Previous Topics 1/31/2004 M. J. Young: Giving Prizes O.K., this is weird, but I'm asking for ideas/advice.
I was registering to run a few games at UberCon, and one of the questions was whether any prizes would be… In Conventions Participants: M. J. Young, A.Neill, Michael S. Miller, Christopher Weeks, C. Edwards, james_west, Dregg, Ron Edwards, Valamir, Helvetian.
1/31/2004 james_west: Gamism's hard question Going back a few pages, I didn't see another thread on this; sorry if I missed it. Here's my answer:
I have always been a competitive person, but simultaneously, I… In GNS Model Discussion Participants: james_west, Ron Edwards.
1/31/2004 james_west: ... simulationism is less common than I thought. I've been reading Ron's set of recent essays, and I had a minor epiphany.
One of my pet peeves with a lot of different games I've been in over the… In GNS Model Discussion Participants: james_west, Valamir, Ron Edwards, coxcomb.
1/31/2004 Blind Hero: A question on Boost and Vitality It's two questions really.
First, on pg 76 Ron says that Vitality provides "defense" against over-Boosting, equal to the Power of Vitality. However, the description for Vitality says that it… In Adept Press Participants: Blind Hero, Ron Edwards.
1/30/2004 Holt: Split: Everybody was kung-fu fightin' (was Fist Fighting) [quote="Jake Norwood"]The punch-overkill is a minor but real glitch in the system *for the way I play.* Some people love it. I'm still trying to figure out how to really,… In The Riddle of Steel Participants: Holt, toli, Alan, Jake Norwood.
1/31/2004 John Harper: UniPool -- Its Universalis! It's The Pool! It's both! [b]UniPool[/b]
Universalis meets The Pool
Each player gets a stack of 10 coins at the start of each session. Any coins left over from a previous session are lost. These… In Random Order Creations Participants: John Harper, HMT, Alan, James V. West, Bob McNamee.
1/31/2004 Alan: Multiple Opponents - Terrain Rolls & Initiative In several other threads, Jake has recently clarified a number of rules for me about handling multiple opponents, terrain rolls, and initiative. I thought I'd gather my understanding here to… In The Riddle of Steel Participants: Alan, Brian Leybourne, Valamir, Half-Baked, Jake Norwood, Bob Richter, Ian.Plumb, Wolfen, Melkor, Richard_Strey, Lxndr, Pyske, Stephen.
1/31/2004 Lisa Padol: Why We Do It Some time ago, Naomi Rvikis was running her Altclair campaign, which has as players me and Joshua Kronengold, via email, as she is several states away. And I typed a… In Actual Play Participants: Lisa Padol, Alan, james_west, coxcomb, apeiron, arxhon, Wolfen, Librisia.
1/30/2004 kalyptein: universal vs specific systems, for challenge in many arenas I'm fiddling with a game in which I'd like to allow detailed challenge in a number of different areas. In other words, the kind of gamist-oriented play you can get… In RPG Theory Participants: kalyptein, Ron Edwards, Doctor Xero, Shreyas Sampat, jhawkins, Autocrat, M. J. Young.
1/30/2004 BPetroff93: character creation options I normally don't like tweeking games much and I do understand the value of choices in TROS. However, I find character creation a little too much of a false dicotomy… In The Riddle of Steel Participants: BPetroff93, Jake Norwood, Wolfen, Amy1419, Edge, Lxndr, Ingenious.
1/30/2004 Christopher Kubasik: Attractive Links Um,
How do you guys do that cool thing where a long string of alphanumeric characters becomes the word "here", or "the name of the thread I'm linking to"?
Thanks,… In Site Discussion Participants: Christopher Kubasik, Jack Spencer Jr, Valamir, M. J. Young.
1/30/2004 Jake Norwood: What did swords weigh? John Clements recently wrote this article in response to the questions of a gamer that he had corresponded with. This may be of interest to some, and not to others.… In The Riddle of Steel Participants: Jake Norwood, Salamander, Hereward The Wake.
1/30/2004 Christopher Weeks: The absolute best part of playing Universalis There is this moment in time. An agonizing moment stretched into an eternity when all you can do is wait and watch. When everything is going to shit and you're… In Universalis Participants: Christopher Weeks, Valamir, ScottM.
1/30/2004 xiombarg: [Unsung] Shooting My Specific Sacred Cows Okay, I've been thinking about my game, Unsung, in light of the recent sacred cows thread and Ron's newest essay.
At one point while playing the game, Mike commented: "Why… In Indie Game Design Participants: xiombarg, Mike Holmes.
