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From Day One


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5/2/2003 Sidhain: Hearts and Souls: Heroic fait accompli
In comic books there is a tendency for this structure. A)Hero gets connected to plot events set up by the villian (discovering it, falling into it and so on) B)Hero…
In Indie Game Design
Participants: Sidhain, Mike Holmes, s/LaSH, Andy Kitkowski, Valamir.


3/5/2003 Sidhain: Game Writer's take heed--a bit of a rant.
I purchased Paladin a week or so ago, but finally got down to printing it out and reading it this week. Now, this goes to design specifically. Write /more/. Paladin…
In Publishing
Participants: Sidhain, Matt Snyder, Mark Johnson, Mike Holmes, Bob McNamee, Paganini, iago, M. J. Young, Clinton R. Nixon, Ryan Wynne, Bankuei, clehrich, Jake Norwood, Jared A. Sorensen, quozl, GMSkarka, Rob Donoghue, Valamir, lumpley, Ron Edwards.


12/19/2002 Sidhain: Hearts and Souls: In the Blood
Genetically Enhanced Gang-members the "Dinos" are robbing banks, and other money intensive places--skillfully, too skillfully---turns out their enhancements are from dinosaur DNA (and abilities) given to them by one Dr.…
In Actual Play
Participants: Sidhain.


12/3/2002 Sidhain: Seed of Virtue: A H&S Campaign Start
I was pleasantly surprised when some friends of mine showed up today and said "we want to game!" being that I was not working, and hadn't planned anything at all…
In Actual Play
Participants: Sidhain, Uncle Dark, Andrew Martin.


11/30/2002 Sidhain: Playtesters Needed!
Trying Again: I need playtesters for Hearts and Souls, a game of dramatic superheroism. Contact Me if interested!
In Connections
Participants: Sidhain, Aethelwulffe.


11/25/2002 Sidhain: Back to the...ahem..Heart..of the matter.
I've been working on my Hearts and Souls superhero game on and off, last night one of my players said they didn't feel like playing because it was too hard.…
In Indie Game Design
Participants: Sidhain, M. J. Young, Jared A. Sorensen.


11/19/2002 Sidhain: Gunknight: Chivalry Extant
Playing around with my ITR system, I was thinking "what will I use this system for" a system without something to support is a skeleton without skin. And rather ugly…
In Indie Game Design
Participants: Sidhain, Andrew Martin, J. Backman, Gwen, Mike Holmes, ethan_greer, scobie, Ron Edwards.


10/29/2002 Sidhain: Tip of an Iceberg
Tip of an idea "In the Red" character in an ITR game have a number of attributes decided by the GM as is appropriate for the current ITR game's genre.…
In RPG Theory
Participants: Sidhain, Andrew Martin, Mike Holmes, Ron Edwards.


10/5/2002 Sidhain: Superheros Needed!
Ever felt the urge to put on a cape and fly? Ever really just felt that spandex longjohns were appropriate in public? Got a hankerin for kicking evil's tail right…
In Connections
Participants: Sidhain.


8/23/2002 Sidhain: The problems of players.
Not all players. However, my normally good players seem to have a problem with Hearts and Souls--my superhero rpg. In it they are given more control over the various events…
In Actual Play
Participants: Sidhain, Andrew Martin, Zak Arntson, Ron Edwards, Ian O'Rourke, C. Edwards, Roy.


5/9/2002 Sidhain: Help! Help!
The publisher who was supposed to produce several of my works (and was under contract to do so) has basically defaulted--no money changed hands, and my property of course remains…
In Publishing
Participants: Sidhain, Ron Edwards, Misguided Games, Michael Hopcroft.


3/23/2002 Sidhain: Superhero Game
Part of the reason I originally came here was comments from a few people who visit here regularly. Some of whom inspired me to write a superhero game one born…
In Indie Game Design
Participants: Sidhain, Andrew Martin.


3/18/2002 Sidhain: Hosting et. al.
Well, I've been working on a Superhero game, one whose fundamental ideal is to create the /drama/ of comic books. (Rather as many current on the market superhero games address--the…
In Indie Game Design
Participants: Sidhain, Laurel, Adam.


3/8/2002 Sidhain: Character
I'm not sure if this relates to GNS besides in the most peripheral way. I was discussing with someone role-playing and they said something that I found odd. It was…
In RPG Theory
Participants: Sidhain, C. Edwards, Ron Edwards.


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