The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

12/13/2010 New Fire: Stats for an Army Unit, Stats for a Town
Greetings, everyone! I am working on a game known as New Fire. It is a fantasy RPG set in a world based on Aztec/Mayan/Mesoamerican culture and mythology. Players take on…
In Game Development
Participants: New Fire, Dr. Velocity, Ron Edwards, Simons.


12/12/2010 talisman: Using Tarot Cards in-game
Hi everyone, I'm new.  Long-time reader, first time poster. Anyways, me and my brother have been playtesting a new game I've been developing, and when we playtest I pull tarot…
In Game Development
Participants: talisman, Ron Edwards, Finarvyn, Noon, Web_Weaver, Chris_Chinn, Bill_White, Dantai.


12/11/2010 clehrich: Selecting a game system
Been a LOOONG time since I posted here, and I haven't been reading either. Mostly I haven't been playing. I now have a group to work with, and I'm looking…
In Actual Play
Participants: clehrich, Abkajud, James_Nostack, Ron Edwards, Finarvyn, Frank Tarcikowski, Clay.


12/10/2010 johnthedm7000: The revised task resolution system for the RPG I'm working on
Task Resolution: All important tasks (ie. those that have a chance of failure, and which have significant consequences for failure) are resolved using the following method. 2d10+Ability+/- Circumstances Against a…
In Game Development
Participants: johnthedm7000, Abkajud, Ron Edwards.


12/9/2010 Abkajud: [a greek adventure game] mercurial heroes (or should that be hermetic?)
[x-posted at Story Games] Idea: three kinds of traits - d4's for arete (skill), d6's for names (relationships/allies), and d8's for aegis (divine favor). you can have multiple dice in…
In Game Development
Participants: Abkajud, Ron Edwards, masqueradeball.


12/7/2010 Noon: "Losing!? No, my imagination will have me win!"...over the other player...
Play by post rifts-like game. So, a character who'd had a bad past and then shouted the wrong thing to an NPC with a hard past and had some fisticuffs.…
In Actual Play
Participants: Noon, contracycle, epweissengruber, Caldis, DWeird, pkalata, ShallowThoughts, talisman.


12/7/2010 Troy_Costisick: [Three Roses] Vision Statement
Heya, Back a few years ago I wrote a game for Game Chef.  It was called Hunter Rose.  I loved the game.  A few playtests showed me that it could…
In Game Development
Participants: Troy_Costisick, Artanis, Ron Edwards.


12/7/2010 lumpley: Deactivated Publisher Forums
Hey, publishers! I've deactivated a million publisher forums. If you'd like yours reactivated, let me know. -Vincent
In Site Discussion
Participants: lumpley, Troy_Costisick, Paul Czege, Emily Care, Tim C Koppang.


12/7/2010 Ron Edwards: IMPORTANT FOR START-UP
Hi everyone, I would like to import current threads from First Thoughts into this new forum. However! Threads here now have to include a link to some useable game document…
In Game Development
Participants: Ron Edwards, epweissengruber, dmkdesigns.


12/7/2010 Ron Edwards: Welcome to the Site Discussion forum and to the Forge
Welcome to the Forge! This sticky is more-or-less a mission statement, written as a netiquette guide for the site. Goals "Role-playing game" is a legacy term without a good definition.…
In Site Discussion
Participants: Ron Edwards.


12/7/2010 Ron Edwards: Welcome to the Actual Play forum - please read here first
This is the primary discussion forum at the Forge. There are a few operative principles governing posting here, and within their bounds, you are wildly and nakedly free to post…
In Actual Play
Participants: Ron Edwards.


12/7/2010 Ron Edwards: Welcome to the Independent Publishing forum - please read here first
This forum is for a wide variety of discussions about publishing role-playing games. The topics can be how-to, or what-you-have-done, or how-does-it-work, or what-about-this, or just about anything. The only…
In Publishing
Participants: Ron Edwards.


12/7/2010 Ron Edwards: Welcome to the Game Development forum - please read here first
This forum is devoted to notions about your own RPG design. By posting here, you should be at least 10% personally serious about developing an actual RPG. Your posts should…
In Game Development
Participants: Ron Edwards.


