Previous Topics 3/12/2010 Vulpinoid: [Cyberpunk Stereotypes] Cultures and Trades I've got a project in the works where players take on the role of a secretive manipulator in a cyberpunk setting. These secretive manipulators don't go out into the world… In First Thoughts Participants: Vulpinoid, Anekanta, Brendan Day.
2/23/2010 Vulpinoid: Games for Goblins I've been inspired by a couple of things lately.
1. TA storygames thread about <a href="http://story-games.com/forums/comments.php?DiscussionID=11519&page=1#Item_40">games you'd like other people to design</a>.
2. The gaming anthology <a href="http://www.lulu.com/content/paperback-book/norwegian-style/5140294">"Norwegian Style"</a>
3.… In Endeavor Participants: Vulpinoid, Telarus, KSC.
12/19/2009 Vulpinoid: Impulse Settings Here's an idea I'm toying with.
It started basically as a kind of Power 19 that really delves into a setting and why it is suitable for a game environment.… In First Thoughts Participants: Vulpinoid, tleeuwenburg@gmail.com, Paka, davidberg, Warrior Monk.
10/22/2009 Vulpinoid: [QUINCUNX] Where I think I went wrong... I know my biggest mistake when playtesting a game.
I basically break the cardinal rule of playtesting.
I typically don't play the rules exactly as they've been written.
I toy… In Playtesting Participants: Vulpinoid, HeTeleports, Teataine, JoyWriter, Noon.
10/2/2009 Vulpinoid: [Brigaki Djili] Archetypes If you're interested in getting some better perspective about my current project, I'm trying make sure I log my progress through game design in my blog Observations of the Fox.… In First Thoughts Participants: Vulpinoid, JoyWriter, Anders Gabrielsson, chance.thirteen.
9/27/2009 Vulpinoid: [Brigaki Djili] A Core Mechanism for Communal Storytelling Brigaki Djili is a romani/gypsy term meaning "Sorrow Songs".
I'm using it as a name for a new project in which players take on the role of Gypsy seers who… In First Thoughts Participants: Vulpinoid, JoyWriter, Simon C, Anders Gabrielsson.
9/25/2009 Vulpinoid: [The Stockade] An Australian Design Collective After the high of Gencon Oz last week, a number of Australian Game designers have gathered together to form a design collective known as "The Stockade". This group is designed… In Endeavor Participants: Vulpinoid.
8/27/2009 Vulpinoid: [Quincunx] Playtesting begins Just thought I'd share with everyone the progress on my game Quincunx.
Quincunx Playtest Rules Part 1
Looks pretty...
the mechanisms work independently...
...and they've been tested pretty thoroughly...
but… In Playtesting Participants: Vulpinoid, JoyWriter, Spooky Fanboy.
6/25/2009 Vulpinoid: [Rajah Spiny Rat] Revelation of a newly finished game contest entry... A few months ago, an idea was proposed over on Story Games for a "Random RPG Cover" contest. Each contestant was given three titles, three pictures, and three quotes from… In First Thoughts Participants: Vulpinoid, Patrice, JoyWriter, Bret Gillan.
5/28/2009 Vulpinoid: Word-of-Mouth Incentive Plan I've just picked up some work with one of the companies that produces customer loyalty cards. The kind where you earn points for your purchases and once you earn enough… In Publishing Participants: Vulpinoid, Graham Walmsley, Eero Tuovinen.
5/6/2009 Vulpinoid: Quincunx: Power 19 The game is designed to be played on a few levels, so I'll answer these questions twice.
The first response is a superficial look at the game.
The second response… In First Thoughts Participants: Vulpinoid, JoyWriter.
4/25/2009 Vulpinoid: Quincunx Public Archive I just thought I'd share a site I've been working on recently to set the premise for my roleplaying game of supernatural hunters and reality television.
The Quincunx Public Archive.… In First Thoughts Participants: Vulpinoid, whiteknife, dauvis, MacLeod, DWeird, Jasper Flick.
4/14/2009 Vulpinoid: [GenCon Oz 2009] iGod [size=16pt]iGod[/size]
Not a new product from the company that popularized MP3 players...
Not a new internet religious website...
[color=green][size=16pt]iGod[/size]
[b]independent Games on demand.[/b][/color]
We've been working on a new [url=http://igod.wikidot.com]website[/url]… In Conventions Participants: Vulpinoid.
4/12/2009 Vulpinoid: Guerilla Television (Quincunx Lite) Much to my relief, Guerilla Television works.
I'm not only relieved that the game works on it's own as a two page experiment, but also because it's the core of… In Playtesting Participants: Vulpinoid, JoyWriter.
2/23/2009 Vulpinoid: Matrixed Experience I've recently posted about my take on matrixed attributes.