1/29/2004 Ian.Plumb: Testing SAs (Split from "Negative Review") Hi,
I've read JD's review of TRoS and a fair amount of the mudslinging that resulted in the RPGnet forum. The review is not well written, seemingly designed to be… In The Riddle of Steel Participants: Ian.Plumb, bcook1971, Malechi, Alan, Jaif, Tywin Lannister, kenjib, Pyske, Valamir, Gordon C. Landis, toli, Trevis Martin, Wolfen, Jake Norwood, Bob Richter, Morfedel, Brian Leybourne, Bob McNamee.
1/30/2004 Jonathan Walton: Atkins-Friendly RPGs (Shooting Cows Part II) This came out of my initial response to Ron's "Narrativism" essay, in one section of which he describes games that have Premise-addressing built into their mechanics but then bury it… In RPG Theory Participants: Jonathan Walton, gobi, Ron Edwards, Jack Spencer Jr, Jere, clehrich, John Kim, ascendance, Shreyas Sampat, Nuadha, coxcomb, Noon.
1/30/2004 ADGBoss: Capt. Kirk and Col O'Neil vs the GNS from PX716435 In light of Ron's Narrativism essay and Christopher Kubasik's thread here I began to think about the people who don't think so hard about gaming. At least not as… In GNS Model Discussion Participants: ADGBoss, xiombarg, Paganini, Clinton R. Nixon, Silmenume, John Kim, james_west, M. J. Young.
1/30/2004 Valamir: Shooting the Sacred Cow I was going to post this in Indie Design, but then I decided to talk more in generalities than about the specific application to my on going Robots & Rapiers… In RPG Theory Participants: Valamir, Matt Wilson, ethan_greer, Matt Snyder, Jonathan Walton, Paganini, Jack Spencer Jr, Doctor Xero, C. Edwards, clehrich, Rob MacDougall.
1/30/2004 Malechi: New ORBIT review at RPG.net Not that I'd heard of this game before today, but after reading the review and a few posts I'm damn near close to shelling out the clams for it...
http://www.rpg.net/reviews/archive/10/10058.phtml… In Orbit Participants: Malechi, Jason L Blair, JSDiamond.
1/30/2004 Eero Tuovinen: Sorcerer's demon rules I happen to remember an issue with the build of Sorcerer I've held for quite some time, and being in front of a computer, will proceed to tell all about… In Adept Press Participants: Eero Tuovinen, Christopher Weeks, zmook, Ron Edwards, Valamir, ejh, Michael S. Miller, Fabrice G..
<< more previous topics | | Subsequent Topics 1/31/2004 Ian Charvill: Pastiche in Roleplaying Ron's clarifications over in The Roots of Sim (Response to Nar Essay) are very important if pastiche is to become part of The Forge lexicon.
1. Non-Narrativist play which produces… In GNS Model Discussion Participants: Ian Charvill, Ron Edwards, sirogit, Scourge108, John Kim, clehrich, Jack Spencer Jr, Nick Pagnucco, Jeff Klein.
1/31/2004 Green: Kathanaksaya: It's Working! (sorry for length) I am surprised and delighted beyond belief to say the following: Kathanaksaya works beautifully.
Up until very recently, I was afraid that the only way it could work was for… In Actual Play Participants: Green.
1/31/2004 timfire: Are there any TROS players in Chicago I can join? Hey y'all,
I was wondering if there were any TROS players in the Chicago area I could join and play with. I live in the North side near the lake… In The Riddle of Steel Participants: timfire, Valamir, MrGeneHa, Bob Goat, Mike Holmes.
1/31/2004 Zak Arntson: Historical GURPS and first post-Forge dysfunction After all but abandoning the RPG scene a year (or more?) ago, I was itching to get back into the play. So when I was invited to join a group… In Actual Play Participants: Zak Arntson, J B Bell, clehrich, John Kim, Ron Edwards, LutherBlissett.
1/31/2004 Alan: Narrativist Hard Questions In his essay Narrativism: Story Now, Ron proposes the “hard” questions. Here are my responses:
Are you Simulationist-by-habit? … if you'd rather be addressing Premise,… In GNS Model Discussion Participants: Alan, james_west, Jack Spencer Jr, Christopher Kubasik, M. J. Young, pete_darby, Ron Edwards.
1/31/2004 Blind Hero: Big Trouble... I have a quick question on Big. The book reads that you add the demon's Power to the users Stamina for resisting damage but not to attack or defense rolls.… In Adept Press Participants: Blind Hero, Ron Edwards.
