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From Day One


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9/10/2001 Jack Spencer Jr: Stephen King's On Writing
I recently pick up this book and I've found it to be pretty decent. Now, naturally King is talking about writing instead of RPG or Narrativist play or whatever you…
In RPG Theory
Participants: Jack Spencer Jr.


9/10/2001 Zak Arntson: Elfs - First game tonight!!
Okay, Clinton came over to play some Elfs. So I figure, what the hell. We're playing Elfs so all bets are off. So anyhow, I drank way too much (having…
In Adept Press
Participants: Zak Arntson, Ron Edwards, Clinton R. Nixon.


9/10/2001 ephealy: RPGnet Sorcerer Review
[P] I wasn't sure if anyone had listed this link yet, and I'm too lazy to read the whole forum to find out :wink: [A HREF="http://www.rpg.net/news+reviews/reviews/rev_4735.html"]http://www.rpg.net/news+reviews/reviews/rev_4735.html[/A] [font size=-1][ This Message…
In Adept Press
Participants: ephealy.


9/9/2001 James V. West: The Pool: the creator's first session
Hey all: Finally, at long last, I have played my own game. I knew when I wrote it I would enjoy playing it, but that's usually the case with designers,…
In Actual Play
Participants: James V. West, kwill, Blake Hutchins, Epoch.


9/9/2001 kwill: version
browsing the reviews I must say I agree with Zak's request that reviews are date-stamped, not only for ease of browsing ("Which are new?"), but also to keep up with…
In Review Discussion
Participants: kwill, Ron Edwards.


9/9/2001 Jason L Blair: New Site News
Just to let you all know that I've been working, here's a sneak preview of the new site. Expect the rest up very soon. http://www.key20.com/littlefears/newindex.html I only have two pages…
In Key 20 Publishing
Participants: Jason L Blair, Jared A. Sorensen, Tyrant, Deadstop.


9/9/2001 Valamir: Sorcerer Characters
I figured I'd post the character's my players came up with. I think they really figured out the feel of a Sorcerer sorcerer far more quickly than I'd imagined. This…
In Adept Press
Participants: Valamir, Ron Edwards, Tar Markvar, Jack Spencer Jr.


9/9/2001 Valamir: My first Sorcerer game
Ok, just got back from my first Sorcerer game. The results were somewhat mixed. First let me say, that a good time was had by all, so the issues raised…
In Adept Press
Participants: Valamir, Supplanter, Rod Anderson, Ron Edwards, jburneko, Mike Holmes, furashgf, random, Blake Hutchins, Clay.


9/9/2001 furashgf: Scenario - Indian Summer
I was hoping I could toss my Sorcerer game ideas, inchoate as they are, into the community here and take advantage of the creativity I’ve seen in other posts. Any…
In Adept Press
Participants: furashgf, Ron Edwards, Mike Holmes.


9/9/2001 Ron Edwards: InSpectre'd at last
Hey, I've been wanting to play this game for too damn long. I even got to watch others play it at GenCon (brilliantly, too). So, at long last, this past…
In Actual Play
Participants: Ron Edwards, Jared A. Sorensen, James V. West, hardcoremoose.


9/8/2001 kwill: introducing directorial power (ugognoll!)
here's the plan: by introducing friends to various extensions of their current gameplay, I'll hopefully be able to get them interested in indie type games as well (currently, I've run…
In Indie Game Design
Participants: kwill, theos, James V. West, Ron Edwards.


9/8/2001 kwill: ia ia shub edwards
if it's a cult or club I want a damn badge (this is just a rough version :) http://light.mth.uct.ac.za/david/gaming/cult-of-ron.png _________________ ttfn,   d@vid   http://www.kwill.org/ …
In Site Discussion
Participants: kwill, hardcoremoose, Ron Edwards, Mike Holmes, jburneko, greyorm.


9/8/2001 Ian Freeman: Quick Idea
The game is called "In the Blink of an Eye", because it deals primarily with the information world, in the sense that almost everything that matters in the universe is…
In Indie Game Design
Participants: Ian Freeman, kwill.


