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5/7/2010 hansel: [S/lay W/me] When "You" and "I" no longer switch.
Hey Ron, S/lay W/me arrived in the mail today, and I promptly read through it, then hopped around on the net reading AP and stuff here at the Forge. There's…
In Adept Press
Participants: hansel, Ron Edwards.


5/23/2010 hansel: [S/lay w/Me] Yun-Hai & the Corpse-strewn battlefield
Brendan Adkins & I played S/lay today--probably the fastest turnaround time from buying a game to playing it, ever, for me. First: It was good! I want more! Now: The…
In Actual Play
Participants: hansel, Gregor Hutton, Ron Edwards, Brendan.


6/18/2010 hansel: A game played through text messages
Here's what I'm thinking: -2 players -2 characters, created by looking at the people around you and picking one or tweaking one to make her grabby--one or two adjectives, a…
In First Thoughts
Participants: hansel, Vulpinoid, Adam Dray.


9/11/2010 hansel: Hans's game thread
City-Desert-Skin. I want to make a game about uninhabited, left-behind, broken parts of a city. Like Detroit. Also it's 1-player and involves city-management (like, the city is your character, not…
In Endeavor: Game Chef 2010
Participants: hansel, baxil, Jason Pitre.


11/13/2011 hansel: My Daughter, the Queen of France
We played MDQOF (is that how you acronymize it?) tonight. The conceit of the game is that Shakespeare's relationship with his daughter has broken down to such a point that…
In Game Development
Participants: hansel.


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