The Forge Reference Project: Browse Threads

 

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6/18/2003 WDFlores: Iron City: Secrets & Subversives - A Working Draft
For reference, my initial and somewhat confused stab at all this is here: The Iron City. I started off on this project with the GNS model in the forefront of…
In Indie Game Design
Participants: WDFlores, Paul Czege.


7/3/2003 WDFlores: Thoughtcrime (formerly Iron City) - concept sketch
Hello. I'm doing some backtracking and much trashing of drafts with my little project (the last post concerning which is here: The Iron City: Secrets and Subversives). I've gone in…
In Indie Game Design
Participants: WDFlores, scobie, Jonathan Walton, Chris Goodwin, Daredevil, Mike Holmes, gobi, Emily Care, komradebob2, inthisstyle, Praetus, Cemendur, Dumirik.


7/10/2003 WDFlores: Indie Web Portal, Anyone?
Hi all, Emmet first posed a suggestion for what might be called an Indie Games Web Portal on this thread. I've quoted the relevant posts below: Maybe a mall of…
In Publishing
Participants: WDFlores, ethan_greer, Clay, Emmett, Simon W, Paul Czege, rpghost, HinterWelt, quozl, Ron Edwards.


8/5/2003 WDFlores: The Star Wars Artists' Guild
Hello, For people seeking artists for their RPG projects, particularly Space and Sci-Fi oriented ventures, you might want to have a peek at SWAG - The Star Wars Artists' Guild.…
In Connections
Participants: WDFlores.


8/14/2003 WDFlores: Difficulties Advocating Forge Schtuff
Hiya folks, I've just had my first experience introducing other gamers to some Forge terminology (on a mailing list of gamers here in the Philippines). And, man oh man, did…
In Site Discussion
Participants: WDFlores, Valamir, Marco, pete_darby, Bankuei, cruciel, Clay, Kester Pelagius, Jeffrey Miller, iago, Ron Edwards, ethan_greer, Jack Spencer Jr, Maurice Forrester, gentrification.


2/25/2004 WDFlores: [Paladin] Shatterer - A Mythic Hindu-Inspired Campaign
Hi, all. Haven't been around here that much recently. Nevertheless, I'm back and checking in here with a report. My gaming group and I finally picked up Paladin recently. Our…
In Actual Play
Participants: WDFlores, Michael S. Miller, Tony Irwin.


2/29/2004 WDFlores: Protagonism = Ability to Phrase Premise
Hi, all. Protagonism in Narrativist games is the ability of a player to both (1) phrase the Egri premise to himself; and then (2) answer that Premise. I don't think…
In GNS Model Discussion
Participants: WDFlores, clehrich, Ron Edwards.


11/20/2006 WDFlores: [Sorcerer] Sensing Humanity?
Hello, My friends and I are setting up a game of Sorcerer (about Greek myth & tragedy) and while mulling over ourĀ  proto-definition of Humanity we found ourselves anticipitating loss…
In Adept Press
Participants: WDFlores, Ron Edwards.


11/22/2006 WDFlores: [Sorcerer] Big Fat Greek Tragedy
Hello, My friends and I have been working together to get a Sorcerer game running. This is going to be our second time playing Sorcerer. Our first was Ghoulish Pyrates,…
In Adept Press
Participants: WDFlores, Ron Edwards.


1/22/2007 WDFlores: [Sorcerer] Character Improvement Question
Hello, I've got a question. That bit on character improvement (pg. 42, Sorcerer) says: "The player may check the scores for improvement in any order, but if a point is…
In Adept Press
Participants: WDFlores, angelfromanotherpin, Ron Edwards.


1/22/2007 WDFlores: [Sorcerer] Play-by-Mail Party Dice Tweak
Once more into the fray. After many delays (i.e. the holidays), my Sorcerer PBEM is finally falling into place and I've been mulling over this possibility: In scenes…
In Adept Press
Participants: WDFlores, Ron Edwards.


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