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From Day One


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12/13/2002 Jonathan Walton: The Wars of the Roses
This is another Ma Jiang-based system, but in a completely different style than Shreyas' Refreshing Rain. While I really like Shreyas' design, I wanted a system that was more closely…
In Indie Game Design
Participants: Jonathan Walton, Emily Care, Shreyas Sampat.


12/9/2002 Jonathan Walton: CCGs and Deck-Based Characters
This thread is influenced both by Matt Snyder's "Nine Worlds" concept (yes, Matt, someone was paying attention) and the ideas currently be discussed on the thread on "Pre-Game Fortune." Consider…
In RPG Theory
Participants: Jonathan Walton, Mike Holmes, Cassidy, bluegargantua, Eric J., Le Joueur, Ron Edwards, Jared A. Sorensen, Walt Freitag, Reimer Behrends, contracycle, Seth L. Blumberg.


12/9/2002 Jonathan Walton: Pre-Game Fortune = Fortuneless Gaming?
I think I just stumbled across something really cool. I was working on a set of diceless rules for Continuum, while still trying to reflect the original mechanics and allowing…
In Indie Game Design
Participants: Jonathan Walton, xiombarg, Le Joueur, damion, Mike Holmes, talysman, Paul Czege, Wormwood.


12/4/2002 Jonathan Walton: PC Worship of the Metagame
Yes, this is me playing with IC-OOC distictions again. I'll get sick of this eventually, don't worry. In comparison with the metagame powers of…
In Indie Game Design
Participants: Jonathan Walton, szilard, lumpley, Alcar.


12/4/2002 Jonathan Walton: Religion in Roleplaying
[size=15px][b]The Problem of Religion[/b][/size] So, I was re-reading the current thread on [a href="http://www.indie-rpgs.com/forum/viewtopic.php?t=4419"]"Christian gaming,"[/a] when I slowly realized that there are very few, if any, roleplaying games that really…
In RPG Theory
Participants: Jonathan Walton, wyrdlyng, Le Joueur, thoth, C. Edwards, Uncle Dark, contracycle, Clinton R. Nixon, cruciel, lumpley, Clay, Mike Holmes, Paul Czege, Emily Care, Andrew Martin.


11/18/2002 Jonathan Walton: Semantics: Roleplaying vs. Storytelling
This is another by-product by the recent emphasis on "going mainstream" in design, publication, and publicity. Now, I know Ron has said he's not too fond of the term "storytelling…
In Publishing
Participants: Jonathan Walton, Le Joueur, Ron Edwards, Jack Spencer Jr, Christopher Kubasik, quozl, Maurice Forrester, Seth L. Blumberg, John Wick, Jared A. Sorensen, Emily Care, mattcolville, talysman.


11/12/2002 Jonathan Walton: Storypunk: The Troupe
If you are not familar with the previous threads about this game, don't worry. You don't need to be. Still, if you're interested, searching for "storypunk" will turn up everything…
In Indie Game Design
Participants: Jonathan Walton, J. Backman, szilard, Shreyas Sampat.


11/9/2002 Jonathan Walton: The Case for 4 Stances
Take a look at this: http://www.100flowers.indie-rpgs.com/stance-chart.jpg Key to Chart: (Terms in Parens) = essential, understood limits = arbitrary limits that can be changed player = every…
In GNS Model Discussion
Participants: Jonathan Walton, MK Snyder, Mike Holmes, Tim C Koppang, Le Joueur, Kester Pelagius, talysman, Ron Edwards, lumpley, Walt Freitag, M. J. Young, JMendes, Jared A. Sorensen.


11/8/2002 Jonathan Walton: What's Wrong with Pawn Stance?
Okay, let me go ahead and answer my own question: "Nothing, if it's what you want." My point is that I think Pawn Stance has gotten a bad rap. First…
In RPG Theory
Participants: Jonathan Walton, MK Snyder, Jack Spencer Jr, Christoffer Lernö, Ron Edwards, Paul Czege, Mike Holmes, Tim C Koppang, lumpley, xiombarg.


11/3/2002 Jonathan Walton: Ergo: Could/Should be a Forge Article?
If I had to pick a single document that revolutionized my thinking as a game designer, it would not be Ron's GNS Essay (which I only encountered recently), but this…
In Site Discussion
Participants: Jonathan Walton, Andrew Martin, Emily Care, Ron Edwards, RobMuadib, Shreyas Sampat, Mike Holmes.


11/2/2002 Jonathan Walton: Storypunk: "Do you think you can tell?"
I was drafting a webpage/introduction for my game Storypunk (formerly the project called "Quixote & Coyote," discussed here and here) when I was suddenly inspired by multiple sources.…
In Indie Game Design
Participants: Jonathan Walton, Paul Czege, Christoffer Lernö, Gwen, talysman, RobMuadib, Matt Snyder, Shreyas Sampat, Bob McNamee, Kenway, Mark Withers, szilard.


11/1/2002 Jonathan Walton: kill puppies for RPGnet
Wasn't sure where to put this post, but... My review of kill puppies for satan finally got posted in RPGnet's Halloween offerings. Yes, I am converting the masses to the…
In Actual Play
Participants: Jonathan Walton, Emily Care, jrients, lumpley, Maurice Forrester, Spooky Fanboy.