While taking a walk today I considered an expansion on this concept, tying an experience system into the core matrix.
A… In First Thoughts Participants: Vulpinoid, apeiron, Abkajud, DWeird, scarik, JoyWriter.
2/20/2009 Vulpinoid: Twin Games - A Part of the Experiment A few threads and discussions here have led to some fragmented ideas. Some of those fragmented ideas have started to meld into the seed of an idea.
That seed of… In First Thoughts Participants: Vulpinoid, whiteknife.
2/11/2009 Vulpinoid: Twin games interlinked. Never being one to shy away from a challenge, I have come up with a concept.
I don't know if it's been done before, but I haven't encountered it on… In First Thoughts Participants: Vulpinoid, David C, GregStolze, whiteknife, Ron Edwards, JoyWriter.
2/1/2009 Vulpinoid: Game Mechani(sm) of the Week Inspired by Philippe Tromeur's work last year, I've decided to do something similar this year.
I'm dedicating a single weekly entry my blog to a series that I'm calling the… In Endeavor Participants: Vulpinoid, mjbauer, Ron Edwards, Noon.
11/5/2008 Vulpinoid: Using CDs as a playing surface. I'm not really sure whether this belongs more as a "first thought", or as a publishing idea.
Since it's still in the first stages of development, I've included it here.… In First Thoughts Participants: Vulpinoid, David C, Eero Tuovinen, StrongBadMun, David Artman.
10/21/2008 Vulpinoid: [Eighth Sea] Seven Sessions While the Eighth Sea is available for sale (and has slowly started trickling sales in), it is and always will be in a state of constant revision as I learn… In Playtesting Participants: Vulpinoid.
<< more previous topics | | Subsequent Topics 6/15/2010 Vulpinoid: [Go Play: Cockatoo Island] Name subject to change... I doubt people would head halfway around the world to head to a game convention, but I'm sharing some ideas with everyone here anyway.
In 12 months time (the middle… In Conventions Participants: Vulpinoid.
7/14/2010 Vulpinoid: [Come One Come All] - A new free game For those who might be looking for something a bit different in the role-playing experiences.
For those who might like the idea of simply telling stories rather than rolling dice… In First Thoughts Participants: Vulpinoid.
9/11/2010 Vulpinoid: Vulpinoid's Game Thread Awesome list.
I'm really tempted to do something along the lines of Dark Sun, but a lot of people have already suggested this as a possible inspiration.
Mechanically, since hacks… In Endeavor: Game Chef 2010 Participants: Vulpinoid, masqueradeball, Saint Erebus, Jason Pitre, Gryffudd, davidberg, dindenver, baxil.
9/18/2010 Vulpinoid: The game(s) I'm looking forward to... I've been working pretty heavily on my own game over the last couple of days and haven't had the chance to offer the feedback I'd like. But I'm taking a… In Endeavor: Game Chef 2010 Participants: Vulpinoid, buffaloraven, il mietitore.
11/2/2010 Vulpinoid: [FUBAR/WALKABOUT] An optional rule to reflect attitude/alignment I've just written, and rewritten, this optional game rule a half dozen times.
I've gotten to that point where I know what the words are meant to convey, but I've… In First Thoughts Participants: Vulpinoid, Noon, mreuther, stefoid.
5/4/2011 Vulpinoid: A Ronnies failure...but the core of where I may be redeveloping a game I'm excited about "Do: Pilgrims of the Flying Temple".
I'll be putting down my $50 for a pre-ordered hardback with my name in it somewhere ($40 plus $10 international).
I… In Game Development Participants: Vulpinoid, Thunder_God.
5/12/2011 Vulpinoid: [FUBAR] Director's Cut Now Available [size=15pt][b][url=http://www.rpgnow.com/product_info.php?products_id=91382&filters=0_0_0_0&free=1]FUBAR Director's Cut[/url]
[/b][/size]
To the many of you who have downloaded my game FUBAR (and the few of you who have offered constructive criticism and useful feedback), I have… In Publishing Participants: Vulpinoid.
7/11/2011 Vulpinoid: [FUBAR] Expanding on a free game with low cost supplements For over 12 months now, I've had my game FUBAR available to the public.
In this time I've had almost 2000 downloads of the game (split between the basic version… In Publishing Participants: Vulpinoid.
7/13/2011 Vulpinoid: [Game Chef 2011] Rosencrantz and Guildenstern are Dwarves I've had an idea for Game Chef...lets see if the ingredients allow me to run with it. In Endeavor: Game Chef 2011 Participants: Vulpinoid, ADGBoss, JeffR, Gryffudd.
9/10/2011 Vulpinoid: The Goblin Tarot As a start to a new roleplaying world that I've been developing for the past two years, I've decided to release a tarot deck to reveal some insight into the… In Publishing Participants: Vulpinoid.
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