1/31/2004 John Kirk: Legendary Quest Core Mechanic I'm working on modifying the core mechanic for Legendary Quest to streamline play a bit for 8th edition LQ. Mike Holmes has made some excellent suggestions on the LQ design… In Indie Game Design Participants: John Kirk.
1/31/2004 Lorenzo Rubbo-Ferraro: Lila: Infinite Scale Hi all,
I’m designing a Mahabharata RPG, Lila, and have most of the system down already. The part I am struggling with is scale (in magic and combat). Any of… In Indie Game Design Participants: Lorenzo Rubbo-Ferraro, Jason Petrasko, james_west, Kryyst, Shreyas Sampat, Jonathan Walton, abzu.
1/31/2004 Sindyr: Looking for rpg design irc channel... Looking for rpg design irc channel to idle in and from time to time engage in rpg design discussion as the occassion warrants and permits...
Is there a frequented irc… In Connections Participants: Sindyr, Shreyas Sampat.
1/31/2004 Sindyr: Looking for rpg design irc channel... Looking for rpg design irc channel to idle in and from time to time engage in rpg design discussion as the occassion warrants and permits...
Is there a frequented irc… In Connections Participants: Sindyr, Trevis Martin.
2/1/2004 brigadoon: naked dwarf question rather than using toughness as a full modifier each round has anyone treated toughness as a variable stat?
I was thinking if you have a toughness of 6 and an… In The Riddle of Steel Participants: brigadoon, Jaeger, Ingenious, StahlMeister.
2/1/2004 Doctor Xero: For Magic More Like Folklore/Fairytale/Myth Magic split from Mysterious Magic http://www.indie-rpgs.com/viewtopic.php?t=9404
I apologize for such a long thread, but I'm interested in efforts to apply a more folkloric
form of magic to RPGs.
However, first a… In RPG Theory Participants: Doctor Xero, clehrich, Shreyas Sampat, Christopher Kubasik, AnyaTheBlue, simon_hibbs, John Kirk, Mike Holmes, Peter Nordstrand, contracycle, neelk.
2/1/2004 John Harper: The UniPool -- It's Universalis! It's The Pool! It's both! I started this thread over in the Random Order Creations forum, but I figure it's just as applicable here. If any Uni folks wanna jump in, here it is:
http://www.indie-rpgs.com/viewtopic.php?t=9558… In Universalis Participants: John Harper.
2/1/2004 Herr Doktor: Simulationists and Gamists enjoying the same session? After some discussion our role-playing group came to the realization that according to our own experiences our prefered GNS modes do not match up. Our group consists of six persons,… In GNS Model Discussion Participants: Herr Doktor, jdagna, Ron Edwards.
2/1/2004 Malechi: [TROS]Azuraloka - The Land of Avatars (longish..sorry) Well finally we managed to have what seems to be the first of many promising sessions. After almost reaching homicidal rage for all the cancelled sessions of TROS, Armageddon:2089 etc… In Actual Play Participants: Malechi.
2/1/2004 Herr Doktor: Simulationist/Gamist group After some discussion our role-playing group came to the realization that according to our own experiences our prefered GNS modes do not match up. Our group consists of six persons,… In Actual Play Participants: Herr Doktor, Alan, clehrich, Caldis, Ron Edwards, jdagna.
2/1/2004 james_west: more than one trollbabe in a conflict I can't figure out how more than one trollbabe on the same side of a conflict works; do you run them as parallel conflicts? do they both roll? what happens… In Adept Press Participants: james_west, Alan, Ron Edwards.
2/1/2004 clehrich: Confusion about Nar and Story [quote="Ron, in the Nar essay,"]There cannot be any "the story" during Narrativist play, because to have such a thing (fixed plot [u][b]or pre-agreed theme[/u][/b]) is to remove the whole point:… In GNS Model Discussion Participants: clehrich, james_west, Ron Edwards, Paganini, Blankshield, pete_darby.
2/1/2004 Blind Hero: Threat resolution for Sorcerer So tonight I was running my Highlander Sorcerer game. The major conflict came down between a handful of thugs, a pair of vampire neophytes and a full vampire against a… In Adept Press Participants: Blind Hero, Valamir, Ron Edwards, Michael S. Miller, Eric, sirogit.
2/1/2004 Jake Norwood: The *house* is a demon... We just wrapped up our second session of sorcerer (see this thread for pre-game discussion and set-up), in a story based on the "Training Run" scenario from the Core Rulebook,… In Adept Press Participants: Jake Norwood, Ron Edwards.
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