Previous Topics 9/23/2003 garapata: RPG Musical: Inspiration Points Okay, I have decided to try and give a more concrete set of area where Inspiration Points are guaged.
As mentioned in my other thread, Inspiration Points are gained when… In Indie Game Design Participants: garapata, JimmyB, taalyn, Tomas HVM.
9/23/2003 Jeph: PBBRPG: The Role-Playing Game of Lego Adventure So, last night I was fiddling around with my legoes, mostly trying to make appropriate minis for a couple of DnD characters in a game in which I play. Result:… In Indie Game Design Participants: Jeph, Mike Holmes, roleplyr4ever, Matt, lumpley, Grex.
9/23/2003 Paul Czege: Greg Costikyan blogs My Life with Master [A HREF="http://www.costik.com/weblog/"]http://www.costik.com/weblog/[/A]
Paul In Half Meme Press Participants: Paul Czege, xiombarg, Gordon C. Landis.
9/23/2003 AnyaTheBlue: More Nar/Sim Superheroes This is another post on the general topic of this thread over here from last June, where I was mumbling about an unnamed Nar/Sim superhero game.
I still don't… In Indie Game Design Participants: AnyaTheBlue, Ron Edwards, Jonathan Walton.
9/22/2003 Ben Lehman: relationship maps as S technique For clarification, I see most of my games as S / N overlapping -- strong exploration of setting and character and no-collusion actor stance play with strong setting based premise… In GNS Model Discussion Participants: Ben Lehman, hanschristianandersen, Gordon C. Landis, jdagna, M. J. Young, John Kim, Ron Edwards.
9/22/2003 Ben Lehman: Setting Design Technique: N or S So, as I further try to get a handle on these terms, I'm going to ask about the way that I tend to design settings for RPGs.
I will note… In GNS Model Discussion Participants: Ben Lehman, Ron Edwards.
9/22/2003 xiombarg: Unsung: Lapse and Gift Mechanic (peanut gallery wanted) Okay, in reference to this thread I'm curious what other people think about the Lapse and Gift mechanics in Unsung.
It's probably best to look at the latest playtest rules… In Indie Game Design Participants: xiombarg, Ben Lehman, Mike Holmes.
9/22/2003 Ron Edwards: Tis mine Hi there,
I got it! I own Orbit!
Those of you who've arrived at the Forge in the past couple of years may not know the story behind all of… In Orbit Participants: Ron Edwards, JSDiamond, ethan_greer.
9/22/2003 Bill Logan: New universal game mechanic idea. Okay. This is my first major post. Here goes.
Stats:
Players have no attributes, skills, advantages, disadvantages, or anything cumbersome like that (he said what?). Instead they are just a… In Indie Game Design Participants: Bill Logan, deadpanbob, Mike Holmes, Andrew Martin.
9/22/2003 Wormwood: "Realism" valued in both G and S? This is an idea that stems from technical play analysis I've been doing. The common assumptions I've encountered indicate that the desire for the game to match real world features… In GNS Model Discussion Participants: Wormwood, Ron Edwards.
9/22/2003 xiombarg: Grammar nitpick... or something So, I got my copy of Orbit. I like most of it so far.
But the pendant in me wonders about constructions like this:
"You can eat cheese, meat, -or… In Orbit Participants: xiombarg, Lxndr, ethan_greer, Valamir, Ben Lehman, JSDiamond, quozl, Gordon C. Landis, Matt Wilson, JohnK.
9/22/2003 Ron Edwards: The necromancy game continued Hello,
I'm starting a new thread from My current Sorcerer game - modern necromancy, just to break things up a little. I'll start by making all the remaining material available:… In Adept Press Participants: Ron Edwards, Mike Holmes, Gordon C. Landis, Christopher Kubasik, Christopher Weeks.
9/22/2003 Lxndr: QuIRC - GMless Timestamp IRC Roleplaying The resolution mechanic that I've been toying with for weeks, using the IRC timestamp for conflict resolution, finally bubbled up last night when I should have been sleeping. The following… In Twisted Confessions Participants: Lxndr, C. Edwards, MachMoth.
