Previous Topics No previous topics. | | Subsequent Topics 12/17/2002 Thierry Michel: Genre / roleplayability etc. (an example) In a bout of insomnia, I cooked up an example to try illustrate my point about what subjects/genre/styles are appropriate for rpgs.
So, let's say we have two game ideas… In RPG Theory Participants: Thierry Michel, Shreyas Sampat, Jack Spencer Jr, Matt Wilson, Fabrice G., Cassidy, Michael S. Miller, Mark Johnson.
12/20/2002 Thierry Michel: Post-human Sorcery (a few thoughts) inspired by the RPG Theory/Sci Fi II thread and the recent purchase of Sorcerer
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any sufficiently advanced technology is undistinguishable from magic
Arthur Clarke
For centuries humans have dreamt… In Adept Press Participants: Thierry Michel, Seth L. Blumberg, Fabrice G..
1/15/2003 Thierry Michel: Rationale for random numbers in rpgs Could anyone point me to a discussion on the rationale of the use of random numbers in rpgs ? What does the roll of a die represent exactly ? In RPG Theory Participants: Thierry Michel, Le Joueur, Ron Edwards, Emily Care, clehrich, Walt Freitag, Bankuei, Cassidy, talysman.
2/11/2003 Thierry Michel: Escapists vs "Social" gamers After reading a few threads, here and on RPGnet, about escapism and "genre", I've been thinking about something that I've rarely seen discussed about RPGs.
The goal of many "non-gamers"… In RPG Theory Participants: Thierry Michel, Mike Holmes, Jack Spencer Jr, Matt Wilson, greyorm, C. Edwards, Green, arxhon, M. J. Young, Matt Gwinn, Emily Care.
2/26/2003 Thierry Michel: Hidden Information One way to classify games is to use the criterion of what information is accessible to the player. Chess is an example of complete information game (everyone knows exactly all… In RPG Theory Participants: Thierry Michel, Drew Stevens, clehrich, Andrew Martin, Mike Holmes, Le Joueur, Ron Edwards, bowlingm.
4/1/2003 Thierry Michel: Character Generation and Literary Portrait I'm aware of a few systems (for instance HeroWars or the Pool) that allow players to write a short portrait of their character and use it to derive traits and… In RPG Theory Participants: Thierry Michel, Ron Edwards, ethan_greer, Paganini, Bruce Baugh, Mike Holmes, szilard, M. J. Young, bladamson.
4/29/2003 Thierry Michel: Gamism and gamer's games Toying a bit with NeverwinterNights (a computer game using the D&D rules) got me wondering: are RPGs "gamer's games" ?
Taken literally, I suppose the answer would be yes, because… In GNS Model Discussion Participants: Thierry Michel, Ron Edwards, Bankuei, Mike Holmes, Jay Turner, clehrich, M. J. Young, Cassidy, Valamir, greyorm, jdagna, Emily Care, Jeffrey Miller, John Kim, Paganini, deadpanbob.
6/17/2003 Thierry Michel: Theme and mechanics In this thread , the recommendation for a budding game designer is to "imagine the scene in your head and play it out as a game but without… In RPG Theory Participants: Thierry Michel, Mike Holmes, John Kim, damion, contracycle, Hunter Logan, Walt Freitag, Lxndr, pete_darby.
9/28/2003 Thierry Michel: Historical RoS Just found the RoS book in a Parisian game shop, and I'm wondering what experience people have with adaptating TRoS to historical settings (I'm looking for a system to do… In The Riddle of Steel Participants: Thierry Michel, MonkeyWrench, Salamander, Spartan, ZenDog.
10/6/2003 Thierry Michel: Combat questions After reading the rulebook and toying a bit with the combat simulator (very nice piece of work, by the way), I have a few questions:
(1) an armored guy on… In The Riddle of Steel Participants: Thierry Michel, Overdrive, Richard_Strey, contracycle, Darcy Burgess, Brian Leybourne, Caz, Salamander, Dan Sellars.
10/8/2003 Thierry Michel: Motif Index for Folktales I recently heard about the Thompson motif index for folktales. I'm not a folklorist, so I don't know how it's used in practice, but upon reading the desc., it… In RPG Theory Participants: Thierry Michel, Mark Johnson, Jonathan Walton.
11/28/2003 Thierry Michel: Wishes non fulfilled There an article by Umberto Eco there, about the death of the printed book.
The last paragraphs are especially interesting (to me, at least):
Indeed, in a role-play game… In RPG Theory Participants: Thierry Michel, pete_darby.
3/9/2004 Thierry Michel: (anti)HeroQuest: the count must die! I finally ran a one-shot historical HQ last week - it was my first GMing in 15 years or so.
I had made pre-gens for the 3 players (ruthless warrior,… In Actual Play Participants: Thierry Michel, Brand_Robins.
1/19/2005 Thierry Michel: Resisted Ability Check with unrelated abilities In a discussion (about extended contests in HeroQuest but it also applies to Bringing Down the Pain in TSOY), it was mentioned that the biggest obstacle when learning the system… In CRN Games Participants: Thierry Michel, Clinton R. Nixon, kallisti_dk, Mike Holmes, Roger Eberhart.
1/24/2005 Thierry Michel: [TSOY] Uz magic I'm creating my first NPC, an Ammeni slave-catcher with some magical abilities (Secret of Uz). To make sure I understand things correctly, my NPC's sheet should display:
* the Secret… In CRN Games Participants: Thierry Michel, Clinton R. Nixon.
4/7/2005 Thierry Michel: About that mechanics/mechanisms thing It always bothered me, as a second-language speaker.
Am I correct in believing that mechanism is the word I want when I mean 'process' and mechanic is the guy that… In Forge Birthday Forum Participants: Thierry Michel, contracycle, Rich Forest, Walt Freitag, Selene Tan, Emily Care.
5/13/2005 Thierry Michel: Random numbers (split) Apologies for resurrecting an old thread, but I found recently exactly the type of thing I was thinking of here:
Chance and wargames
So if you had any interest… In RPG Theory Participants: Thierry Michel, Ron Edwards, Mike Holmes, Bowen Simmons.
2/16/2007 Thierry Michel: [TSOY] well, they say they had a good time... I wanted to try TSOY for a long time, but it's only recently that I managed to find interested players. I intended to run a one-shot, but since they were… In Actual Play Participants: Thierry Michel, thark, Eero Tuovinen, Jasper Flick, Paka, Ron Edwards, Simon C, Noon.
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