The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

8/1/2011 Eliarhiman6: [AW] Hocus and insight
I have some doubts about the "Insight" move. The Hocus player make his roll at the beginning of the session, and he get insight. This is a finite resource (like…
In lumpley games
Participants: Eliarhiman6, lumpley.


8/1/2011 Ron Edwards: Finishing up this year's Ronnies, and GenCon stuff
Hi, So one of my priorities is actually to play more Ronnies entries, especially winners, but really anything that I like. GenCon seems like a good place for it, so…
In Endeavor: Ronnies 2011
Participants: Ron Edwards, Thunder_God.


8/1/2011 Ron Edwards: GenCon 2011: at the booth
Hey everyone, It's going to be a little lonely at GenCon for me - not too many indie companies, and Vincent won't be there to share with me either. So…
In Adept Press
Participants: Ron Edwards, JamesDJIII, Paul Czege, Artanis, ejh.


7/31/2011 Ghost4079: Alpha
ok i just started making a role playing game and the genre is supposed to post-apocoliptic if anyone has played the fallout series then you know what im talking about…
In Game Development
Participants: Ghost4079, contracycle, Noon, Ron Edwards, hix.


7/31/2011 juliusz: [Mars Colony] A Game of Thrones, Sid Meier's Alpha Centauri
Sorry it took so long, Tim - I've been adventuring in the cruel world of academia. So, the story is, we spontaneously hacked Mars Colony, and I thought that maybe…
In Actual Play
Participants: juliusz, Tim C Koppang.


7/29/2011 Mobius: Extending a System vs Making a New System?
I have been working on a game world/concept for a very long time and one of the biggest issues I have faced is finding or making a system that really…
In Game Development
Participants: Mobius, John Michael Crovis, Noon, contracycle, Ron Edwards.


7/26/2011 Paul B: [GC11] Prospero Station
So I wrote a very rough alpha draft, which you'll find here if you're interested: http://www.zcomcreative.com/content/igc I think there's some interesting stuff going on in the game, and it looks…
In Endeavor: Game Chef 2011
Participants: Paul B, Paul, Wilper.


7/26/2011 buffaloraven: [GameChef 2011] Stratford-On-Avon: A Midsummer's Nightmare
Well, it's done.  And I'm one of those silently working on a game, so I guess by talking about it I'm lowering our collective badassery.  Sorry guys. ;) Last year…
In Endeavor: Game Chef 2011
Participants: buffaloraven, anansi.


7/25/2011 Paul: [Game Chef 2011] The Temptress
Hosted here: http://frequency.spookyouthouse.com/wp-content/uploads/2011/07/TheTemptress.pdf The Temptress by Paul Lyons The Temptress is a role-playing game about precarious courtship and the proverbial snake in the grass. The players take on the role…
In Endeavor: Game Chef 2011
Participants: Paul, Jonathan Walton, bafadam, Anarchangel, Mathalus.


7/25/2011 Four Color: [Game Chef 2011] Miranda's Gambit
This is a four-player game that simulates the struggle for power among four characters in William Shakespeare's The Tempest. Prospero, Miranda, Ariel, and Caliban vie for release from their island…
In Endeavor: Game Chef 2011
Participants: Four Color.


7/24/2011 woodelf: A Midsummer Night's Scheme
Faeries are pranking mortals, so I need to align types of pranks with the 4 elements/humours/temperaments. My idea is that certain sorts of pranks will more align with certain elements,…
In Endeavor: Game Chef 2011
Participants: woodelf.


7/24/2011 OrionCanning: [Gamechef 2011] Go Puck Yourself
Here's my third draft, after some playtesting. I'm considering making a deck of cards for the fairy powers in the game, Based on Ross Cowman's suggestion. But for now I'm…
In Endeavor: Game Chef 2011
Participants: OrionCanning.


7/24/2011 John Michael Crovis: The Dual-Core System and Purgatoris
I've starting writing about my new project on the Raven Lake Games blog... The Dual-Core System, and Purgatoris - a setting to go along with that system. You can read…
In Game Development
Participants: John Michael Crovis, Thriff, Mobius, phatonin.


