Previous Topics No previous topics. | | Subsequent Topics 6/18/2003 WDFlores: Iron City: Secrets & Subversives - A Working Draft For reference, my initial and somewhat confused stab at all this is here: The Iron City.
I started off on this project with the GNS model in the forefront of… In Indie Game Design Participants: WDFlores, Paul Czege.
7/3/2003 WDFlores: Thoughtcrime (formerly Iron City) - concept sketch Hello.
I'm doing some backtracking and much trashing of drafts with my little project (the last post concerning which is here: The Iron City: Secrets and Subversives). I've gone in… In Indie Game Design Participants: WDFlores, scobie, Jonathan Walton, Chris Goodwin, Daredevil, Mike Holmes, gobi, Emily Care, komradebob2, inthisstyle, Praetus, Cemendur, Dumirik.
7/10/2003 WDFlores: Indie Web Portal, Anyone? Hi all,
Emmet first posed a suggestion for what might be called an Indie Games Web Portal on this thread. I've quoted the relevant posts below:
Maybe a mall of… In Publishing Participants: WDFlores, ethan_greer, Clay, Emmett, Simon W, Paul Czege, rpghost, HinterWelt, quozl, Ron Edwards.
8/5/2003 WDFlores: The Star Wars Artists' Guild Hello,
For people seeking artists for their RPG projects, particularly Space and Sci-Fi oriented ventures, you might want to have a peek at SWAG - The Star Wars Artists' Guild.… In Connections Participants: WDFlores.
8/14/2003 WDFlores: Difficulties Advocating Forge Schtuff Hiya folks,
I've just had my first experience introducing other gamers to some Forge terminology (on a mailing list of gamers here in the Philippines). And, man oh man, did… In Site Discussion Participants: WDFlores, Valamir, Marco, pete_darby, Bankuei, cruciel, Clay, Kester Pelagius, Jeffrey Miller, iago, Ron Edwards, ethan_greer, Jack Spencer Jr, Maurice Forrester, gentrification.
2/25/2004 WDFlores: [Paladin] Shatterer - A Mythic Hindu-Inspired Campaign Hi, all.
Haven't been around here that much recently. Nevertheless, I'm back and checking in here with a report.
My gaming group and I finally picked up Paladin recently. Our… In Actual Play Participants: WDFlores, Michael S. Miller, Tony Irwin.
2/29/2004 WDFlores: Protagonism = Ability to Phrase Premise Hi, all.
Protagonism in Narrativist games is the ability of a player to both (1) phrase the Egri premise to himself; and then (2) answer that Premise.
I don't think… In GNS Model Discussion Participants: WDFlores, clehrich, Ron Edwards.
11/20/2006 WDFlores: [Sorcerer] Sensing Humanity? Hello,
My friends and I are setting up a game of Sorcerer (about Greek myth & tragedy) and while mulling over ourĀ proto-definition of Humanity we found ourselves anticipitating loss… In Adept Press Participants: WDFlores, Ron Edwards.
11/22/2006 WDFlores: [Sorcerer] Big Fat Greek Tragedy Hello,
My friends and I have been working together to get a Sorcerer game running. This is going to be our second time playing Sorcerer. Our first was Ghoulish Pyrates,… In Adept Press Participants: WDFlores, Ron Edwards.
1/22/2007 WDFlores: [Sorcerer] Character Improvement Question Hello,
I've got a question.
That bit on character improvement (pg. 42, Sorcerer) says: "The player may check the scores for improvement in any order, but if a point is… In Adept Press Participants: WDFlores, angelfromanotherpin, Ron Edwards.
1/22/2007 WDFlores: [Sorcerer] Play-by-Mail Party Dice Tweak Once more into the fray.
After many delays (i.e. the holidays), my Sorcerer PBEM is finally falling into place and I've been mulling over this possibility:
In scenes… In Adept Press Participants: WDFlores, Ron Edwards.
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