Previous Topics 1/6/2009 xenopulse: [Sorcerer] Berkeley 1968 I ran Sorcerer for the first time last night with my mostly-regular group consisting of Colin, David, and Matt. This comes on the heels of a whole season of Primetime… In Actual Play Participants: xenopulse, Ron Edwards, Christopher Kubasik, jburneko.
9/13/2007 xenopulse: Beast Hunters - The First Six Months Hi there,
In the past, I've always greatly appreciated posts by indie publishers who've shared their experiences and numbers. It's helped me greatly to see how things are working out… In Publishing Participants: xenopulse, lighthouse, Artanis, oliof, Jake Richmond, iago.
7/20/2007 xenopulse: [sic] Tales of Vengeance This is my thread for the Setting In A Can challenge. I'm selecting Set A:
SET A
Setting: high fantasy.
Theme: revenge/treasure hunt story.
High fantasy, to me, means… In Endeavor Participants: xenopulse, Filip Luszczyk, ja-prozac, anders_larsen, Reprobus, Vulpinoid, Primordia.
7/17/2007 xenopulse: A Strange Damage Progression I'm working on a tactical RPG. If you need to have some setting context, think of it as the unholy lovechild of Fist of the North Star and Vampire Hunter… In First Thoughts Participants: xenopulse, VoidDragon, Noon, Valamir, Justin Nichol - BFG, KickAssClown, BlackTerror, David Artman, Narmical, contracycle, FzGhouL.
5/2/2007 xenopulse: [Pentripolis] Answers to the Power 19 Before I get to the actual responses to the Power 19 about Pentripolis, let me point out that the game will give players several choices that influence the answer to… In First Thoughts Participants: xenopulse, Valamir, Troy_Costisick.
4/13/2007 xenopulse: [Beast Hunters] Tribal Warfare I ran Beast Hunters demos at the recent Gamestorm convention here in Portland. One of these games was a scenario I played with Chris and Lisa Goodwin.
They used two… In Actual Play Participants: xenopulse, Chris Goodwin, Noon.
3/31/2007 xenopulse: [Inspectres] Case of the Flaming Pussy Gamestorm 9 is going on this weekend in Portland. Last night, from 10 to 12, I played in a game of Inspectres. I've read about the game plenty of times,… In Actual Play Participants: xenopulse.
3/11/2007 xenopulse: [SIS] Playtest Questions Hi Emily,
We played Sign in Stranger at the Go Play PDX II gathering yesterday. Great fun was had by all. I actually hadn't laughed that much in a while. … In Black and Green Games Participants: xenopulse, Emily Care, Alephnul, Jake Richmond.
3/8/2007 xenopulse: Couple of Questions You will probably be able to point me to threads discussing this before, but I couldn't find them on my own.
Over on IWKFAM, you wrote:
the dice don't tell… In lumpley games Participants: xenopulse, lumpley.
1/15/2007 xenopulse: [Beast Hunters] Ennead Game Night Last Saturday I ran Beast Hunters for a group of four players at the Ennead Game Night. We had about a dozen players who showed up ready to get their… In Playtesting Participants: xenopulse, Emily Care, Uruush, clam of god.
8/9/2006 xenopulse: [Beast Hunters] Artist(s) Needed I am in need of at least one artist to illustrate my upcoming game, Beast Hunters. The game is about an ancient group of tribal warriors who hunt down magical… In Connections Participants: xenopulse.
4/26/2006 xenopulse: [Purgatory] Silent Hill Knock-off Purgatory: Psychological Survival Horror
After watching the Silent Hill movie, I yearn for a game based on Silent Hill 2 (that’s right, the second and vastly superior installment in the… In First Thoughts Participants: xenopulse, sean2099, jburneko.
4/11/2006 xenopulse: Capes Questions on LJ Someone posted a few questions on Capes on the LJ Roleplayers Community. I figure you someone from around here who knows the rules well could hop in and help out.… In Muse of Fire Games Participants: xenopulse, Zamiel.
12/29/2005 xenopulse: [AD&D] Fun in Preparations The following is an example of why I initially thought that the group I am currently playing with is Sim oriented (but it turned out that, when push comes to… In Actual Play Participants: xenopulse, Mark Woodhouse, ScottM, Noon, Vaxalon, Storn, Joshua BishopRoby, Miskatonic, Chris Geisel.
12/2/2005 xenopulse: [Beast Hunters of Chel'qhur] It's All About the Challenge Well, I just lost my long post on this because something closed my browser window. So this one will be shorter. I hope it'll still catch your interest, because I'm… In Indie Game Design Participants: xenopulse, Noon, Joshua BishopRoby, Clinton R. Nixon, jasonm.
8/19/2005 xenopulse: Polaris is... ... everything that Werewolf: the Apocalypse should have been. And more.
It's also absolutely beautiful. In These Are Our Games Participants: xenopulse, Miskatonic, Eero Tuovinen, Ben Lehman, Rob Donoghue, Ron Edwards, Brand_Robins, sben, Nev the Deranged.
8/9/2005 xenopulse: Resource Library I don't know if this has been brought to your attention yet, but when I try to access the resource library, no matter which group I click on, I always… In Site Discussion Participants: xenopulse, Clinton R. Nixon.
8/8/2005 xenopulse: Complications Instead of Failure Due to several recent discussions, I realized that one of the things I really like about most conflict resolution mechanics (e.g., Primetime Adventures' system) is that you can have interesting… In RPG Theory Participants: xenopulse, ScottM, Silmenume, Ron Edwards, timfire, cruciel, M. J. Young, Balbinus, Joshua BishopRoby, ewilen.
7/28/2005 xenopulse: GNS Dialectic Progression Ron,
In reading the recent threads on the social level of CA, a thought occured to me that suddenly made things much more clear for me (but beware, I tend… In GNS Model Discussion Participants: xenopulse, Ron Edwards, Bankuei.
7/7/2005 xenopulse: Setting and Player Hints This is a little revelation I had after our recent discussions here about Setting and how it relates to actual play.
In my AD&D group, the GM (along with the… In Actual Play Participants: xenopulse, TonyLB.
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