Previous Topics 5/26/2009 rycanada: [IAWA] Particular Strength idea "Defensive" - 2 options So I had an idea for a kind of particular strength; basically the opposite of Consequential. This is especially for characters dipped in the Styx, held by the ankle, IYKWIMAITYD. … In lumpley games Participants: rycanada, David Artman.
10/22/2008 rycanada: [4e] Players Roll All the d20s Last night I ran 4e for the first time. The game went very, very well. The only house rule in effect was Players Roll All the (20-sided) dice - which… In Actual Play Participants: rycanada, gsoylent, Noon, GregStolze, angelfromanotherpin, Ron Edwards, Big J Money, Finarvyn, greyorm, maldito.
9/24/2008 rycanada: What are the parameters of online design (skype + board)? I have Skype for voice plus a shared tabletop app (Maptool being my favorite). I was challenged some time ago to design a game specifically for this environment, and while… In First Thoughts Participants: rycanada, VoidDragon.
7/2/2008 rycanada: Laborious Wicked Age dice map I expanded on my Wicked Dice Map because I wanted to emphasize a few things to my players and really break down the action into concrete steps for absolute beginners. … In lumpley games Participants: rycanada, Eliarhiman6, lumpley.
6/28/2008 rycanada: [IAWA] Profiling approaches to the Owe List I'm very slowly working on a random generator to shake out consequences of a conflict. One element of doing so is profiling player approaches to the owe list.
Disclaimer: All… In lumpley games Participants: rycanada, Ben Lehman, Eliarhiman6, Alan.
6/21/2008 rycanada: Wicked Age -corner case clarification Let's say three people are in a conflict:
Alex is rolling d12/d10
Bert is rolling d10/d8
Charlie is rolling d8/d6
Charlie lucks out and gets 7/5 (7 on the d8,… In lumpley games Participants: rycanada, lumpley.
6/20/2008 rycanada: Doing game probabilities in Excel Hey Vincent, you mentioned a few times that you had an excel sheet you used to check on probabilities for IAWA.
How did you go about constructing that? I know… In lumpley games Participants: rycanada, lumpley.
5/28/2008 rycanada: Linking directly to a Reply / Comment? I tried searching for this and I tried a few strings of code, but no luck.
Is there a way to link directly to a single comment, so only that… In Site Discussion Participants: rycanada, lumpley, Ron Edwards.
5/25/2008 rycanada: Tailored for online play... [quote=Brennen Reece]Ryan Stoughton! I challenge you to design a game that is tailored for online play![/quote]Alright. So here's where I have to brush up on my theory and put it… In First Thoughts Participants: rycanada, Krippler, Double King, dindenver.
4/30/2008 rycanada: [IAWA] Proxy dicing seemed wrong, what was right? last game I flubbed something. There were two generals (factions of a broken-up army). One was a PC (particular strength of Brilliant Tactician), one was an NPC (particualr strength of… In lumpley games Participants: rycanada, lumpley, Brand_Robins.
4/19/2008 rycanada: NPC Totem (Another play aid) Hey guys, if you're interested I've got my Totemic NPC sheet done up as a basic PDF. I found it handy at the last session:
Totemic NPC Sheet In lumpley games Participants: rycanada, Valvorik.
4/14/2008 rycanada: Poison'd more fun than IAWA? Background: I happened upon an interview for Page XX with Luke and Vincent. Vincent sounded really tired. But at one point he said that poison'd was more fun but IAWA… In lumpley games Participants: rycanada, lumpley, Graham Walmsley, Peter Nordstrand.
3/22/2008 rycanada: [IAWA] Wicked Dice Map I threw this together for my players, might help some of the questions. Let me know if anything is wrong with it:
Wicked Dice Map In lumpley games Participants: rycanada, demiurgeastaroth.
3/13/2008 rycanada: [IAWA] Maximum Prep? "Let's say" "for the sake of argument" I'm "hypothetically" "thinking about" planning to run a really long IAWA game. I'm deadset on making my own oracle for the whole thing,… In lumpley games Participants: rycanada, Ben Lehman, Alan, Troels.
3/13/2008 rycanada: [IAWA] Setting up fortifications Say that 2 of the players are soldiers who have sworn to hold a particular pass; each one has an advantage of 'My men are at my side' reflecting the… In lumpley games Participants: rycanada, lumpley, Valvorik, DainXB.
2/16/2008 rycanada: [Wicked] PStr question I kind of get the difference but have had a hard time explaining it to players.
What is the difference between what you should write in the Description of a… In lumpley games Participants: rycanada, lumpley.
2/7/2008 rycanada: What do I do with these parameters? I'm trying to make a game that is fun for people who are stuck at work with nothing to do.
The game has to have a few parameters:
1) Asynchronous… In First Thoughts Participants: rycanada, Bastoche, HDTVDinner, Guy Srinivasan, Mike Sugarbaker.
11/6/2007 rycanada: Lots of questions
1) What happens when you tightly limit the number of Traits a Component can have? (I'm thinking 5 for a non-named, 10 for a named character, max 3 named characters… In Universalis Participants: rycanada, David Artman, Valamir.
11/2/2007 rycanada: A question before I buy: Vicarious unpleasantness? I've picked up Mu because I heard it was excellent and relevant to my current project, and it is.
I've never played Sorcerer, or even seen a copy, but the… In Adept Press Participants: rycanada, jburneko, James_Nostack, sirogit, Miskatonic.
10/22/2007 rycanada: Two kinds of conflict - what does them well? I was in a project management course last week and one of the catchphrase like sayings that the instructor was using really stuck in my brain.
It was along the… In First Thoughts Participants: rycanada, RobNJ, Conteur, VoidDragon, Valamir, Noclue.
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