Previous Topics No previous topics. | | Subsequent Topics 2/2/2004 Doctor Xero: sex, drugs, politics, religion, bigotry, childhood pain Reading Ron Edwards' links to the Famous Five, particularly the discussion on
parallels between how gamer culture relates to mainstream and how gay culture
relates to mainstream, made me curious.… In RPG Theory Participants: Doctor Xero, clehrich, Lorenzo Rubbo-Ferraro, contracycle, jhawkins, Dev, Noon, Christopher Weeks, Ben Lehman, Thuringwaethiel, Bob the Fighter.
2/12/2004 Doctor Xero: context and G/N/S in game design coxcomb wrote Thu Feb 05, 2004 7:43 pm:
] Context (the way that I have defined it) has to do with character. It is something that
] helps you play… In GNS Model Discussion Participants: Doctor Xero, lumpley, james_west, Ron Edwards.
2/15/2004 Doctor Xero: a definitive definition of roleplay? [quote="in response to one of Doctor Xero's questions clehrich"]I'm not sure what you mean by "roleplay." This is such an open concept, especially here at the Forge, that without my… In RPG Theory Participants: Doctor Xero, Paganini, neelk, Christopher Kubasik, Jack Spencer Jr, M. J. Young, Noon, Shreyas Sampat, clehrich, Rich Forest, Ron Edwards, pete_darby, Itse, Jonathan Walton.
2/19/2004 Doctor Xero: indie game design styles I've been reading (and sometimes participating in) a number of the Forge threads, and the great majority of postings have been interesting and insightful (even when occasionally "snarky"). I've noticed… In Indie Game Design Participants: Doctor Xero, Loki, Valamir, Jasper, Gordon C. Landis, quozl, orbsmatt, timfire, Shreyas Sampat.
2/24/2004 Doctor Xero: my first indie game submission: Mageling I'm trying to fashion a game that successfully reflects a setting which is a cross between the Magical Adolescent subgenre and the Supernatural Family subgenre (see my inspirations section 1.3… In Indie Game Design Participants: Doctor Xero, timfire, Loki, Minx, Spooky Fanboy, Aman the Rejected.
2/27/2004 Doctor Xero: The Role of Fantasy Races in FRPGs [quote="Zak Arntson"]Tying into the third category, you have races representing an exaggerated aspect of humanity. Does this ties into the suspension of disbelief? Can players can more readily accept a… In RPG Theory Participants: Doctor Xero, Jonathan Walton, Ben Lehman, pete_darby, contracycle, Ron Edwards, Wolfen, Scourge108, John Kirk, Itse, coxcomb, M. J. Young, greyorm, Henri, John Kim, arwink, Argetlamh, komradebob, madelf, Walt Freitag, Valamir, Brother Adso, simon_hibbs, Cemendur.
3/1/2004 Doctor Xero: thesis : the two approaches to RPG player enjoyment goals After reading (and participating in) the various posts involving cooperative and competitive gaming, the purpose of fantastical races in FRPGs (and SFRPGs), and some of the G/N/S concerns, I think… In RPG Theory Participants: Doctor Xero, RDU Neil, Mike Holmes, John Kim, greyorm, contracycle, Ron Edwards, ethan_greer, Andrew Norris, Valamir, clehrich, Itse, Alan, Christopher Kubasik, Gordon C. Landis, M. J. Young, Walt Freitag, Caldis.
3/22/2004 Doctor Xero: Vision of Interaction and Vision of Independence examined Here's the theory :
When two friends sit down at a chess board and decide to express their creativity and explore their cunning by playing a game of chess, each… In RPG Theory Participants: Doctor Xero, montag, John Kim, Alan, cruciel, Gordon C. Landis, pete_darby, clehrich.
6/14/2004 Doctor Xero: How to Introduce a Narrativist to Simulationism? As I browse through various Forge postings (when I have spare moments), I've noticed various postings giving advice on how to introduce Narrativist play into a gaming group which had… In GNS Model Discussion Participants: Doctor Xero, Valamir, Ron Edwards, Ravien, Paul Czege, Rob Carriere, John Burdick, Ben Lehman, John Kim, Alan, Walt Freitag, Balbinus, Mike Holmes, TonyLB, contracycle, droog.