10/25/2002 Jonathan Walton: Quixote & Coyote: Passing the Torch
I'm starting this thread to discuss how one of my current projects, codenamed Quixote & Coyote (until I come up with something better) could work using the system Willows…
In Indie Game Design
Participants: Jonathan Walton, M. Eisengrim, Shreyas Sampat, talysman, Torrent.


10/22/2002 Jonathan Walton: Quixote & Coyote: A Game Concept
[b][Just so you know, I envision the title being pronounced "Kee-oh-tay & Kai-oat," just to keep it from being too silly][/b] This game concept is inspired both by Willows' [i]Torchbearer[/i]…
In Indie Game Design
Participants: Jonathan Walton, szilard, Valamir, lumpley, Shreyas Sampat, Paul Czege, Torrent, talysman, Jeremy Cole, Blake Hutchins.


10/20/2002 Jonathan Walton: Design Challenge from Hell
So, I am currently tackling the design challange from hell, like the title says, and I need the help of the Forge's most brilliant minds. Heck, even not-so-brilliant minds would…
In Indie Game Design
Participants: Jonathan Walton, Jack Spencer Jr, Kester Pelagius, M. J. Young, contracycle, Gwen, Andrew Martin, Sylus Thane.


10/18/2002 Jonathan Walton: Breakdown: "The Pale Continent"
Okay, now that exams are mostly over, it's time to look at the results of this fine, fine Iron Chef competition. My submission took on the dauting task of…
In Indie Game Design
Participants: Jonathan Walton.


10/6/2002 Jonathan Walton: Big Sky Mind
I've been trying to come up with a new way to approach "Splat-ness" in a game about "great big inexplicable cosmic weirdness" (hereafter, "GBICW"). I think Splats are an okay…
In Indie Game Design
Participants: Jonathan Walton, Mike Holmes, C. Edwards, ethan_greer.


10/2/2002 Jonathan Walton: We Regret to Inform You (The GM is Dead)
So here's the big project I'm working on for Rogue Publishing. I'm just getting ready to tackle the mechanics, which will ideally evolve over the course of the campaign. Thoughts…
In Indie Game Design
Participants: Jonathan Walton, deadpanbob.


9/24/2002 Jonathan Walton: Indy RPG Anthology?: "Death to D20"
Hey folks, I was just browsing the vast sea of goodness that is the indy-rpg community when I thought: Wouldn't it be cool to do a yearly/quarterly indy-rpg anthology, completely…
In Publishing
Participants: Jonathan Walton, Ron Edwards, kevin671.


9/24/2002 Jonathan Walton: Designing for a PBeM Format
Hey all, I'm new to these boards and new to the indy-rpg world in general. However, I somehow managed to get under contract to write a GM-less mystery campaign for…
In RPG Theory
Participants: Jonathan Walton, Ron Edwards, Demonspahn, Valamir, wyrdlyng, Mike Holmes, quozl, Colin the Riot, Maurice Forrester, Andrew Martin, M. J. Young, contracycle, deadpanbob, C. Edwards.


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Subsequent Topics

1/19/2003 Jonathan Walton: The GM is Dead: Scripted Roleplaying
Okay, I'm going to try to come at this concept from a completely new direction. The plan is to make a game that combines Clue, Diplomacy, traditional roleplaying, freeform improvization,…
In Indie Game Design
Participants: Jonathan Walton, jllama, ADGBoss, RN3G8 4E.


2/9/2003 Jonathan Walton: Storypunk - Reviving the One Party System
This is a attempt at distilling a long-running project that started out as something called "Quixote & Coyote" and ended up as something called "Storypunk." The original threads are linked…
In Indie Game Design
Participants: Jonathan Walton, ADGBoss, Spooky Fanboy.


2/9/2003 Jonathan Walton: New Forge Apparel
Hey Clinton, As much as I like the original designs, is it going to be possible to get Forge gear with the new logo on it? I like the mug…
In Site Discussion
Participants: Jonathan Walton.


2/20/2003 Jonathan Walton: Initial Thoughts on Paladin
Hey Clinton et all, Just bought Paladin a couple days ago, planning to use it to run an Engel game at an upcoming con. Anyway, I absolutely love the concepts…
In CRN Games
Participants: Jonathan Walton, Clinton R. Nixon, iago, Paul Czege, Ben Morgan.


2/21/2003 Jonathan Walton: Storypunk and Transparency
So I was writing the introductory "What is a Roleplaying Game?" section of Storypunk in my head today. It started out by talking about different types of social contracts: those…
In Indie Game Design
Participants: Jonathan Walton, Ron Edwards.


2/28/2003 Jonathan Walton: Storypunk: The Universalis Mod Version
I was working on getting Storypunk ready for the playtest I'm running in two weeks (at a local Con), when I decided I need some kind of currency for handling…
In Universalis
Participants: Jonathan Walton, Mike Holmes, Shreyas Sampat.