9/8/2001 hardcoremoose: General WYRDness...
Hey guys, Everyday I'm thinking of new ways to use WYRD's stone drawing mechanics, and I know others are too; in just the past week, Jim, Ron, and Mike have…
In Wicked Press
Participants: hardcoremoose, John Wick, James V. West, Silent Tamatama, Supplanter, Ron Edwards, Mike Holmes.


9/7/2001 Jared A. Sorensen: Bunch of random stuff
It's my berfday and I'm home from lunch, listening to Devin Townsend's new album (www.hevydevy.com). Thing One: Roll 3d10, looking for the highest number. Level one Odd denotes success, Even…
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, joshua neff, Ron Edwards, Zak Arntson, hardcoremoose.


9/7/2001 Jared A. Sorensen: The Beeg Horseshoe Theory
Actually, that should probably read: MY Beeg Horseshoe Theory Here it is: Imagine a beeeg horseshoe. At one end of the U is Gamism. At the other end of the…
In GNS Model Discussion
Participants: Jared A. Sorensen, Mike Holmes, Clinton R. Nixon, GB Steve, Mytholder, Jack Spencer Jr, Supplanter, Knight, Cameron, gentrification, Marco, ConfigSys.boy, Ron Edwards, Wart, jburneko.


9/7/2001 Ron Edwards: Picture's up!
If you haven't seen it yet, drop by the website and check out the grinning mugs of the Sorcerer booth-monkeys from GenCon 2001. Yes, it really was that fun.…
In Adept Press
Participants: Ron Edwards.


9/7/2001 Marco: Killing off all the PC's (gimicks in modules)
We just released a horror module with, what I had thought was a pretty unique twist: the players get two sets of pre-defined characters (they're high school students) and in…
In RPG Theory
Participants: Marco, Ron Edwards, Mike Holmes, Mytholder, wyrdlyng.


9/7/2001 Ron Edwards: the Hite report
Hey folks, The book's received its first review, and I for one am vastly relieved - much as I attempt to ignore reviews, this one's pending appearance did give me…
In Adept Press
Participants: Ron Edwards, joshua neff, Valamir.


9/7/2001 GB Steve: Dune
Just a quickie really to note that we are playing Dune at the moment using the Hero Wars rules. It works OK, except of course where we have to fudge…
In HeroQuest
Participants: GB Steve, Ron Edwards, Blake Hutchins.


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Subsequent Topics

9/10/2001 GB Steve: Screwy Dates
I was looking at the Beeg Horseshoe thread in the GNS forum and the dates are all wrong. Also I just posted to Indie Game Design and my message is…
In Site Discussion
Participants: GB Steve.


9/10/2001 Logan: A call for new terminology
In the actor/immersion thread, Fang mentioned that terminology that causes confusion should be changed. I agree with Fang. The longer this discussion goes on, the more obvious it is to…
In GNS Model Discussion
Participants: Logan, kwill, Valamir, Supplanter, Le Joueur.


9/10/2001 jburneko: Not Roleplaying vs Not Role Playing How I Like
Ron, said something that caught my attention in the "Taking It All Too Seriously Thread" I wanted to explore it a little and so I thought it deserved it's own…
In Actual Play
Participants: jburneko, Marco, james_west, Ian O'Rourke, TrizzlWizzl, Ron Edwards, Mike Holmes.


9/10/2001 Marco: Common Problems from GNS Incompatibility
I'm thinking this has been discussed elswhere but I just got into the GNS model and was discussing it with a friend and came up with this: When a group…
In GNS Model Discussion
Participants: Marco, Mike Holmes, Ron Edwards.


9/10/2001 Epoch: The Framework, a thingie
I just wrote up The Framework, an alternate way of looking at player control of the game than the traditional player/GM breakdown. (It's for use with any game). It…
In Indie Game Design
Participants: Epoch, Jack Spencer Jr, Paul Czege, contracycle.


9/11/2001 Zak Arntson: I am a Sports Hero - Freebie RPG
[H3][A HREF="http://zaknet.tripod.com/hmouse/games/sports.html"]I am a Sports Hero[/A][/H3] "roleplaying one of the worst comic ideas ever" This game is all about playing a Sports-based superhero. Which is about the suckiest[SUP]1[/SUP] ideas ever.…
In Indie Game Design
Participants: Zak Arntson, Matt Gwinn, Jared A. Sorensen, Clinton R. Nixon, Jack Spencer Jr.


