Previous Topics 12/1/2002 C. Edwards: Motion rights? This may seem like a silly question, all I can ask is that you indulge me.
In the CCG Magic: The Gathering, one of the main aspects of game play… In Publishing Participants: C. Edwards, Ron Edwards.
12/1/2002 Rattlehead: Off Topic Announcement Hi all! I know this is way off topic, but I wanted to announce the birth of my daughter, Allena Jolann.
She was born on Friday, November 29 at 1:46… In The Riddle of Steel Participants: Rattlehead, Mike Holmes, spunky, Brian Leybourne, Ace, Vanguard.
12/1/2002 Ben Lehman: The Magic of Sacrifice Hey all--
New to the fora and the game. Bought it a couple of weeks ago, am generally impressed, and am in the process of changing bits and pieces so… In The Riddle of Steel Participants: Ben Lehman, Wolfen.
12/1/2002 zaal: Getting the Players Involved I've made a pretty good dent into Scattershot, which seems to go out of it's way to tell the reader that player contributions during the game are at least as… In RPG Theory Participants: zaal, Clinton R. Nixon, Mike Holmes, Ron Edwards, Victor Gijsbers, Ted E. Childers, talysman.
12/1/2002 zaal: Fortune in the Middle I started a thread over on the game design forum (Alternative Combat Round), not realizing this forum was probably more appropriate for what I wanted to talk about :P .… In RPG Theory Participants: zaal, cruciel, Mike Holmes.
12/1/2002 Wulf: That first step Maybe this should be in the 'Actual Play' forum, but I thought I'd post here since there isn't really a lot of 'play' in it. It's just my observations and… In CRN Games Participants: Wulf, jdagna, Clinton R. Nixon, Mike Holmes.
11/30/2002 Valamir: Thanksgiving 2002 Actual Play – The Pregnant Pope. Over the Thanksgiving holiday I had the opportunity to play a game of Universalis with Ron Edwards of Adept Press, Jake Norwood of Driftwood Publishing and Jake’s wife Earta. Unfortunately… In Universalis Participants: Valamir, Mike Holmes, Jake Norwood.
11/30/2002 James V. West: Black Wing: idea in the rough (long) [i][b]Black Wing[/i][/b] is the rpg companion to my series of comic stories set in the land of Hof. These stories begin with issue #1 of [url=http://www.randomordercreations.com/rocg.html]Random Order Comics and Games[/url]… In Indie Game Design Participants: James V. West, Ron Edwards.
11/30/2002 cruciel: Christian Gamers and Self Esteem All this question of gamer pride when revealing your hobby to non-gamers has brought up a lot of "it's all the fundies falt" comments, and I'm curious about something.
So,… In RPG Theory Participants: cruciel, Clinton R. Nixon, M. J. Young, Victor Gijsbers, thoth, Ted E. Childers, Bankuei, Uncle Dark, Sidhain, Ron Edwards, Christopher Kubasik, Jonathan Walton, Clay, Kester Pelagius, contracycle, Paganini, Evan Waters, Irmo.
11/30/2002 MK Snyder: Misanthropy and game design I have to say, I am struck at the many statements made in this forum by designers that indicate that they just don't like people.
That people, in general, are… In Publishing Participants: MK Snyder, James V. West, Clinton R. Nixon, talysman, Ron Edwards, Sidhain, Clay, Mike Holmes, JSDiamond, Maurice Forrester, Irmo, contracycle.
11/30/2002 Sidhain: Playtesters Needed! Trying Again:
I need playtesters for Hearts and Souls, a game of dramatic superheroism.
Contact Me if interested! In Connections Participants: Sidhain, Aethelwulffe.
11/29/2002 lumpley: Pervy Sim, Points of Contact, Accessibility: an example game Hey.
I used to play in this game with Sarah Kahn and them, and holy cow were they pervs.
The philosophy:
1. No game mechanics can be as good a… In GNS Model Discussion Participants: lumpley, Ron Edwards, Mike Holmes.
11/29/2002 Mike Holmes: Player Power Abuse [quote="Christopher Kubasik"]
If anyone has any actual "All my fears of trusting my Players/GM with too much power played out exactly as I expected" stories, I'd love to get them… In Actual Play Participants: Mike Holmes, Ron Edwards, damion, MK Snyder, Christopher Kubasik, Bankuei, Blake Hutchins.
11/29/2002 Walt Freitag: What does role playing gaming accomplish? "What does role playing gaming accomplish?"
No, I'm not looking for an answer. I'm pointing out an aspect of role playing gaming that influences the public perception of the activity.… In RPG Theory Participants: Walt Freitag, simon_hibbs, cruciel, thoth, jrients, Mike Holmes, Ziriel, Jack Spencer Jr, Le Joueur, Paul Czege, JMendes, Price Check, RobMuadib, M. J. Young, damion, MK Snyder, joe_llama, contracycle, quozl, Emily Care.
