Previous Topics 4/6/2012 dindenver: [World Police] My Randome ingredients It took me a few tries to get ingredients that I cold figure out a solution for. I got some really great 2/3-ingredient comboes, but there was always some rogue… In Last Chance Game Chef Participants: dindenver, UserClone, jackson_tegu, joepub.
1/10/2012 dindenver: [Steampunk Crescendo] Out on a limb So,
I just purchased an ISBN for Steampunk Crescendo.
Within a week it will be available for purchase.
The questions I have is, how do I market… In Publishing Participants: dindenver, davidberg, Dan Maruschak, Eero Tuovinen.
9/6/2011 dindenver: [Do] The Journal So, I played Do: Pilgrams of the Flying temple for the first time on Thursday and later again on Saturday.
The first time, the Journal seemed to enhance play.
The… In Actual Play Participants: dindenver, Ron Edwards.
1/2/2011 dindenver: [Legends of Lanasia] Talents Action Type Replacement
Instead of rolling using one of the listed Aspects, you will roll using the Talent. These Talents should be specialized versions of existing skills (fencing for instance).… In Game Development Participants: dindenver.
12/29/2010 dindenver: [Legends of Lanasia] Destiny Points So,
This is the most significant non-conflict mechanic in my new fantasy game Legends of Lanasia.
Destiny Points are designed to be the players' reward for good play.… In Game Development Participants: dindenver, Chris_Chinn, Dan Maruschak, masqueradeball.
12/20/2010 dindenver: [Legends of Lanasia] Character Creation [center][b]Character Creation[/b][/center]
1. Come up with a basic character concept, what is the character you will play like?
2. Name - What is your character’s name?
3.… In Game Development Participants: dindenver, Ar Kayon, Ron Edwards, Noon.
12/14/2010 dindenver: [Legends of Lanasia] Conflict Flow Here is what I have so far:
http://2.bp.blogspot.com/_ouEJchAXRJ4/TQWJLueU9vI/AAAAAAAAAA0/14Gh5k7GUks/s1600/LoL-Conflict%2BFlow%2B-%2BAdvanced.png
Conflict Flow
1) Agree that there is a conflict
2) Players declare their Stakes (what are they fighting for?)
3) Judge declares… In Game Development Participants: dindenver, Ron Edwards, Noon.
11/1/2010 dindenver: [WoN] Inselbeg/Melnibone All,
My Inselberg campaign is back on!
I will have players in a week or two, so I need to prep up!
I am going to go… In Arkenstone Publishing Participants: dindenver, Eero Tuovinen.
9/21/2010 dindenver: [City in Darkness] aka Edge of Mystery Hi!
I found a new name that better highlights the themes of my game.
Basically, the game is about graduating from a school of magic in a Harry… In Endeavor: Game Chef 2010 Participants: dindenver.
9/13/2010 dindenver: [Edge of Mystery] Dave's Game thread All,
My game is inspired by Harry Potter and other such magical fantasies.
You can see my working Draft here:
https://docs.google.com/document/pub?id=1EsslLQ4dSs8CwzH6bkV9XJg0W5nFDlqM8cUm5Wv4naY
I am finishing up the first draft tonight… In Endeavor: Game Chef 2010 Participants: dindenver, masqueradeball, Darla Shockley, Vulpinoid, Shreyas Sampat.
9/6/2010 dindenver: [MLwM] Question So,
I played this for the first time today.
Is it normal to roll d6 for Love, Fear, Self-Loathing and Weeriness?
And, if so, is it normal… In Half Meme Press Participants: dindenver, Artanis, Adam Dray.
6/21/2010 dindenver: [Steampunk Crescendo] First big playtest We had out first big playtest. Our group consists of 6 people plus the GM (me).
We began by sharing our expectations for this adventure, we came up with:
Repression… In Playtesting Participants: dindenver.
3/10/2010 dindenver: [Zombie Cinema] Good times We played again on Monday.
I was a idealistic cop, we had a 10-year old Latchkey kid, a sex addict and an African-American nerd.
We never really explained how the… In Arkenstone Publishing Participants: dindenver, Eero Tuovinen.
3/2/2010 dindenver: [WoN] Inselbeg/Melnibone Here is what I have so far:
Inselberg factions
Elric faction - Fort-based Faction
Yrkoon faction - Fort-based Faction
Admiralty faction - Fort-based Faction
Vanguard faction - Islet Faction
Rebel… In Arkenstone Publishing Participants: dindenver, Eero Tuovinen.
2/23/2010 dindenver: [Solar System] New Secrets Question Eero,
I was reading your advice on making new secrets and you advised not to change the pool cost based on pre-requisites of the Secret.
So, my question… In Arkenstone Publishing Participants: dindenver, Eero Tuovinen.
2/15/2010 dindenver: [Zombie Cinema] Awesome! We played Zombie cinema this weekend!
I drew:
Such an Opportunity
History
and
something else.
I decided I would be a Russian Mail Order Bride of the guy having… In Arkenstone Publishing Participants: dindenver, Eero Tuovinen, Artanis.
2/15/2010 dindenver: [WoN] Wow!
I have moorcock-ian ideas about Inselberg. and I have a group that is interested in playing Solar System.
I am still trying to wrap my head around… In Arkenstone Publishing Participants: dindenver, Eero Tuovinen.
1/5/2010 dindenver: [Steampunk Crescendo] Structure of Play Hi!
I am posting the initial outline of my Structure of Play section. What I would like to do is ask two questions concerning it:
1) Does it make… In Playtesting Participants: dindenver, Locke, David C.
9/27/2009 dindenver: [Steampunk Crescendo] Notable People OK,
So, I had a list of 290 possible people, I narrowed it down to 87 (hooray for me).
The problem I have is Quantity vs. Quality and… In Playtesting Participants: dindenver, Catelf.
9/14/2009 dindenver: [Steampunk Crescendo] How do you play? All,
Here is the basic mechanics for setting the scene. The reason I have it set up like this is that I want players to be able to call… In First Thoughts Participants: dindenver, Adam Dray.
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