, dindenver, Noclue.


4/15/2010 Motipha: Marketing and the independent RPG
So this is tangentially related to conventions, but less tangentially this than anything else.  To make a long story short (and this is probably going to be too long knowing…
In Conventions
Participants: Motipha, Nathan P..


4/15/2010 Warrior Monk: d6 -simple but crunchy- heartbreaker
I'm making a heartbreaker (yeah, again) half to satisfy my group of players and half to make my life easier as a GM. I've been trying a lot of different…
In First Thoughts
Participants: Warrior Monk, chronoplasm, VAgentZero, Draco, Locke.


4/15/2010 chronoplasm: Game Design Inspired By Visual Aesthetics?
So I'm an art student looking into getting a career in commercial illustration. You can see some of my stuff at my deviant art page. I want to do art…
In First Thoughts
Participants: chronoplasm, Vulpinoid, mjbauer, Mobius, jprussell.


4/16/2010 greyorm: [3:16] Does It Encourage "We didn't roll the dice for three sessions!" Behavior?
We don't play as much as I'd like, probably once or twice a month on average, but 3:16 has been the "go to" game for our group for quite a…
In Actual Play
Participants: greyorm, Noon, Gregor Hutton, Paul Czege, Ron Edwards, jkantor, JoyWriter.


4/16/2010 higgins: Bootleggers' sheet?
Hi all! Does anyone know where can I find the sheet used for Bootleggers? I haven't actually played the game yet, so, I might not have noticed the possible drawbacks,…
In Dog Eared Designs
Participants: higgins.


4/16/2010 7VII7: A play by post role playing system, first thoughts.
I'm looking to design a general system that would work with nearly any play by post role playing game, one that would be able to work in any basic forum…
In First Thoughts
Participants: 7VII7, Warrior Monk, andrew_wright, jprussell.


4/17/2010 higgins: Number of Episodes in a Season?
Have I understood correctly that the number of episodes should correspond to the number of players you have? Examples in the book have four players, so, book recommends 1+4 or…
In Dog Eared Designs
Participants: higgins, Welkerfan, Matt Wilson, Eliarhiman6.


4/17/2010 Paul T: [DitV] Questions! 1. About tradition among the Faithful
I just wrapped up the first Town of my first non-one-shot Dogs game, and a few things came up in the game I have questions about. The first few are…
In lumpley games
Participants: Paul T, Noclue, lumpley.


4/17/2010 Paul T: [DitV] Questions! 2. About rules
In the same game I was talking about here (http://www.indie-rpgs.com/forum/index.php?topic=29684.0), a few funny rules niggles came up. I'd like your input on these various points, if you have any to…
In lumpley games
Participants: Paul T, Noclue, Filip Luszczyk, lumpley.


4/17/2010 Neil the Wimp: [DitV] Wave game: player wanted
Hi folks!  We're just about to start our second Dogs town on Google Wave.  We've got three players, but there's room for one more.  If you're interested in joining in,…
In lumpley games
Participants: Neil the Wimp.


4/18/2010 JB: Encouraging Player Involvement Outside ‘Their Turn’
Some comments from the ‘Making the Transition from Mission Based Play” thread: Eero: To be more useful, I think that the party and mission are a big obstacle to dramatic…
In Actual Play
Participants: JB, legion329, Adam Dray, Eero Tuovinen, help im a bug, jprussell, Paka, Ron Edwards, Anthony Sheets, Falc, Brimshack.


4/19/2010 Filip Luszczyk: [DitV] Hacking healing conflicts
I've been thinking today how for every strong healing conflict, I've seen two repetitive ones. Sometimes they just feel like a formality on the one hand, but on the other…
In lumpley games
Participants: Filip Luszczyk.


4/19/2010 legion329: [The Whispering Vault] Running the game for the first time
Hi all, I'm not sure if this is the right forum for this, so apologies in advance if this thread is misplaced. I'm going to run a one-shot of The…
In Actual Play
Participants: legion329, Ron Edwards.


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