7/23/2011 sliberty: [Game Chef 2011] Forsooth!
Tidying up and laying out the text for our game chef entry, Forsooth! In our game, players each control a small cast of characters, one of which is their Exile.…
In Endeavor: Game Chef 2011
Participants: sliberty.


7/23/2011 Eliarhiman6: [AW] No play in the first session.
Hi! My group is slow in creating characters. I am not talking about a single guy or two, no, every time creating characters take a really long time for all…
In lumpley games
Participants: Eliarhiman6, lumpley.


7/22/2011 ADGBoss: [Sorcerer & Space] A Discussion on Posthumanity
I apologize in advance as I have a feeling this is going to be a bit of a maze in terms of discussion and because currently my own thoughts are…
In Adept Press
Participants: ADGBoss, Ron Edwards.


7/22/2011 DRosvally: Revenge of the Groundlings!
Due to some unfortunate timing snafus (one of our game developers just moved 300 miles from home on Saturday and the other is wrangling a grueling academic schedule) our process…
In Endeavor: Game Chef 2011
Participants: DRosvally, BrianPaul, Vulpinoid, Sp4m.


7/22/2011 Melinglor: [A Man's Office]
I think I've got a design direction on my game, but I need to brainstorm some material. Help me fill out these two lists, if you please! First, a list…
In Endeavor: Game Chef 2011
Participants: Melinglor, Wilper.


7/21/2011 Ron Edwards: Hard core Sorcerer talk
Hi everyone, As I talked about a while ago, I'm preparing to publish an anniversary edition of Sorcerer. It's composed of exactly the same internal text as the existing core…
In Adept Press
Participants: Ron Edwards, Eliarhiman6, Roger, Finarvyn, hix, James_Nostack.


7/21/2011 FrozenViking: Have the setting, need a system
Greetings from the cold North, I need some advice and hoped someone here could share their wisdom. I've not been RPGing for a few years and have lost track of…
In Game Development
Participants: FrozenViking, ADGBoss, Noon, stefoid, contracycle.


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Subsequent Topics

8/2/2011 Hailen: Most Interesting Character Advancement Systems
Hello all! I'm looking at creating a new game that is designed to be played for long stretches of time.  At the moment, I feel like my thinking about character…
In Game Development
Participants: Hailen, stefoid, Noon, Ron Edwards.


8/3/2011 Eliarhiman6: [AW] No doctor. What can you do?
Hi! In the AW book the "healing" chapter talks about the healing moves and rolls you do when you play an Angel.  Then, it suggest three alternative solutions with NPCs…
In lumpley games
Participants: Eliarhiman6, lumpley.


8/4/2011 mike_the_pirate: [On This, The Day of My Daughter's Wedding] recent Game Chef submission
Hello fellow game enthusiasts and designers, Recently, my friend and I submitted a game idea to Game Chef. The theme of Game Chef this year was Shakespeare. We designed what…
In Game Development
Participants: mike_the_pirate.


8/8/2011 Daddy Warpig: How Do *You* Playtest?
I read the "Must Read This" sticky, so I hope I'm not stepping on any toes by just asking a question about design, rather than posting my own (in-progress) notes.…
In Game Development
Participants: Daddy Warpig, LandonSuffered, davide.losito, Ron Edwards.


8/8/2011 Paolo D.: Math resources for dice probabilities
Hi guys, actually I'm designing a game with lots of d6. To do some "fine tuning" at the design table, I might need a resource that enable me to easily…
In Publishing
Participants: Paolo D., baxil, Thunder_God, Eero Tuovinen.


8/8/2011 EleriTMLH: Caliban's Revenge
Well, for myriad reasons this didn't get done in time, but I puttered around and finished it (would you believe the biggest delay was finding and re-installing Acrobat 8?!), so…
In Endeavor: Game Chef 2011
Participants: EleriTMLH.


8/9/2011 Ron Edwards: [Tales of Lust] Frightful horror, no holds barred
A couple of months ago, Megan, James, and Rob joined me at the Dice Dojo, and Tales of Lust ( Ronnies feedback) seemed like just the thing for…
In Game Development
Participants: Ron Edwards.