9/11/2001 GB Steve: New Dying Earth Stuff
I'm not sure where I should post this, if at all but I thought, given the high concentration of Dying Earth fans here, that I should tell you that the…
In Site Discussion
Participants: GB Steve, Ron Edwards.


9/11/2001 Ron Edwards: An open message
To all, I have realized that my attempt to foster a "friendly Uncle Ron" approach has backfired. It worked fine for the PDF format, but not with the book. Recently,…
In Adept Press
Participants: Ron Edwards, Time, Jack Spencer Jr, jburneko.


9/11/2001 sanctum: Humanity - the non-degenerative aproach
I haven't run a sorcerer campaign yet, but that hasn't stopped me from forming concepts as I read through the rule book. Frequently when humanity is discussed it is made…
In Adept Press
Participants: sanctum, Time, Blake Hutchins, Ron Edwards, Bailywolf, Valamir.


9/12/2001 Ron Edwards: Dresner article series
Hi everybody, Emily Dresner is writing a series of articles for the Forge about the actual practicalities of RPG book publishing. The first of the series is available now in…
In Publishing
Participants: Ron Edwards, Mytholder, ephealy, Zak Arntson, Judas.


9/12/2001 Jack Spencer Jr: Trouble printing?
I had a problem printing Elfs out. For some reason the art is sort of blurry looking and, for reasons I'll never understand, it locked up my computer when printing…
In Adept Press
Participants: Jack Spencer Jr.


9/12/2001 Ron Edwards: Emily Dresner article series begins!
Hi everybody, All welcome Emily's contribution to the articles at the Forge, the first in a series about the nuts & bolts of getting a book into existence. Discuss it…
In Site Discussion
Participants: Ron Edwards, Clinton R. Nixon, Adam, Epoch, Emily Dresner.


9/12/2001 Jack Spencer Jr: The formula?
I had been thinking about Sorcerer and Game Design in general and think I've notice a "formula" of sorts. First, you come up with a concept. I'm using the word…
In Indie Game Design
Participants: Jack Spencer Jr, contracycle, Ron Edwards.


9/12/2001 Valamir: Defining Humanity
Many different ways of defining what Humanity represents have been proposed. How important is it to tie the definition of Humanity into the portrayal of demons. It occurs to me…
In Adept Press
Participants: Valamir, Ron Edwards, random, Mike Holmes.


9/12/2001 Epoch: Emily's Article
Emily's "Crunchy Bits" title tag calls this site "Hephaestus' Forge." You're trying to excise that, right?
In Site Discussion
Participants: Epoch, ephealy, Emily Dresner, pacific_steve.


9/13/2001 Darn Fun Games: Everyone Alright?
Is everyone alright? The website hasn't been updated in (mystic) ages and with all the chaos on the east coast, I just hope everyone is alive and well. Paul M.…
In Mystic Ages Online
Participants: Darn Fun Games, Nathan.


9/13/2001 ephealy: LOL
I was reading LF at work today (yes, I was) and came across one of the funniest things... "Your child... um. He tends to... well... he makes water in his…
In Key 20 Publishing
Participants: ephealy.


9/13/2001 Tim C Koppang: Theme Music
I’ve just posted another new game to my web site. This one is called Theme Music. As of now it’s only a draft; I haven’t even play tested it yet,…
In Indie Game Design
Participants: Tim C Koppang, Mike Holmes, Galfraxas, contracycle, John Wick, Marco.


9/14/2001 Galfraxas: MCD Update
Well, due to the recent tragedy and the fact that my local gaming group has convinced me to run some form of Deadlands for them, production of Magical Crimes Division…
In Indie Game Design
Participants: Galfraxas.


9/14/2001 Bailywolf: Why no mind control?
I'm curious why sorcerer includes no mind control or mind reading type powers in the basic set of demon abilities... These would seem to offer some intresting new complications... and…
In Adept Press
Participants: Bailywolf, Ron Edwards, jburneko, Mike Holmes, Uncle Dark, Blake Hutchins, Jared A. Sorensen, Wart, Tar Markvar, contracycle.


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