Previous Topics 9/22/2003 Eric J.: [Star Wars D6] Pyron's Woe's - Epilogue? Well, I've done some stuff. I've had some fun. Guess what? I'm back here. I just want to say: Thank you Ron Edwards. Thank you Forge. I believe that I… In Actual Play Participants: Eric J., Ron Edwards, Mike Holmes, Sinthrill, contracycle.
9/21/2003 taalyn: Crux - cover image? Hey everybody! (Hi Dr. Nick!)
Crux is progressing along nicely, but I do have one thing that I just can't get through, and Im not having any luck with my… In Indie Game Design Participants: taalyn.
9/21/2003 Jack Spencer Jr: All My Children (split from Savage Gamism) I picked up the All My Children board game (AMC). Mostly because it was a TSR product and probably has some ebay value but mostly, unlike more current soap opera… In Actual Play Participants: Jack Spencer Jr.
9/21/2003 elgorade: Cyberpunk setting? For some reason, a mix of HQ and urban distopia came to mind. I don't really know wha though, since I've never run/played anything cyberpunkish before. Probably influence by reading… In HeroQuest Participants: elgorade, Scripty, Peter Nordstrand, contracycle.
9/21/2003 kanseg: Using TROS as a training aid for the study of Combative Art? I was just wondering if anyone else has considered using TROS as an aid to their studies of Martial Arts (Eastern or Western - I'm not biased, guys!).
If you… In The Riddle of Steel Participants: kanseg, Camillus, Irmo, Jake Norwood, Spartan.
9/21/2003 DaGreatJL: Reluctant Sorcerers I ran my second session of Sorcerer yesterday, as well as the first game with play time. Both the original char gen and last night went really well; however, there… In Adept Press Participants: DaGreatJL, sirogit, Ron Edwards, Christopher Weeks, Mike Holmes, Ben Morgan, A.Neill.
9/20/2003 rafial: Savage Gamism While one faction of UGAX (Ultimate Gamer Assembly X) walks the beat in ancient Rome, the rest of us have decided to give Savage Worlds a test drive by playing… In Actual Play Participants: rafial, Ron Edwards, ethan_greer, Hafaza, Paul Czege, Mike Holmes, Valamir.
9/20/2003 Scripty: HELP: How can I keep all these types of magic straight? So, I'm working my way through my copy of HeroQuest. I've made it through the Narration chapter and I'm up to the HeroQuest chapter. Work has been a bear this… In HeroQuest Participants: Scripty, Ron Edwards, joshua neff, simon_hibbs, newsalor, Tim Ellis.
9/20/2003 johnzo: PTA: Imperivm Confidential Pilot Episode Last night was our first game of Imperivm Confidential, our hardboiled Roman murder mystery miniseries. I first posted about IC in http://www.indie-rpgs.com/viewtopic.php?t=7985
We're using Prime Time Adventures as our ruleset.… In Actual Play Participants: johnzo, Matt Wilson, Jeffrey Miller, rafial, John Harper, Alan.
9/19/2003 coryblack_666: Initiative Ok, perhapse a dumb question, just something i was having some trouble enterperting.
On page 74 of TROS it says when two people attack at the same time. There is… In The Riddle of Steel Participants: coryblack_666, Brian Leybourne, Spartan.
9/19/2003 MonkeyWrench: Excited about Universalis! Sorry if this counts as cluttering the board, but I just ordered Universalis and I must say that I am pretty excited about it!
-MonkeyWrench, a pretty excited gamer In Universalis Participants: MonkeyWrench, Valamir, Mike Holmes, Mulciber.
9/19/2003 Peter Nordstrand: Well of Souls 2 This is a continuation of this thread.
Finally, we’ve set a date for playing this game. Originally I planned to start a new thread after the first session, which will… In Actual Play Participants: Peter Nordstrand, Mike Holmes.
9/19/2003 deadpanbob: Reward vs. Punishment.... All:
Okay, here's a question I have:
It seems much better to me for a game to reward players for play behavior appropriate to the game than to punish them… In RPG Theory Participants: deadpanbob, Mike Holmes, Bob McNamee, Sparky, Silmenume, Christopher Weeks, jdagna, contracycle.
9/19/2003 b_bankhead: Yes Virginia they are mostly for reading.... [quote="Ron Edwards"]I was confronted with it in [i]very[/i] committed, no-bones-about-it form recently, during a discussion at GAMA.