8/9/2011 Ron Edwards: [Ophian] A first actual session
For the background, see Three games about religion, the Adept Press page for a direct link for downloading the current document, and anxieties about death at the core of ophite.…
In Game Development
Participants: Ron Edwards, Noon, Gregor Hutton, ejh, Emily Care, baxil.


8/10/2011 Justin Halliday: [Heroes Against Darkness] Alpha rules available for feedback and playtest
I've been working on a game system called Heroes Against Darkness for a while.  It started as a reaction to extended play sessions of 4th Edition and Basic D&D, and…
In Game Development
Participants: Justin Halliday, Zachary_Wolf, Thriff.


8/10/2011 Ron Edwards: [Apocrypha] Blind fate, blind justice, and blind love
I've been working on this post for about two years. I encountered Apocrypha at GenCon 2000, at Jonathan Tweet's suggestion. He was supportive about my advocacy of creator ownership and…
In Actual Play
Participants: Ron Edwards, Thunder_God, clukemula.


8/10/2011 Daniel36: Daniel36 joins the fray
Hello everyone, First let me introduce myself. My name is Daniel and I am from the Netherlands. I am 29 years old and an English (as a second language) teacher…
In Game Development
Participants: Daniel36, Thunder_God, Ron Edwards.


8/11/2011 randomeric: Hiding in the Mosque: a micro RPG experiment
I have just uploaded on drivethrurpg a free to download espionage mini game/mission.  This is a work in progress so please excuse the imperfections. I am hoping for some feedback…
In Game Development
Participants: randomeric, Ron Edwards, Noon, Fred Brackin.


8/11/2011 hix: [Left Coast] How do you write rules that encourage people to play?
I playtested Left Coast with Mike Sands on Saturday. It was the first time I've run the new version of the game, and I'm happy with the results. Now I’m…
In Game Development
Participants: hix, pfischer, Zachary_Wolf.


8/11/2011 Chaos Trip Studios: Altered Earth 4E
Chaos Trip Studios is thrilled to announce the first release of our 4E science fiction project, Altered Earth. Altered Earth is a role-playing game of high energy battles and thrilling…
In Publishing
Participants: Chaos Trip Studios, Ron Edwards.


8/13/2011 wholeridge: Phantom Notifications?
Since joining this forum I've gotten more than half a dozen notifications of new posts or split topics which, when I click on the link, take me to old messages.…
In Site Discussion
Participants: wholeridge, lumpley, Thunder_God.


8/14/2011 Emily Care: [What’s the Frequency Kenneth?] An Ocean of Conspiracies
I've gotten to play What's the Frequency, Kenneth? three times now. The game text is here: What's the Frequency, Kenneth? Steve Dempsey WTFK? for the RPG Solitaire Challenge. It's a…
In Game Development
Participants: Emily Care, GB Steve.


8/16/2011 kkibrick: [DitV] What do you do when a PC's relationship dies
I created a modified DitV where everyone plays really involved NPC's so relationships are important.  At the moment were debating killing off NPC's which is good for story, but people…
In lumpley games
Participants: kkibrick, lumpley.


8/16/2011 Fabien Hildwein: Trollbabe order and S/Lay w/Me
Dear Ron, I am writing here because it seems that none of my emails reach you. Did you get my last email, dating from the 16th of July, from my…
In Adept Press
Participants: Fabien Hildwein, Ron Edwards.


8/16/2011 Daniel36: Chronicles - Tabletop Roleplaying - Development Thread
I had to get a little used to the way you guys work here on this forum, but now I feel inspired to post what I have so far. http://www.mediafire.com/?27b8b7b35ug8155…
In Game Development
Participants: Daniel36, Porterhaus, Noon, bosky.


8/16/2011 gtroc: War in the Heavens, early days, help needed
Hey all, I am currently working on a space opera(esque) game. The basic concept I have is it is about holy war(s?) in space. The game, or at least this…
In Game Development
Participants: gtroc, Daniel36, Noon, Zachary_Wolf, Ron Edwards, contracycle.


more subsequent topics >>