11/29/2002 Drew South: Query - Rulebook Hello all :-)
I've only recently managed to get a copy of the rulebook down here in NZ, and was wondering (having seen an earlier post) whether there was any… In The Riddle of Steel Participants: Drew South, Spartan, MrGeneHa, Jake Norwood.
11/28/2002 Michael Hopcroft: I need reviews NOW. I need to get my new and current e-books into the hands of reviewers who will post fair reviews to RPGNet and other forums that puvblish game reviews.
What is… In Publishing Participants: Michael Hopcroft, geekspeakweekly, Andy Kitkowski.
11/28/2002 Michael Hopcroft: Review needed I need reviews of HeartQuest and Musical Mistresses right away up in RPGNet and other forums. Since I trust my fellow publishers both to be honest and to be fair,… In Seraphim Guard Participants: Michael Hopcroft.
11/27/2002 Uncle Dark: Quick summoning question Is it possible to summon a bound demon?
In one game I ran, the players decided to summon a bound demon (who had outlived his master) and re-bind him. I… In Adept Press Participants: Uncle Dark, greyorm, Ron Edwards, Mike Holmes, jburneko, Valamir.
11/27/2002 Steve Dustin: CREATURE FEATURE: Powers of play in a shared-GM game Creature Feature is a shared-GM monster movie RPG I talked about in this thread: http://www.indie-rpgs.com/forum/viewtopic.php?t=4138
Some conversations got me thinking about "defining" the metagame capabilities of players in terms of… In Indie Game Design Participants: Steve Dustin, RobMuadib, Mike Holmes.
11/27/2002 scobie: Casefile ZODIAC - Soundtracks (Long) Hi all
Given some of the discussion on the forum, I'm thinking of chucking out the 'xp' model of character development based on learning new skills, instead going for thematic… In Indie Game Design Participants: scobie, JSDiamond.
<< more previous topics | | Subsequent Topics 11/30/2002 woodelf: Re: Mainstream: a revision [quote="Ron Edwards"]Sorcerer sells like a banshee in stores which tend toward a Page 45 model;[/quote]
It kills all of the customers? ;-) In Publishing Participants: woodelf, Ron Edwards, b_bankhead, wyrdlyng, Clay.
12/1/2002 Victor Gijsbers: Some thoughts on the Karma/Fortune distinction This might be nothing new, but I hope you'll forgive me for not checking every thread ever written here in order to find out. :) I just realised that Karma,… In RPG Theory Participants: Victor Gijsbers, Ben Lehman, Mike Holmes, Ron Edwards.
12/1/2002 Ted E. Childers: Not-For-Profit Gaming Company? Being a Johnny come lately, I've only recently stumbled on an interview with John Tynes about the gaming industry. In his interview over at Ogrecave.com (http://www.ogrecave.com/interviews/johntynes.shtml) he was asked what… In Publishing Participants: Ted E. Childers, b_bankhead, Ron Edwards, John Wick, Matt Snyder, contracycle, Valamir, Mike Holmes, Le Joueur, jrs, Walt Freitag, Clay, szilard, MK Snyder, xiombarg.
12/1/2002 Shreyas Sampat: Shared Control of Characters? In a game I'm working on, players are dissociated from the characters. The players are to represent temptations that pull the characters away from their goals, and ultimately hinder them… In Indie Game Design Participants: Shreyas Sampat, Paul Czege, Ron Edwards.
12/1/2002 MK Snyder: Re: What does role playing gaming accomplish? [quote="M. J. Young"]
It seems to me that in the 80's, the overwhelming majority of role players were guys. I know that every girl who played at my table was… In RPG Theory Participants: MK Snyder, thoth, Clinton R. Nixon, Uncle Dark, talysman, cruciel, Ziriel, Ron Edwards, M. J. Young, contracycle, ethan_greer, A.Neill, jrs, lumpley, Matt Wilson, Clay, Gordon C. Landis, Jack Spencer Jr, damion, C. Edwards, Bankuei, Enoch, Walt Freitag, Valamir, quozl, Le Joueur, Irmo, Evan Waters, Emily Care.
12/1/2002 GMSkarka: Web Master Needed Adamant Entertainment is preparing a relaunch, and as such, we're in need of someone to design and maintain our website at adamant.rpg.net.
The site will feature product news, regular updates,… In Connections Participants: GMSkarka.
12/2/2002 quozl: Is the mainstream changing? I just read an article in Time Magazine dated December 2, 2002 about "why we crave fantasies now". (It has the characters of The Two Towers movie on the cover.)… In Publishing Participants: quozl, Andrew Martin, MK Snyder, Jack Spencer Jr, James V. West, Ron Edwards, JSDiamond, Emily Care.