[/quote]
Although I don't agree with it as a creative goal, as a… In RPG Theory Participants: b_bankhead, Ron Edwards, Valamir, Mike Holmes, Christopher Weeks.
9/19/2003 JSDiamond: Orbit is 99% mistake free! And now... Not too serious, but here's the other 1%
On page 118 the armor table is missing the center column that shows the armor ratings for each type of armor. I've… In Orbit Participants: JSDiamond.
9/19/2003 Mike Holmes: Keyword Magic Conversions for Shadow World I wanted to post the assumptions that I had in making magic Keywords for my Shadow World campaign. This should serve two goals. One, if anyone wants to resurrect that… In HeroQuest Participants: Mike Holmes, simon_hibbs, Der_Renegat, Brand_Robins.
9/19/2003 AnyaTheBlue: Groan... I have been eagerly consuming my copy of BW piecemeal since I got it a couple of weeks ago.
Fantastic stuff.
But. But....but....but....
Fiber ball?
Geez. In Burning Wheel Participants: AnyaTheBlue, abzu.
9/19/2003 xechnao: Most attractive setting for female players What do you think is the female vs male participation percentage of the rpg gaming sessions of 4 to 8 persons of the various settings?
What setting do you think… In RPG Theory Participants: xechnao, b_bankhead, Windthin, jdagna, Ron Edwards, CplFerro, AnyaTheBlue, RaconteurX, Christopher Kubasik, John Kim, Anthony I, Heather Manley, taalyn, Jonathan Walton, M. J. Young, damion, Valamir, jrs, Ben Lehman, Bankuei, Christopher Weeks.
9/19/2003 Valamir: [Robots & Rapiers] Announcing Ramshead's new RPG Ramshead Publishing invites you to review and playtest our next RPG, Robots and Rapiers. You can find the 130+ page pdf alpha version on the Universalis website. I expect… In Indie Game Design Participants: Valamir, Marco, John Harper, gobi, Thierry Michel, Mike Holmes, Lxndr, Sylus Thane.
9/19/2003 Valamir: [Robots & Rapiers] Announcing Ramshead's new RPG Ramshead Publishing invites you to review and playtest our next RPG, Robots and Rapiers. You can find the 130+ page pdf alpha version on the Universalis website. I expect… In Universalis Participants: Valamir, Arvidos.
<< more previous topics | | Subsequent Topics 9/22/2003 Brian Leybourne: Heh You know, TROS never fails to surprise me and make me say "cool".
Started a new campaign last night, and used the old "you're guarding a caravan... oops, here comes… In The Riddle of Steel Participants: Brian Leybourne, Mike Holmes, Lxndr.
9/22/2003 Uber_Munchkin: [Very] Rough Outline for a Paladin World Ok, maybe I should introduce myself to everyone before I go posting stuff here and there.
Hi, I'm Steve. I live in the UK, I'm a gamer and occasionally an… In Actual Play Participants: Uber_Munchkin.
9/22/2003 Tony Irwin: 4 possible outcomes Hi folks,
I have a question related to a very early thread on this board, where Ron mentions 4 possible outcomes in Sorceror scenarios. You can see the thread here… In Adept Press Participants: Tony Irwin, Mike Holmes, Ron Edwards.
9/22/2003 garapata: MyGame {no working title yet} : An RPG Musical Inspired by movies such as Chicago, Moulin Rouge and theater productions like RENT, Les Miserables, Chess, West Side Story and Miss Saigon, I have decided to try and create a… In Indie Game Design Participants: garapata, mrteapot, Michael S. Miller, taalyn.
9/22/2003 Ian O'Rourke: Underworld and GNS I think Underworld is the first movie I've seen that models the whole Relationship Map, Kicker, etc set-up.
I'd see it for that alone if your interested.
The movie starts… In GNS Model Discussion Participants: Ian O'Rourke, Ben Lehman, Ron Edwards, John Kim, pete_darby.
9/22/2003 Garbanzo: [Ashen] Card Mechanics - any authorities in the house? Forge:
I just posted a first draft of Ashen with downloads available from this site, and maybe by direct link. A previous thread discusses the basic thrust of things and,… In Indie Game Design Participants: Garbanzo.
