Previous Topics No previous topics. | | Subsequent Topics 11/18/2011 Porterhaus: [Caterpillar] A Space Game of Space Pirates in Space I'm currently working on this game: Caterpillar.
It is a silly game about space pirates, inspired by 3:16 and Poison'd, of course. The tone, as I mentioned, is quite silly.… In Game Development Participants: Porterhaus, kvanpelt, Ron Edwards, davidberg, DPrim.
11/27/2011 Porterhaus: Help me like GMing, please. I just finished running a nine-month Dresden Files campaign. It was an awesome one. The big bad guy cleverly manipulated the elements from behind the scenes. The characters grew and… In Actual Play Participants: Porterhaus, davidberg, Anders Gabrielsson, Ron Edwards, stefoid, Ralls, Roger, Michiel Rutte, czipeter, Motipha, Blackrat, tymotzues.
12/2/2011 Porterhaus: What does The Best Winner want to play? So one of my good friends likes to play games, but he likes to always be The Best Winner, a term I made up. Here's what it means. In every… In Actual Play Participants: Porterhaus, Roger, Ron Edwards, davidberg, Noon, JoyWriter.
12/15/2011 Porterhaus: How to enjoy Story Before without Participationism So, I've been playing in a fairly new game of Dresden Files recently. We've got four sessions under our belts so far. The game is a spin-off of the Dresden… In Actual Play Participants: Porterhaus, stefoid, Alfryd, Chris_Chinn, Noon, davidberg, philipstephen, Dan Maruschak, contracycle, JoyWriter, Frank Tarcikowski, help im a bug, pawsplay.
5/7/2012 Porterhaus: [Apocalypse World] It brought out the best in all of us. I have been jonesing to play Apocalypse World for over a year, and yesterday I finally played it. It was incredible. The game and its systems truly brought out the… In Actual Play Participants: Porterhaus, lumpley.
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