The Forge Reference Project: Browse Threads

 

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From Day One


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1/16/2004 November Kilo: Spear & Shield
Okay... first thread of my own... I'm pumped - finally, I'll be running my first TROS session this weekend. I was gen'ing some sample grunts to blow through tutorial combats,…
In The Riddle of Steel
Participants: November Kilo, Salamander, Bob Richter, Sneaky Git, Durgil, toli, Anthony I, Paganini, Half-Baked, Loki.


1/16/2004 Jeph: [sorcery] Alternatives to Aging?
Now, the aging thing is cool and all, but to me seems to be the biggest barrier when porting TRoS (and TRoS-QS, which is probably the only iteration I'll ever…
In The Riddle of Steel
Participants: Jeph, Kilor Di, Blankshield, Ian.Plumb, kenjib, Paka, Ben Lehman, contracycle, StahlMeister, Lxndr, Stephen, Pyske, Wolfen, Andrew Mure.


1/16/2004 Jack Spencer Jr: Freeform gamism?
I think I have a handle on what freeform Narrativism and Simulationism would look like, but for some reason freeform Gamism esacpes me. Anyone have any thoughts on what the…
In GNS Model Discussion
Participants: Jack Spencer Jr, Wolfen, M. J. Young, C. Edwards, Ron Edwards, John Kim, pete_darby, Calithena, xiombarg, sirogit.


1/15/2004 Dev: CCG/RPG publishing for small publishers
I'm posting and idea I had to encourage folks to consider independent CCGs or, as has cropped up at times, CCG-based RPGs. I propose: A Free CCG Program! What?!? I'll…
In Publishing
Participants: Dev, Umberhulk, madelf, quozl, Marhault, Valamir.


1/15/2004 Deadboy: small publisher stuck on the cusp
Hi. My name is Jim Taylor, and I'm representing a small RPG company called Happy Nebula Adventures. We've published two different games, Revelation and War Machine, and have done a…
In Publishing
Participants: Deadboy, Paul Czege, Valamir, abzu, Ron Edwards, Jason L Blair, jdagna.


1/15/2004 doubtofbuddha: City of 10,000 Magicians: Heroquest Relationship Mapping
Well, I think I have enough information from my players to begin develloping a relationship map for my new HeroQuest campaign. So far I have six players, four of which…
In HeroQuest
Participants: doubtofbuddha, Mike Holmes, Peter Nordstrand, Donald.


1/15/2004 Calithena: Another Sorcerer Combat Question
Hiero is fighting Gurk and Gookin. Hiero has five dice, gook and gurkin 3 each. They roll off. Hiero gets 65442; Gurk gets 543; Gookin gets 331. Hiero goes first.…
In Adept Press
Participants: Calithena, jburneko, Ron Edwards, Mike Holmes, Lxndr, zmook, Blind Hero.


1/15/2004 Scripty: [D&D] CRPG leads this horse to water...
Following up on the thread at rpg.net: http://forum.rpg.net/showthread.php?s=efe57a4370a03c50efce71ed1429cc5a&threadid=96244 There's a lot of negativity being passed back and forth from both those who blindly support D&D and those who (in my…
In Actual Play
Participants: Scripty, Ron Edwards, Technocrat13, Zak Arntson, Andrew Martin, ADGBoss.


1/15/2004 Rich Stokes: [Thugs and Thieves] We're off to save the princess
Advance appologies for all the typos I'm about to commit, I'm really busy at work and don't really have time to proofread this. Having recieved the playtest version of T&T…
In Actual Play
Participants: Rich Stokes, ethan_greer.


1/15/2004 Dev: iRole: Role-based really characters/advancement
iRole? guh. I need a new title. But as is, the mechanics are muchly an iSystems knockoff with strongly octaNe flavor; this is a feature, as I can be assured…
In Indie Game Design
Participants: Dev, Mike Holmes, Mark Johnson, xiombarg.


1/15/2004 Dev: MythDeck: supershort 1pg storygame for newbies
[b]MythDeck[/b] Purposes: (1) A game really, honestly designed for absolute newbies who know zero roleplayers and know a few jokes about RPGs, but will pick this up and play it,…
In Indie Game Design
Participants: Dev, Mark Johnson.


1/15/2004 Anthony: Good Cop/Bad Cop
In Beat the Streets: A Police Simulation Mark Johnson asked 4) Are you going to have the players directly address the deep moral issues involved? Which…
In Indie Game Design
Participants: Anthony, Kryyst, gobi, Mike Holmes, Doctor Xero, james_west, clehrich.