9/22/2003 Lxndr: QuIRC - GMless Timestamp IRC Roleplaying The resolution mechanic that I've been toying with for weeks, using the IRC timestamp for conflict resolution, finally bubbled up last night when I should have been sleeping. The following… In Twisted Confessions Participants: Lxndr, C. Edwards, MachMoth.
9/22/2003 Ron Edwards: The necromancy game continued Hello,
I'm starting a new thread from My current Sorcerer game - modern necromancy, just to break things up a little. I'll start by making all the remaining material available:… In Adept Press Participants: Ron Edwards, Mike Holmes, Gordon C. Landis, Christopher Kubasik, Christopher Weeks.
9/22/2003 xiombarg: Grammar nitpick... or something So, I got my copy of Orbit. I like most of it so far.
But the pendant in me wonders about constructions like this:
"You can eat cheese, meat, -or… In Orbit Participants: xiombarg, Lxndr, ethan_greer, Valamir, Ben Lehman, JSDiamond, quozl, Gordon C. Landis, Matt Wilson, JohnK.
9/22/2003 Wormwood: "Realism" valued in both G and S? This is an idea that stems from technical play analysis I've been doing. The common assumptions I've encountered indicate that the desire for the game to match real world features… In GNS Model Discussion Participants: Wormwood, Ron Edwards.
9/22/2003 Bill Logan: New universal game mechanic idea. Okay. This is my first major post. Here goes.
Stats:
Players have no attributes, skills, advantages, disadvantages, or anything cumbersome like that (he said what?). Instead they are just a… In Indie Game Design Participants: Bill Logan, deadpanbob, Mike Holmes, Andrew Martin.
9/22/2003 Ron Edwards: Tis mine Hi there,
I got it! I own Orbit!
Those of you who've arrived at the Forge in the past couple of years may not know the story behind all of… In Orbit Participants: Ron Edwards, JSDiamond, ethan_greer.
9/22/2003 xiombarg: Unsung: Lapse and Gift Mechanic (peanut gallery wanted) Okay, in reference to this thread I'm curious what other people think about the Lapse and Gift mechanics in Unsung.
It's probably best to look at the latest playtest rules… In Indie Game Design Participants: xiombarg, Ben Lehman, Mike Holmes.
9/22/2003 Ben Lehman: Setting Design Technique: N or S So, as I further try to get a handle on these terms, I'm going to ask about the way that I tend to design settings for RPGs.
I will note… In GNS Model Discussion Participants: Ben Lehman, Ron Edwards.
9/22/2003 Ben Lehman: relationship maps as S technique For clarification, I see most of my games as S / N overlapping -- strong exploration of setting and character and no-collusion actor stance play with strong setting based premise… In GNS Model Discussion Participants: Ben Lehman, hanschristianandersen, Gordon C. Landis, jdagna, M. J. Young, John Kim, Ron Edwards.
9/23/2003 AnyaTheBlue: More Nar/Sim Superheroes This is another post on the general topic of this thread over here from last June, where I was mumbling about an unnamed Nar/Sim superhero game.
I still don't… In Indie Game Design Participants: AnyaTheBlue, Ron Edwards, Jonathan Walton.
9/23/2003 Paul Czege: Greg Costikyan blogs My Life with Master [A HREF="http://www.costik.com/weblog/"]http://www.costik.com/weblog/[/A]
Paul In Half Meme Press Participants: Paul Czege, xiombarg, Gordon C. Landis.
9/23/2003 Jeph: PBBRPG: The Role-Playing Game of Lego Adventure So, last night I was fiddling around with my legoes, mostly trying to make appropriate minis for a couple of DnD characters in a game in which I play. Result:… In Indie Game Design Participants: Jeph, Mike Holmes, roleplyr4ever, Matt, lumpley, Grex.
9/23/2003 garapata: RPG Musical: Inspiration Points Okay, I have decided to try and give a more concrete set of area where Inspiration Points are guaged.
As mentioned in my other thread, Inspiration Points are gained when… In Indie Game Design Participants: garapata, JimmyB, taalyn, Tomas HVM.
9/23/2003 lumpley: I finally got IIEE! Occasionally my job requires me to sit quietly under very boring and technical circumstances. I was doing that the other day and BAM!
So you have some people talking about… In RPG Theory Participants: lumpley, Ron Edwards, kalyptein, ethan_greer, pete_darby, cruciel, LordSmerf.
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