9/22/2003 Garbanzo: [Ashen] Card Mechanics - any authorities in the house? Forge:
I just posted a first draft of Ashen with downloads available from this site, and maybe by direct link. A previous thread discusses the basic thrust of things and,… In Indie Game Design Participants: Garbanzo.
9/22/2003 Ian O'Rourke: Underworld and GNS I think Underworld is the first movie I've seen that models the whole Relationship Map, Kicker, etc set-up.
I'd see it for that alone if your interested.
The movie starts… In GNS Model Discussion Participants: Ian O'Rourke, Ben Lehman, Ron Edwards, John Kim, pete_darby.
9/22/2003 garapata: MyGame {no working title yet} : An RPG Musical Inspired by movies such as Chicago, Moulin Rouge and theater productions like RENT, Les Miserables, Chess, West Side Story and Miss Saigon, I have decided to try and create a… In Indie Game Design Participants: garapata, mrteapot, Michael S. Miller, taalyn.
9/22/2003 Tony Irwin: 4 possible outcomes Hi folks,
I have a question related to a very early thread on this board, where Ron mentions 4 possible outcomes in Sorceror scenarios. You can see the thread here… In Adept Press Participants: Tony Irwin, Mike Holmes, Ron Edwards.
9/22/2003 Uber_Munchkin: [Very] Rough Outline for a Paladin World Ok, maybe I should introduce myself to everyone before I go posting stuff here and there.
Hi, I'm Steve. I live in the UK, I'm a gamer and occasionally an… In Actual Play Participants: Uber_Munchkin.
9/22/2003 Brian Leybourne: Heh You know, TROS never fails to surprise me and make me say "cool".
Started a new campaign last night, and used the old "you're guarding a caravan... oops, here comes… In The Riddle of Steel Participants: Brian Leybourne, Mike Holmes, Lxndr.
9/22/2003 The_Confessor: Seafaring, Swashbuckling, & Style Greetings everyone,
I just finished writing my second RPG Seafaring, Swashbuckling & Style: A Cinematic Role-Playing Game in the Age of Piracy. It was written loose and fast, and in… In Indie Game Design Participants: The_Confessor, Jeph, Mike Holmes, mrteapot, Valamir, xiombarg, gobi, Lxndr, RaconteurX, contracycle, Simon W, sirogit.
<< more previous topics | | Subsequent Topics 9/23/2003 John Kim: Front-loaded relationship-driven Nar/Sim overlap OK, the subject here is Ben Lehman's description of a common style of his games, detailed more in this thread.
The key point about this style is that… In GNS Model Discussion Participants: John Kim, Mike Holmes, AnyaTheBlue, Ron Edwards, jdagna, Ben Lehman, Gordon C. Landis, Marco, GreatWolf, Lxndr, M. J. Young.
9/23/2003 Paul Czege: lab: EPICS, a one-sheet and chargen Well, if you're going to have a labworks, someone has to uncork the first Klein Bottle. So here goes...
Two weeks ago we did chargen using the EPICS… In Half Meme Press Participants: Paul Czege, Ron Edwards, Lxndr, hardcoremoose, jscottpittman, Valamir.
9/23/2003 Clinton R. Nixon: Orbit concerns and comments I've got a quote on the back of Orbit that says "This rocks." It's a strong statement, and one I was a little wary about, only because I hadn't seen… In Orbit Participants: Clinton R. Nixon, xiombarg, Ron Edwards, JSDiamond.
9/23/2003 bcook1971: Preliminary Thoughts I bought 3 Forge games a few weeks back: Sorcerer, The Riddle of Steel and The Burning Wheel. Can't remember why BW made the list . . . I'm pretty… In Burning Wheel Participants: bcook1971, abzu, AnyaTheBlue, Kaare Berg, taepoong, drozdal.
9/23/2003 xiombarg: two random questions Jeff:
I really like the Arach. Are they exempted from the Wundershen? It seems to heavily imply that to leave the Hive is rare. Yet, if they're League members, they… In Orbit Participants: xiombarg, JSDiamond, Mike Holmes, Ron Edwards.
9/23/2003 Christopher Kubasik: People We Like to Game with Are People Like Us I haven't seen anyone do this before, so I apolgize if I'm breaking a Forge convention.
