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11/18/2011 Porterhaus: [Caterpillar] A Space Game of Space Pirates in Space
I'm currently working on this game: Caterpillar. It is a silly game about space pirates, inspired by 3:16 and Poison'd, of course.  The tone, as I mentioned, is quite silly.…
In Game Development
Participants: Porterhaus, kvanpelt, Ron Edwards, davidberg, DPrim.


11/27/2011 Porterhaus: Help me like GMing, please.
I just finished running a nine-month Dresden Files campaign.  It was an awesome one.  The big bad guy cleverly manipulated the elements from behind the scenes.  The characters grew and…
In Actual Play
Participants: Porterhaus, davidberg, Anders Gabrielsson, Ron Edwards, stefoid, Ralls, Roger, Michiel Rutte, czipeter, Motipha, Blackrat, tymotzues.


12/2/2011 Porterhaus: What does The Best Winner want to play?
So one of my good friends likes to play games, but he likes to always be The Best Winner, a term I made up.  Here's what it means.  In every…
In Actual Play
Participants: Porterhaus, Roger, Ron Edwards, davidberg, Noon, JoyWriter.


12/15/2011 Porterhaus: How to enjoy Story Before without Participationism
So, I've been playing in a fairly new game of Dresden Files recently.  We've got four sessions under our belts so far.  The game is a spin-off of the Dresden…
In Actual Play
Participants: Porterhaus, stefoid, Alfryd, Chris_Chinn, Noon, davidberg, philipstephen, Dan Maruschak, contracycle, JoyWriter, Frank Tarcikowski, help im a bug, pawsplay.


5/7/2012 Porterhaus: [Apocalypse World] It brought out the best in all of us.
I have been jonesing to play Apocalypse World for over a year, and yesterday I finally played it.  It was incredible.  The game and its systems truly brought out the…
In Actual Play
Participants: Porterhaus, lumpley.


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