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10/22/2002 talysman: Sorcerer Humanity/Demon concept for non-horror games
I came up with an interesting approach to Humanity and a game concept that only tweaks a few Sorcerer rules slightly. I'm not sure I will be able to use…
In Adept Press
Participants: talysman, Ron Edwards.


11/15/2002 talysman: Promotion (split from Mainstream)
[quote="Ron Edwards"] John (Talysman), dude, please, all that belongs in [i]another thread[/i]. I'd rather not have to lock this one, but I don't think I've encountered this much resistance about…
In Publishing
Participants: talysman, quozl, Ron Edwards.


11/21/2002 talysman: Symbolic-Language Gamemastering (from Chunk Theory, from El
not sure if this will be helpful, but here's a sort of crude version of a potential "chunk" language that is not quite as crude as the "36 story types"…
In RPG Theory
Participants: talysman, Emily Care, Mike Holmes, Le Joueur, M. J. Young, JMendes.


11/25/2002 talysman: Court of 9 Chambers: new description mechanics
I've been working on the next version of "The Court of 9 Chambers", something a little more robust while still maintaining that flexible minimalist feel of the first version. the…
In Indie Game Design
Participants: talysman, Emily Care, Valamir.


1/22/2003 talysman: [Court of 9 Chambers] Flashback Rolls/Conflict Resolution
hi, all. I have run into a potential problem with the Court of 9 Chambers game mechanics; when I described a new feature which I considered innovative and exciting to…
In Indie Game Design
Participants: talysman, clehrich, Tony Irwin, Michael S. Miller, ethan_greer, Shreyas Sampat, Dave Panchyk.


2/6/2003 talysman: Iron Game Chef?
with all this talk about Simulationist games, I've been wondering: is Mike Holmes about to run an Iron Chef Simulationist competition? it's been almost four months since the last one...…
In Site Discussion
Participants: talysman, Mike Holmes, Jack Spencer Jr, Ron Edwards, Maurice Forrester, Shreyas Sampat, Dave Panchyk.


3/7/2003 talysman: Gamism (split from Elucidating / microcosm)
I'd also correct the statement about Gamism. I don't think it's concerned with matters of character power, necessarily, or with winning (although a "sense of winning" might be different matter...)…
In GNS Model Discussion
Participants: talysman, Ron Edwards.


3/17/2003 talysman: Court of 9 Chambers: system overview
as I've mentioned recently, I'm working on the playtest document of the most recent version of The Court of 9 Chambers. I'm almost ready to post the PDF, but I…
In Indie Game Design
Participants: talysman, Spooky Fanboy, Mike Holmes.


3/29/2003 talysman: Gamist/Narrativist hybrid: possible or impossible?
I thought I'd throw out some thoughts/questions that have been churning in my mind for a while and see what other people concluded. a lot of these questions have surfaced…
In GNS Model Discussion
Participants: talysman, Clinton R. Nixon, Ron Edwards, Mike Holmes.


4/17/2003 talysman: The Troubadours of Verticaille
I have no real plans to charge for Troubadours, but since some people have said they actually want to play it, I will clean it up somewhat and distribute it…
In Indie Game Design
Participants: talysman, Ron Edwards, Mike Holmes.


5/12/2003 talysman: dungeon crawls and relationship maps
in another forum, I started a discussion about GMless role-playing (defined loosely to include any shared or rotating GM duties.) I started the thread mainly because it was obvious from…
In RPG Theory
Participants: talysman, Mike Holmes, Matt Wilson, Ron Edwards, efindel, jdagna, John Kim, Gordon C. Landis, Emily Care, Thierry Michel, Bill_White.


5/28/2003 talysman: Daemons of Strife and Love post-mortem
as part of the process of rewriting my Iron Game Chef contribution for actual distribution, I've decided to go back through the game and analyze what was wrong, what was…
In Indie Game Design
Participants: talysman, Mike Holmes.


5/29/2003 talysman: trading for editing
I was discussing game publishing with a friend who is about to publish two of his rpgs and hit on an idea I haven't seen mentioned, so I thought I'd…
In Publishing
Participants: talysman, Matt Wilson, samdowning, Jerry D. Grayson.


6/6/2003 talysman: Talk Trash 2Nite: first draft
ok, I need to catch up on all the game design ideas that are waiting to be finished, so I've finally gotten the "Jerry Springer" rpg to the point where…
In Indie Game Design
Participants: talysman, Mike Holmes, Ron Edwards.


6/21/2003 talysman: rogue-like games and their influence on pen-and-paper RPGs
I've been pretty busy lately with other projects, so I haven't been around much, but I have been thinking about some questions Ron raised in his Gamism essay; specifically, questions…
In RPG Theory
Participants: talysman, Jack Spencer Jr, Jeff Klein, Mike Holmes, John Kim.


7/15/2003 talysman: Cafe Press publishing
we've known it was coming soon for a while now, but Cafe Press just put up information on their website about selling print-on-demand books through them. you can do set-up…
In Publishing
Participants: talysman, rpghost, Paul Czege, jdagna, Mike Holmes, Clay.


8/15/2003 talysman: an approach to multiple simultaneous GMs
over in the Smacked Upside the Head with a Guitar thread, which I just now noticed (having just gotten back from a trip,) Michael (anonymouse) raised the idea of swapping/reversing…
In RPG Theory
Participants: talysman, gobi.


9/4/2003 talysman: "The Gamers" film as example of actual play
reading about the D&D3.5 assassination attempt reminded me of a DVD I watched recently made by an improv/film group called the Dead Gentlemen. the video was called "The Gamers" and…
In Actual Play
Participants: talysman, Mike Holmes, Jack Spencer Jr, rafial, MonkeyWrench, Ron Edwards, Andy Kitkowski, Jeph, hyphz, quozl, MachMoth, Michael S. Miller.


9/12/2003 talysman: another take on "the character doesn't exist"
I've been catching up on the various threads about this whole issue of "do the characters (and presumably, game world) have any kind of existence aside from what the players…
In RPG Theory
Participants: talysman, pete_darby, Marco, Gordon C. Landis, John Kim, Cemendur, Valamir, Hunter Logan, M. J. Young, Alan, Eric J-D, contracycle, simon_hibbs, Christopher Weeks, AgentFresh, Walt Freitag, cruciel, Jonathan Walton, Mike Holmes, Jack Spencer Jr, Ron Edwards.


1/27/2004 talysman: [Court of 9 Chambers] example/flow of play
I've decided to set aside some projects and go back to other projects, such as The Court of 9 Chambers. I'm pretty much set on the mechanics, which haven't changed…
In Indie Game Design
Participants: talysman, Mike Holmes, hix.


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