6/18/2004 Doctor Xero: the value or uselessness of a game master In every gaming group, there is always an authority which reinforces the Social Contract and concomitant Creative Agendae, accepted Player Stance(s), game mechanics, etc.
Sometimes that authority is placed primarily… In RPG Theory Participants: Doctor Xero, Ron Edwards, Henri, Noon, dewey, contracycle, pete_darby, Ravien, Marco, M. J. Young, clehrich, Negilent.
6/21/2004 Doctor Xero: standard G/N/S example [b]The situation :[/b]
The player's character is a member of a party from the High Gnome tribal-nation, which is enemies with the Wild Gnome tribal-nation. The party has captured and… In GNS Model Discussion Participants: Doctor Xero, Ron Edwards.
7/2/2004 Doctor Xero: Is G/N/S now a census of angels moshing on pins? I've participated in The Forge for awhile.
I enjoy Indie Gaming and RPG Theory especially, but I found myself shifted over to GNS Model Discussion when addressing the G/N/S model… In GNS Model Discussion Participants: Doctor Xero, Ron Edwards, Balbinus, Eero Tuovinen, C. Edwards, Bankuei, M. J. Young, Ravien, Paganini, Andrew Norris, Marco, clehrich.
7/9/2004 Doctor Xero: a player's loss of freedom and control: a bit of a rant I read in many postings various asides complaining about this loss of control or that loss of control as being universally and incontrovertibly abhorrent. I disagree. We all surrender freedoms… In RPG Theory Participants: Doctor Xero, Kesher, Bankuei, Orec, Paul Watson, greyorm, Noon, MR. Analytical, NN, TooManyGoddamnOrcs, Valamir, M. J. Young, Mike Holmes, Tomas HVM, Bill C. Cook, Marco.
7/22/2004 Doctor Xero: Game Master IS System: One (of many) Types of Gaming [quote="in the proposition: background and foreground thread, lumpley"]If I say "my guy punches through the drywall," what has to happen [i]among the real people playing[/i] before we all agree that… In RPG Theory Participants: Doctor Xero, Matt Snyder, ErrathofKosh, Valamir, TonyLB, M. J. Young, Christopher Weeks, tani autumnwood, Noon.
8/9/2004 Doctor Xero: what causes this? from http://www.indie-rpgs.com/posting.php?mode=quote&p=130414
Now, what happened was that I played the Exalted game once. I thought that the game was very much like a HERO/MERP game we'd tried before. There was… In RPG Theory Participants: Doctor Xero, Bartmoss, bcook1971, contracycle, Noon, jdagna, Mulciber, Ravien, John Kim.
8/19/2004 Doctor Xero: Simulationism analogy from paintings [quote="in http://www.indie-rpgs.com/posting.php?mode=quote&p=131754 ejh"]I have three friends who are all artists -- all concern themselves with the creation of images. All consider themselves serious artists. But they have very different attitudes… In GNS Model Discussion Participants: Doctor Xero.
1/14/2005 Doctor Xero: Pattern Recognition, Metaphor, and Continuity ENRICHING ONE’S LIFE, HONING PATTERN RECOGNITION ABILITIES, MYTH AND FANTASTICAL LITERATURE
We live in an increasingly complex and dangerous world. To survive in it, we need think that… In RPG Theory Participants: Doctor Xero, Bankuei, M. J. Young, Emily Care, ADGBoss, Alan, clehrich, Christopher Kubasik, contracycle, John Kim, Marco.
2/10/2005 Doctor Xero: Player Responsibility This was inspired by a post in another thread http://www.indie-rpgs.com/viewtopic.php?t=14118&start=45
Let's say that a player is playing "The Teen Horror Movie Game" and it has this mechanic as a hard… In RPG Theory Participants: Doctor Xero, timfire, Marco, contracycle, LordSmerf, clehrich, CPXB, Mike Holmes, Kedamono, Vaxalon, M. J. Young, Noon, ffilz, xiombarg.
2/14/2005 Doctor Xero: Sense of History As we analyze RPG theory and discuss and debate the current trends, I think it is helpful to remember that those past trends people sometimes merrily condemn had their reasons… In RPG Theory Participants: Doctor Xero, Sean.
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