1/15/2004 cthulahoops: [Everway] Story when?
Hi, Well, I've finally decided to post to the Forge after lurking for quite some time... I've just finished a three session game of Everway, and thought I'd post a…
In Actual Play
Participants: cthulahoops, Ron Edwards, Michael S. Miller, greyorm, Christopher Kubasik.


1/14/2004 anonymouse: making a game out of character creation: Scrabble!
Random bit of system piece.. So, random chat over in #indiegames and I hit upon the idea of using Scrabble, or a similar system, for character generation. You'd get a…
In RPG Theory
Participants: anonymouse, Lorenzo Rubbo-Ferraro, gobi, GB Steve.


1/14/2004 Wolfen: ReCoil Playtest Session 2
Ron's post reminded me that I never wrote this post to begin with. I have run a second session of ReCoil on Indie-Netgaming. My players were Chris Edwards, and Brian…
In Actual Play
Participants: Wolfen, Lxndr, Bob McNamee, C. Edwards, Brian Leybourne, Ron Edwards.


1/14/2004 jburneko: [The Pool] Eden Falls
Hello All, So, my weekday group concluded the Ravenloft game I was running just before the Hollidays and we started up a fresh game last night. For a while, I'd…
In Actual Play
Participants: jburneko, Valamir, Tim Alexander, Blake Hutchins.


1/14/2004 pete_darby: Why people find it fun to be sick...
[size=18px](This post has been rated 15 for language. And C-, must try harder, for content).[/size] So, in a sleep deprived state, and somewhat pleased (though not totally satisfied) from the…
In RPG Theory
Participants: pete_darby, Loki, Noon, Ron Edwards, Wolfen, lumpley, Matt Wilson, M. J. Young, inthisstyle, Calithena, Valamir.


1/14/2004 Steve: Task Resolution Systems
Hi. I'm new to the Forge and I wanted to know what are the basic dice task resolution system?
In RPG Theory
Participants: Steve, Valamir, Jasper, John Kim, M. J. Young.


1/14/2004 De profundis: Greetings
At last i got a copy of TROS and OBAM. Having the same experiences with old fashion game mechanics like Jake describes in the afterword of TROS i was blown…
In The Riddle of Steel
Participants: De profundis, Jake Norwood, StahlMeister, Mokkurkalfe, Lxndr.


1/14/2004 Ron Edwards: Sorcerer as teaching text
Hello, In Naked helpless sacrifice story, I wrote, What's very hard to explain is that I don't make any distinctions between "obvious" and "not obvious." You're not supposed…
In Adept Press
Participants: Ron Edwards, Lxndr, jburneko, greyorm.


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Subsequent Topics

1/16/2004 motherlessgoose: Existing setting in Universalis
I just recently got my copy of Universalis and have read through the rules. One question that has come up is: How can I use existing settings/characters/creatures in universalis? Do…
In Universalis
Participants: motherlessgoose, Valamir.


1/16/2004 Matt Wilson: Wushu: hard work, but rewarding
We're crazy guys. We did a crazy system switch: Spycraft to Wushu. It's like the 6th game in the run, and we bailed on poor d20, which was boxing us…
In Actual Play
Participants: Matt Wilson, Ron Edwards, Brand_Robins, Clinton R. Nixon, Blake Hutchins, Hafaza, rafial, John Harper, ejh, Valamir, gobi, DaR, ReverendBayn, Ian O'Rourke, James K..


1/16/2004 motherlessgoose: newbie question
As a newbie to universalis, it sounds like there is a lot of record keeping involved. I know about the rule: If something is important enough to write down, then…
In Universalis
Participants: motherlessgoose, Christopher Weeks, Valamir, Bob McNamee, RaconteurX, Mike Holmes.


1/16/2004 s3kt0r: Using Charts In Task Resolution
In deciding what type of dice mechanics I was looking for in my RPG, I decided the best method would be using different sided dice and progressing the size as…
In RPG Theory
Participants: s3kt0r, Valamir, Paul Czege, Mark Johnson, M. J. Young, Jack Aidley, Walt Freitag, Lxndr, Mike Holmes.


1/16/2004 Brian Leybourne: Book Arrived
Just a quick note to say that my book arrived and in good condition. I've completed one read through. Some questions are bubbling away already, but I'll wait until another…
In Universalis
Participants: Brian Leybourne, Christopher Weeks.