11/28/2010 DaveSlam: I swinging for the fences! II (split)
I suppose it's time I stopped lurking in the e-shadows and posted... A friend and I are at a similar point in developing our first game as Amar is with…
In Publishing
Participants: DaveSlam, Chris_Chinn, Ron Edwards.


12/6/2010 Abkajud: [Apocalypse World] Daycare in New Kiev
I played the playtest AW once; we didn't really explore Hx very much, and all MC characters in the scenario were adversaries or mooks rather than anyone the MC tried…
In Actual Play
Participants: Abkajud, Ron Edwards.


12/6/2010 dmkdesigns: Earth, Aerth, or somewhere far, far away?
I have been thinking about an idea for a while and keep circling back and around. It's something I need to hear other opinions on, so here goes. What do…
In First Thoughts
Participants: dmkdesigns, chronoplasm, Chris_Chinn, Ar Kayon.


12/5/2010 one_monkey: Shadow Cities RPG release
In anticipation of those of you who may read our news feed at www.nodicerpg.com and are thinking that it is still December 5th we would answer that in the land…
In Publishing
Participants: one_monkey.


12/5/2010 ChristianAndersson: Music for productive Game Developers!
Hello guys! I hope your game development creativity is on fire, and that you are ready to accomplish some new miracles during the coming Christmas vacation, but don't forget to…
In Connections
Participants: ChristianAndersson.


12/5/2010 James_Nostack: [Trollbabe] Goal questions
More questions from some actual play of Trollbabe's Print Edition. (1) Can either side say, at the outset of a Conflict, "Hell, dude, there's no Conflict here!  I give you…
In Adept Press
Participants: James_Nostack, Ron Edwards.


12/4/2010 James_Nostack: [Trollbabe] Harm questions
Questions from actual play with the Print Edition of the rules.  (1) If a Trollbabe gets injured in a social conflict, and then, without a recovery scene, gets into a…
In Adept Press
Participants: James_Nostack, Ron Edwards.


<< more previous topics

 

Subsequent Topics

12/14/2010 Artanis: [S/lay w/me] Questions of a swiss rules lawyer
Hello Ron I've been playing S/lay w/me with my girlfriend Sylvie over the last few months (interspersed with some Breaking the Ice and soon Sweet Agatha). We've played two adventures…
In Adept Press
Participants: Artanis, Ron Edwards.


12/14/2010 dindenver: [Legends of Lanasia] Conflict Flow
Here is what I have so far: http://2.bp.blogspot.com/_ouEJchAXRJ4/TQWJLueU9vI/AAAAAAAAAA0/14Gh5k7GUks/s1600/LoL-Conflict%2BFlow%2B-%2BAdvanced.png Conflict Flow 1) Agree that there is a conflict 2) Players declare their Stakes (what are they fighting for?) 3) Judge declares…
In Game Development
Participants: dindenver, Ron Edwards, Noon.


12/14/2010 paddirn: Skills that don't necessarily go up with level?
I'm curious what about people's thoughts are on a skill system where skills advance based on frequency of use, with the most-used skills increasing in proficiency and least-used skills actually…
In Game Development
Participants: paddirn, Ron Edwards.


12/15/2010 Artanis: [Breaking the Ice] Bringing in drama
Hello Recently we played Breaking the Ice with my girlfriend Sylvie. It's our second time playing, the first time around some scenes had dragged out because I had not understood…
In Actual Play
Participants: Artanis, Frank Tarcikowski, Ron Edwards.


12/15/2010 Eszed: "All games are, is systems" - interesting article about game design
I'm not developing a game, I just want to direct attention to an article that may be of interest.  It's about Brenda Braithwaite, a long-time video game designer who has…
In Game Development
Participants: Eszed, Ron Edwards.


12/16/2010 Ron Edwards: New Ronnies
Hey everyone, Just over five years ago, I ran a game design event called the Ronnies. They had some features in common with the Iron Game Chef but were very…
In Endeavor: Ronnies 2011
Participants: Ron Edwards.


12/16/2010 Ron Edwards: Questions, concerns, befuddlements
Hello! This thread’s for any and all questions about how the Ronnies will proceed. Best, Ron
In Endeavor: Ronnies 2011
Participants: Ron Edwards, Troy_Costisick, Ben Lehman, Vulpinoid, Noon, Bret Gillan, davidberg, M. J. Young, Ante, pkalata, baxil.