3/9/2003 Jonathan Walton: Storypunk: The Whole Shebang?
Okay, I think I'm finally moving towards pulling all this together into one cohesive form. If you want to look at the steps leading up to this (where Storypunk's been…
In Indie Game Design
Participants: Jonathan Walton, Mike Holmes, Shreyas Sampat, Mark Johnson.


3/12/2003 Jonathan Walton: Storypunk Playtest: Dark Fairy Tales
Hey, My recent Con playtest of Storypunk is described on the following thread in the Indie Design Forum, since I want people to comment about how I could use this…
In Actual Play
Participants: Jonathan Walton.


3/16/2003 Jonathan Walton: Binding in Non-Standard Locations
This may be a question I should send to specific printers, but I was wondering if any of you folks who are experienced in printing could help me out here.…
In Publishing
Participants: Jonathan Walton, Mark Johnson, Chris Passeno, Piratecat, Adam, JonAcheson.


3/26/2003 Jonathan Walton: Storypunk: Character Sheet & Advancement
Check out the new Storypunk character sheet: http://1001.indie-rpgs.com/sp.pdf Characters are quantified in 3 ways: 1. Name 2. Themes 3. Permanent Themes & Duties ("I am...") Name goes on the far…
In Indie Game Design
Participants: Jonathan Walton.


3/29/2003 Jonathan Walton: Narratology & Roleplaying
I was in the college library doing some research for Storypunk when I stumbled across the academic discipline of narratology. I suppose I was vaguely aware that it existed, but…
In RPG Theory
Participants: Jonathan Walton, Johannes, Clinton R. Nixon.


3/29/2003 Jonathan Walton: In Search of a Metagame
So, mechanically, Storypunk is almost finished (though some playtesting still needs to happen, and then I have to sit down and write the damn thing), and I was discussing a…
In Indie Game Design
Participants: Jonathan Walton, Jack Spencer Jr, Spooky Fanboy, szilard, RobMuadib, deadpanbob.


4/1/2003 Jonathan Walton: Microfiction-Style Roleplaying
Hopefully, most of you are familiar with the relatively recent writing form known as "microfiction." I don't mean the stuff that's just really brief short stories, but the stuff that's…
In RPG Theory
Participants: Jonathan Walton, Jack Spencer Jr, Stuart DJ Purdie, szilard, Bob McNamee, ScottM, talysman, Mike Holmes, Paganini, Ron Edwards, ThreeGee.


4/8/2003 Jonathan Walton: Mythmakers: A Game for Talysman
So John Laviolette (aka Talysman the Ur-Beatle), Shreyas Sampat, and I have this deal going from one of the Forge Birthday Forum Threads. Shreyas is going to do a game…
In Indie Game Design
Participants: Jonathan Walton, anonymouse, Spooky Fanboy, deadpanbob, talysman, Shreyas Sampat.


4/11/2003 Jonathan Walton: Vespertine: Little Fears II??
Hey folks, It was cool to read Slant's last thread on older kids in Little Fears, because that's exactly what I wrote about as part of the 24 Hour Game…
In Key 20 Publishing
Participants: Jonathan Walton, Jason L Blair, Spooky Fanboy, Little_Rat.


4/16/2003 Jonathan Walton: Storypunk: Specific Help with Icons?
In the spirit of the recent discussion of the Indie Design forum, I'm bringing my design of Storypunk back to these boards, after keeping it off the forums for a…
In Indie Game Design
Participants: Jonathan Walton, talysman, C. Edwards, anonymouse, Shreyas Sampat, deadpanbob, Valamir, Thomas Tamblyn, SrGrvsaLot, Ron Edwards, Spooky Fanboy, Mike Holmes.


4/18/2003 Jonathan Walton: John Harper's "Universe Alice"
Hot damn! Give that man Ron's money! :) Tell me that he's got larger version at 300dpi that you guys could use as a wraparound cover for the Second Edition.…
In Universalis
Participants: Jonathan Walton, Jared A. Sorensen, Mike Holmes, greyorm, Bob McNamee, C. Edwards, John Harper, Valamir, Bankuei.


4/20/2003 Jonathan Walton: Ever-After: Currency & Advancement
Hey folks, Still trying to bang out the final details of my game Ever-After (formerly called Storypunk, formerly called Quixote & Coyote). In this thread, I'd like some specific help…
In Indie Game Design
Participants: Jonathan Walton, Jack Spencer Jr, deadpanbob, Piers Brown, Shreyas Sampat, Valamir, Mike Holmes.


5/14/2003 Jonathan Walton: Nobilis: The League of Extraordinary Americans
So, after seeing the trailer for "The League of Extraordinary Gentlemen" during one of the early showings of X2, I decided to finally pick up the infamous graphic novel by…
In Actual Play
Participants: Jonathan Walton, clehrich, sdemory.


5/20/2003 Jonathan Walton: Argonauts: Narrativist d20 Supers?
Hey All, So this thread is a combination of several things I've been thinking about recently: 1. My game concept Argonauts, which basically involves doing a supers game set in…
In Indie Game Design
Participants: Jonathan Walton, Sidhain, Valamir, Emily Care, Matt Snyder, Paul Czege, talysman, Mike Holmes, Piers Brown, John Harper.


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