12/2/2002 MK Snyder: D&D on Gameboy Advance = Accessibility? [url=http://gamespot.com/gamespot/stories/news/0,10870,2868403,00.html]
This [/url]could be a great marketing opportunity for the print D&D line. Kids who play the computer/console games also pore over the lore of cheats and hints every bit… In Publishing Participants: MK Snyder, C. Edwards, Jack Spencer Jr, Fabrice G..
12/2/2002 RamblingMan: Less Dice? Any ideas for reducing the number of dice? Rolling tons of dice is fun, but I'm not sure I'll always be able to get together more than 10 of any… In CRN Games Participants: RamblingMan, Clinton R. Nixon, Mike Holmes, Bailywolf, quozl, Zak Arntson, rafial, Hogscape.
12/1/2002 woodelf: Supplement-heavy publishing strategy [quote="Jon H"]This is fantastic to hear.
How I personally think this relates to RPGs: Products that require a vast collection of supplements. The idea that supplements prove a game is… In Publishing Participants: woodelf, James V. West, Ron Edwards.
12/2/2002 Gwen: Long Goodbye (with cards) I think the idea of using cards is an excellent idea and would help greatly with the organization and execution of the game. Traditionally, I am opposed to card/dice games… In Indie Game Design Participants: Gwen, Ron Edwards, M. J. Young.
12/2/2002 Jamie: Looking for Web Design / Design for Print? If you're looking for professional multimedia design for web, print or whatever, check us out. www.primexposure.com (Flash needed)
We specialise in CMS (Content Management System) tools, so keeping your website… In Connections Participants: Jamie.
12/2/2002 Jared A. Sorensen: Real honest to gosh books I'm going to try my hand at DIY bookbinding, folks. If all goes well, InSpectres will be the first MMT game to see print (it'll be the easiest one to… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Matt Snyder, xiombarg, quozl, ethan_greer, Chris Passeno, DaR.
12/2/2002 Clinton R. Nixon: Public admonition Twice in the last month, Ron's closed threads when people proved themselves not capable of handling the topic. Both times, I've gone to bat and said, "Hey - person A… In Site Discussion Participants: Clinton R. Nixon, contracycle, Blake Hutchins, Ron Edwards.
12/2/2002 Cassidy: Seed of an idea For a long time I've been looking for a simple RPG system which focuses on role-play rather than rules play.
I'm a big fan of the Window and the style… In RPG Theory Participants: Cassidy, Mike Holmes, Jack Spencer Jr, Andrew Martin, Valamir, Walt Freitag, Paganini, zaal.
12/2/2002 Ron Edwards: The Forge as a community (Thread #5 of 5) Hello,
This is thread #5 of the Infamous Five, a related set of threads that I've been instigating over the last few weeks. Each one has spawned a bevy of… In Site Discussion Participants: Ron Edwards, Matt Snyder, Matt Wilson, Ziriel, Mike Holmes, cruciel, Le Joueur, Rich Forest, Bankuei, Maurice Forrester, Steve Dustin, GreatWolf, Valamir, jrients, Blake Hutchins, Clay, Jonathan Walton, wraeththu, MK Snyder, A.Neill, Clinton R. Nixon, Irmo, Emily Care, Kester Pelagius.
12/2/2002 Jake Norwood: Driftwood Project Progress Report Okay, we've got a handful of project currently, and I thought I'd let all you guys know where we're at with each of them.
1) Of Beasts and Men -… In The Riddle of Steel Participants: Jake Norwood, Spooky Fanboy, Irmo, Mokkurkalfe, Rattlehead, Stephen, prophet118, Brian Leybourne, Amy1419, Durgil, Aaron, allahlav, Blake Hutchins, Sneaky Git, Shadeling, Ben, Wolfen, Darth Tang, Nick Pagnucco, Noon, Valamir, Anthony I, Ashren Va'Hale, kakitaryou, kenjib.
12/3/2002 Matt Wilson: Peregrine: Can I sell you this game? Here's a game I've been working on for a bit now. The setting and rules are fairly well along, but I want to be able to "sell it" without you… In Indie Game Design Participants: Matt Wilson, Paul Czege, James V. West.
12/3/2002 Spooky Fanboy: Yet more queries about mystic sh*t Hi.
Just got The Riddle of Steel. Loved it. Need to wrap my brain around the tactics in battle, but ate up the sorcery system. Nummy! Have some questions:
1)… In The Riddle of Steel Participants: Spooky Fanboy, Wolfen, Rattlehead, Ron Edwards, Stephen, Brian Leybourne, Valamir.
12/3/2002 Trevor Curtis: NDFs Hey, its me again, crazy Trevor. SO, now I've finisehd my rpg, and want to get it playtested, and eventually published. At what point do I need NDFs?(non-disclosure forms) can… In Publishing Participants: Trevor Curtis, Ron Edwards, Mike Holmes.
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