12/16/2010 daranp: VAT question
Like so many before me I am about to venture into the world of RPG publishing. I plan to produce a small print run and also make the game available…
In Publishing
Participants: daranp, DJ Ghost, Unforgivingmuse.


12/16/2010 Emily Care: New Black & Green Games Forum
Hello! As the Forge has entered the Winter phase, this forum has been inactivated. It will be archived here, and may be migrated elsewhere as needed. The new forum for…
In Black and Green Games
Participants: Emily Care.


12/16/2010 SeeThirty: Champions Online - CoH/V style editor with kids?
A friend has asked me to work up a basic RPG as a holiday gift for his young son, who he wishes to introduce to P&P role-playing along with some…
In Game Development
Participants: SeeThirty.


12/17/2010 drkrash: Intuit Websites
Anyone have any experience with Intuit websites? I was wondering if $5 a month for what they offer would be a simple solution to creating a simple company website. At…
In Publishing
Participants: drkrash.


12/17/2010 btrc: Crowdsourced RPG research
I'm looking for some input from a bunch of sources, and since this spot is populated by gamers, it seems relevant. I'll also be making the request elsewhere, so don't…
In Game Development
Participants: btrc, Ron Edwards, Paladin.


12/17/2010 markgamemaker: Stone, Steel, and Steam - Revised and Ready to Test
[i]Stone, Steel, and Steam[/i] is a tabletop RPG about cultures in collision.  It features eight unique human civilizations on two continents with technology levels ranging from Stone Age to early…
In Game Development
Participants: markgamemaker, johnthedm7000, Ron Edwards, hardcoremoose, masqueradeball, Shimera9.


12/18/2010 Ar Kayon: [Nevercast] - Truth through Mastery
“The world was destroyed without dropping a single bomb. It's been centuries since the cataclysmic economic collapse, and the world still has not recovered.  It may never recover.  As strip…
In Game Development
Participants: Ar Kayon, Ron Edwards, Noon, Chris_Chinn, masqueradeball, dindenver, horomancer.


12/19/2010 Chroma: [DitV] *Finally* some killin' in Dogs!
I've run about 15 sessions of Dogs, for three different groups of players, and *today* was the first session where a Dog killed someone... actually, two Dogs shot the same…
In lumpley games
Participants: Chroma, lumpley, Falc.


12/19/2010 Rackham: flag framing?
Hey everyone! First port here ever, found my way here after having played some Apocalypse World. I'm interested in game design and I'm now trying to get a grip on…
In Game Development
Participants: Rackham, Ron Edwards, Chris_Chinn, Trevis Martin.


12/20/2010 dindenver: [Legends of Lanasia] Character Creation
[center][b]Character Creation[/b][/center]   1. Come up with a basic character concept, what is the character you will play like?   2. Name - What is your character’s name?   3.…
In Game Development
Participants: dindenver, Ar Kayon, Ron Edwards, Noon.


12/21/2010 twztdwndpipe: Special Attack Questions
I'm looking for tips on developing a system, based almost entirely on fighting, (preferably 1v1) After getting through alot of my ideas, and 86ing the ones that didn't work well…
In Game Development
Participants: twztdwndpipe, johnthedm7000, Ron Edwards, Dr. Velocity, Noon, contracycle, Certified, dindenver, Ar Kayon.


12/21/2010 Dan Maruschak: [Final Hour of a Storied Age] The trait/dice mechanics
In Final Hour of a Storied Age (get the latest revision from the download page, or here's a link straight to the rev 0.67 PDF) I'm using freeform traits to…
In Game Development
Participants: Dan Maruschak, Ron Edwards, masqueradeball, Noon, dindenver.


12/22/2010 Ben Lehman: [On the Ecology and Behavior of the Mud Dragon] Breezy, but dangerous
So I wrote a game five years ago called "On the Ecology and Behavior of the Mud Dragon." It's been played, like, twice I think, once by me which didn't…
In Game Development
Participants: Ben Lehman, Ron Edwards.


more subsequent topics >>