The discussion of "women" and settings and the uselessness (in my view) of talking… In RPG Theory Participants: Christopher Kubasik, AnyaTheBlue, Eric J., John Kim, bcook1971.
9/23/2003 The big blue ape: Armor My character currently has some armor made from dragon scales,
what would be a good armor value for it? In The Riddle of Steel Participants: The big blue ape, Swordmagnet, Brian Leybourne, Caz, StahlMeister, MonkeyWrench, Mike Holmes, Krammer.
9/24/2003 ejh: Plagiarism. Good plagiarism. I remember reading in a Different Worlds article the phrase "the first rule of game design is plagiarism." That article went on to talk about ripping off the Resistance Table… In Publishing Participants: ejh, AnyaTheBlue, Ron Edwards, Mike Holmes, Dev, Ben Lehman, Lxndr.
9/24/2003 Ace: Today, at least, I love my FLGS Well I have spent a fair amount of time complaining about my FLGS
Today at least I have nothing to complain about. They were if you will forgive the Gilbert… In Actual Play Participants: Ace, ethan_greer.
9/24/2003 Dev: Play of MLwM is a single session I'd really love to try MLwM, at least at first, as a single-session thing. (Let's just say that my friends have commitment issues. Damn pesky college kids and their loud… In Half Meme Press Participants: Dev, xiombarg, GB Steve, Mike Holmes.
9/24/2003 xechnao: Polls Is there a possibility to make polls on the forge? In Site Discussion Participants: xechnao, Ron Edwards, ethan_greer, xiombarg, Marco, Clinton R. Nixon, Mike Holmes.
9/24/2003 GreatWolf: What I've been doing.... In the My editing is done thread, I was asked:
If you'll indulge a fan's curiosity, I'd be rather curious to know what it was that you were… In Dark Omen Games Participants: GreatWolf, Tim Alexander.
9/24/2003 Rich Stokes: Urban Mythos: Back at the grindstone... Hi all,
Been away, been busy, been mostly dead as far as free time was concerned and a bit of a crisis as far as the idea of actually WRITING… In Indie Game Design Participants: Rich Stokes, Jonathan Walton, Garbanzo, scobie, gobi.
9/24/2003 LordSmerf: The Evolution of Gaming Preference After an extended hiatus, i was drawn back to the Forge by this discussion on redundant characters. Other than the fact that i saw, at least to some degree, a… In RPG Theory Participants: LordSmerf, bcook1971, Ben Lehman, Jack Spencer Jr, John Kim, pete_darby, Ron Edwards, Mark Johnson, contracycle, samdowning, b_bankhead, Marco, M. J. Young.
9/24/2003 kalyptein: Donjon test drive, w/ questions Every year there comes a time an our anual gathering of friends when we start playing DnD. Most people have succumbed to sleep and the ravages of way too much… In CRN Games Participants: kalyptein, Clinton R. Nixon.
9/24/2003 Sylus Thane: Help with work on Frontier This is an open call for people looking for a project to work on. For those interested my game Frontier is in its fleshing out stages for things like settings,… In Connections Participants: Sylus Thane.
9/24/2003 Ian Charvill: Invention as a Creative Agenda The reason that I role play is because I get to make things up. Futhermore the stuff I make up has to be in some way compelling to the other… In GNS Model Discussion Participants: Ian Charvill, Wormwood, Lxndr, Ben Lehman, jburneko, Gordon C. Landis, Walt Freitag, Valamir, Ron Edwards, AnyaTheBlue.
9/24/2003 Paul Czege: lab: EPICS, prepping the first session So, if you've been following the other "lab: EPICS" thread, you know my plan for the first scenes of the game, in service to setting-premise Narrativism, was to… In Half Meme Press Participants: Paul Czege.
9/24/2003 ethan_greer: Delays, delays... Damn. So the manuscript is all but through editing, when I decide my sample scenario just doesn't cut it. It's just not thuggy or thievey enough. Back to the keyboard...… In SimplePhrase Press Participants: ethan_greer, Clinton R. Nixon, Mike Holmes.
9/24/2003 Lxndr: "Missing" About the Forge items? For those who don't know, or haven't checked it in a while, there is this really nifty "about the forge" link up at the top of the page. It discusses… In Site Discussion Participants: Lxndr, Clinton R. Nixon.
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