1/16/2004 taalyn: Crux needs you!
Any and all interested in helping me finish Crux are hereby invited to join the team. Mostly, I need a multitude of writers, as my cowriter has gone missing and…
In Connections
Participants: taalyn.


1/17/2004 LizardLips: Losing resource tokens whe damaged?
I have a damage mechanic that I need help with. A character can be Hurt, Wounded or Dying. With each state of health, the character suffers a penalty of some…
In Indie Game Design
Participants: LizardLips, Jasper, Umberhulk.


1/17/2004 Sigurth: Gladiators (Split)
Anyone develop any proficiencies for Gladiators or Pit Fighters? Like Trident and Net (though I think this would be a variation of Cut and Thrust) How about with bladed cesti?…
In The Riddle of Steel
Participants: Sigurth, Brian Leybourne, Ingenious, StahlMeister.


1/17/2004 daMoose_Neo: Final Twilight - Modern Fantasy CCG - Need input!
My group, Neo Productions Unlimited, is about to release a new ccg this spring, entitled Final Twilight. As a modern fantasy, its a little bit different from most of the…
In Connections
Participants: daMoose_Neo.


1/17/2004 John Kim: Spirit Tests in Vinland
OK, I just completed the session summary for my last Vinland game, and I thought it was a particularly interesting case. So this session members of the Brygjafael clan were…
In Actual Play
Participants: John Kim, lumpley, clehrich, Sigurth.


1/17/2004 jeffd: Sorcerer - Pre Session Notes
So, this evening I did our Sorcerer pre-session. One of the players didn't show; I'm not sure why. Not an auspicious happening, I'm thinking of either a) dropping him or…
In Adept Press
Participants: jeffd, Ron Edwards, Fabrice G..


1/17/2004 Shreyas Sampat: The d20 Box
[quote="Matt Wilson"]... we bailed on poor d20, which was boxing us in. My chief complaint about d20 I think is that it provides a lot of information about what a…
In Actual Play
Participants: Shreyas Sampat, Calithena, Mark Johnson, Sparky, Paul Czege, Ben Lehman, Jeph, Umberhulk, ADGBoss, Bob McNamee, efindel.


1/17/2004 gobi: [PUNK] Update agogo
Last update to PUNK was around August last year. It's time to take a another stab at the concept. In case people have forgotten about PUNK, it's an attempt at…
In Indie Game Design
Participants: gobi, Mark Johnson, Jasper, Calithena, Dev, anonymouse, Shreyas Sampat, Jeph, Doctor Xero.


1/17/2004 Troy_Costisick: GenCon Forge Booth at Indy 2004
Heya guys, Mainly this is for Ron. Are you going to be running a booth similar to the one you did last year at Indy? If so, where do I…
In Conventions
Participants: Troy_Costisick, Ron Edwards, GaryTP.


1/18/2004 Shreyas Sampat: Creating New Keywords II
Trailing off this thread... I'm having a really icky time figuring out, and coming up with new, animist traditions; several reads of the animism chapter have started to clear up…
In HeroQuest
Participants: Shreyas Sampat, doubtofbuddha, buserian.


1/18/2004 matthijs: Great game - and a few questions
I ran my first MLWM game two days ago, and it was a lot of fun. We went for a light-hearted approach, knowing we'd only be playing for about three…
In Half Meme Press
Participants: matthijs, jrs, Paul Czege, Ron Edwards.


1/18/2004 LordSmerf: [MLwM] University Days
This is a log of our final two sessions of My Life With Master. This is a continuation of this game. The record keeping duties were transferred to a different…
In Actual Play
Participants: LordSmerf, Mike Holmes, Mulciber.


1/18/2004 sirogit: Character Creation/Advancement and "Character Type"
"Character Type" meaning profession, race, faction, or whatever such seperated character options that a game has. I want a system combining Class-like options and point buy systems that has a…
In RPG Theory
Participants: sirogit, Lxndr, HMT, M. J. Young, Andrew Martin, Autocrat, Doctor Xero.


1/18/2004 ADGBoss: AzDG Looking for Artists
HEllo all, things are progressing in such a way for me over here that I can now start looking for artists. I you are interested in doing any of the…
In Connections
Participants: ADGBoss.


1/18/2004 cthulahoops: [Sorcerer] In Utero - Happy Families
Hi, Well, I said Sorcerer was the next game I was going to run and I did so today. It was absolutely insane. I decided to run the In Utero…
In Actual Play
Participants: cthulahoops, Ron Edwards, Michael S. Miller, Lxndr.


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