Previous Topics No previous topics. | | Subsequent Topics 1/7/2004 timfire: What are some RPG's that use playing cards? I was curious about games that use playing cards instead of dice. I had a thought about a game that would work exactly like a dice-game except players would choose… In RPG Theory Participants: timfire, jdagna, Ron Edwards, Grex, Aknaton, rafial, Adam, Zathreyel, beholdsa, Lxndr, clehrich, xiombarg, Mernya, jhawkins, JamesSterrett, Doctor Xero, apeiron, AlecAustin, M. J. Young, Hereward The Wake, Nuadha.
1/13/2004 timfire: Can I order TROS through Borders? Can I order TROS through Borders (or other major bookstores) or is it only available directly through the TROS website?
Thanks! In The Riddle of Steel Participants: timfire, Bob Richter, Jake Norwood, Paganini, Wolfen, Loki.
1/29/2004 timfire: Mechanical suggestions for different types of magic? Hi y'all (sorry this post might be little long),
In the fantasy game world I'm trying to develop I want to have different types of magic. I was thinking that… In RPG Theory Participants: timfire, clehrich, November Kilo, M. J. Young, Technocrat13, urbanpagan, BPetroff93, Autocrat, tauman, Doctor Xero.
1/31/2004 timfire: Are there any TROS players in Chicago I can join? Hey y'all,
I was wondering if there were any TROS players in the Chicago area I could join and play with. I live in the North side near the lake… In The Riddle of Steel Participants: timfire, Valamir, MrGeneHa, Bob Goat, Mike Holmes.
2/3/2004 timfire: Basic concept for Gamist dungon-crawl... Taking a short break from my larger project, I thought about experimenting and trying to design a simple overtly-gamist fantasy dungeon-crawl. My goal would be to create a purely combat-focused… In Indie Game Design Participants: timfire, Shreyas Sampat, anonymouse, Zak Arntson, Harlequin.
2/6/2004 timfire: Idea for card-based combat mechanic. I don't know if this is the best place for this post, but oh well, here goes.
I've decided to design a hack-n-slash dungeon-crawl with a card-based resolution system. You… In RPG Theory Participants: timfire, Pelinderian, Harlequin, Scripty, M. J. Young, Hereward The Wake, Lxndr, Ulmus, clehrich.
2/9/2004 timfire: Design goals for Alpha, Beta, and Final versions? As I work on my first draft for my new game, I was wondering what should be my goals for each phase of my design? What am I trying to… In Indie Game Design Participants: timfire, Clinton R. Nixon, Valamir, Jack Aidley, Alex Johnson.
2/11/2004 timfire: GM as arbitrator and opponent - conflict of interest? Does setting up the GM as both an arbitrator of the rules and explicitly as an opponent create a comflict of interest?
I did a search but didn't find anything… In RPG Theory Participants: timfire, jdagna, Doctor Xero, Loki, Noon, John Harper, talysman, Mike Holmes, Emily Care, Shreyas Sampat, contracycle, Nuadha, Rich Forest, bcook1971.
2/23/2004 timfire: Essential Topics to Read? Alright, I'm trying to brush up on my theory. I've already read all the esssays in the articles section and I've looked at all the topics that Ron references in… In GNS Model Discussion Participants: timfire, Ron Edwards, John Kim, cruciel, ScottM.
3/4/2004 timfire: [E.rpg LITE] My Fantasy Heartbreaker I've decided to finish up my Fantasy Heartbreaker so I can move on to other projects with a clean conscience. Since coming to the Forge, I've decided to change a… In Indie Game Design Participants: timfire, montag, Halzebier, arwink, Jack Aidley, ethan_greer, John Burdick, Ravien, Ron Edwards, Valamir.
3/9/2004 timfire: Using Experience points as a resource for other effects? This came up in another thread in the indie forum, but I thought it might deserve a little more discussion here.
In the other thread, I proposed letting players spend… In RPG Theory Participants: timfire, anonymouse, brainwipe, Ron Edwards, komradebob, Valamir, John Kim, Mike Holmes.
3/23/2004 timfire: [E.rpg] Alpha playtest Well, over the weekend I finally got my friends together to playtest my project E.rpg, my old fantasy heartbreaker that I'm reworking.
I ran 2 sessions. The first session had… In Actual Play Participants: timfire.
3/31/2004 timfire: [E.rpg] Worked out some kinks, and developed a new focus. Well, I feel I've worked out the major kinks in my reworked heartbreaker, E.rpg. Here are the basics of the system. I still have to finish writing everything out, but… In Indie Game Design Participants: timfire.
4/7/2004 timfire: Gamism or System-driven Sim? Hopefully I can express myself, this is something I've thought about for a while, but have a hard time putting into words.
First background: My prefered CA Sim, but I… In GNS Model Discussion Participants: timfire, Ron Edwards, RDU Neil.
4/10/2004 timfire: Since we're on a bit of a Sim kick... What are sim-oriented games that do not use the typical heavy actor stance, or to put it another way, what are some sim games that break the tradtional mold? In GNS Model Discussion Participants: timfire, Ron Edwards, Landon Darkwood.
4/12/2004 timfire: GM's creating PC backgrounds... I thought I would share a quick story about my brother's rpg'ing group. My brother, who only recently got interested in rpg's (specifically DnD), plays typical Illusionist Sim/Gam-stuff. His group… In Actual Play Participants: timfire, Lxndr, BPetroff93, Shreyas Sampat, Ron Edwards, Henri, jdagna, coxcomb, Paul Watson, Storn, StalkingBlue, Neylana, herrmess.
4/26/2004 timfire: [Mountain Witch] Trust + Fate I don't expect to win the IGC, so I thought I would go ahead and ask for general opinions on my entry "The Mountain Witch." I've tweak things a little,… In Indie Game Design Participants: timfire, Ron Edwards, Emily Care, Mike Holmes.
4/30/2004 timfire: The importance of creation in Sim I have some muddled ideas that I've been thinking over, and I thought I would bring up for discussion. I've been thinking about the "it" of Sim.
In the infamous… In GNS Model Discussion Participants: timfire, Ian Charvill, Walt Freitag, M. J. Young, Silmenume, Caldis, Ron Edwards, talysman, Noon.
5/3/2004 timfire: Weapon/Armor Worth? Did I miss something? Just bought Donjon (nice game Clinton!) and I have a question: What's the rule of thumb for the worth of weapons/armor? (Or, did I just miss something when I read… In CRN Games Participants: timfire, Jason.
5/4/2004 timfire: Post-ICG Results thread! [url=http://www.indie-rpgs.com/viewtopic.php?t=11060]The ICG results are in![/url] Congrats to Bill White, Hans Christian Andersen, Dev, and especially Jack Aidley. I'm going to have to go back and reread those entries now.
Thanks… In Site Discussion Participants: timfire, Zak Arntson, Ron Edwards.
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