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From Day One


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2/2/2004 Autocrat: System to Ctiticise - Have fun!
Well, I read the post about posting for responses about rules/games/systems etc., so hopefully this should be about right….. OK, rough synopsis of game system……… so far. Note: This is…
In Indie Game Design
Participants: Autocrat, Andrew Martin, Jasper.


2/2/2004 bcook1971: Sometimes You Kick . . .
Last session, one of our players jumped up on a stone pedestal as a clawing, biting skeleton came towards him. He proceeded to kick the thing in the head with…
In The Riddle of Steel
Participants: bcook1971, Jake Norwood, sgtnasty, Mokkurkalfe, Wolfen, Brian Leybourne, Lxndr.


2/2/2004 Kilor Di: [Terrae Novae] Game Mechanics
http://www.geocities.com/greginkelaar/projects.html and then click on Terrae Novae. Anything in italics involved the game mechanics. Any thoughts, questions, or suggestions? Specifically, I'd like to know if the magic system works, and…
In Indie Game Design
Participants: Kilor Di, Jasper, Dav.


2/2/2004 abzu: Frustrated Gamism
I played a game of Risk this weekend with some of my close and dear friends. I know Risk doesn't qualify as an RPG in the terms stated on these…
In Actual Play
Participants: abzu, JamesSterrett, MachMoth, Ron Edwards, Bob McNamee, chadu, Valamir, Doctor Xero, clehrich.


2/2/2004 abzu: [Burning Wheel] I failed? No, _I_ failed.
Task failure in the BW system has been brought up here before. It's pretty cut and dried: A player states his intent and then rolls the dice. He either gets…
In Actual Play
Participants: abzu, Negilent, Valamir, Ron Edwards, C. Edwards, Matt Wilson, John Kim, Technocrat13, Zak Arntson, Lxndr, firstagainstthewall, rafial, Howmandu.


2/2/2004 Melkor: Evasion - Partial Evasion question
On P.84 of the rulebook, it states on table 4.4 that a Partial Evasion (TN 7) allows you to take the Initiative in the next Exchange by paying 2 CP…
In The Riddle of Steel
Participants: Melkor, Salamander, Brian Leybourne, Mokkurkalfe, Poleaxe, Ingenious.


2/2/2004 Doctor Xero: sex, drugs, politics, religion, bigotry, childhood pain
Reading Ron Edwards' links to the Famous Five, particularly the discussion on parallels between how gamer culture relates to mainstream and how gay culture relates to mainstream, made me curious.…
In RPG Theory
Participants: Doctor Xero, clehrich, Lorenzo Rubbo-Ferraro, contracycle, jhawkins, Dev, Noon, Christopher Weeks, Ben Lehman, Thuringwaethiel, Bob the Fighter.


2/2/2004 Heraldic Game Design: [LUNA] Conflict Resolution
I've got an idea, but I haven't been able to quite pull it completely together, so I thought I would bounce it off you all and see what happens. When…
In Indie Game Design
Participants: Heraldic Game Design.


2/2/2004 abzu: Vericon Wrap Up
Vericon was a very interesting con for me. (alliteration/consonance intentional). It was, from what I could tell, a lightly attended "school con". (It actually felt more like a movie set…
In Conventions
Participants: abzu, lumpley, ks13, Clinton R. Nixon, Dev.


2/1/2004 Melkor: Of Beasts and Men - Simple Question
Being of the school of thought that there are no stupid questions (only stupid people that ask them)....I was flipping through "Of Beasts and Men" trying to prepare for our…
In The Riddle of Steel
Participants: Melkor, Salamander, Brian Leybourne, Tywin Lannister.


2/1/2004 EricAlexander: Question about wrestling
When two characters are wrestling, and one doesn't want to be, how does that character escape the situation? Or can he at all?
In The Riddle of Steel
Participants: EricAlexander, Jake Norwood.


2/1/2004 EricAlexander: Fighting with a cloak and sword
One of my players asked if his character could fight with a rapier in one hand and a cloak in the other. I suppose the cloak would be ok at…
In The Riddle of Steel
Participants: EricAlexander, Hereward The Wake, Jake Norwood, Harlequin.


2/1/2004 EricAlexander: How can I make my NPC's dumber?
Hey, everyone. I'm trying to come up with some good dumb mistakes for my npc's to make in combat that they can make without being obvious about it. I want…
In The Riddle of Steel
Participants: EricAlexander, Paganini, Bankuei, Wolfen, [MKF]Kapten, Pyske, Mokkurkalfe, Jake Norwood.


2/1/2004 Ron Edwards: Learning the interface
Hello, In the excellent comic Finder, specifically the collected story Dream Sequence, one of the characters is utilized by "users" very much in the sense of a video-game construct. Another…
In Actual Play
Participants: Ron Edwards, Malechi, clehrich, james_west, Blake Hutchins, Jake Norwood, Jack Spencer Jr, hanschristianandersen, AnyaTheBlue, Sean, Pyske, contracycle, jrs, Clinton R. Nixon, Christopher, Harlequin, Blankshield, talysman.


2/1/2004 Malechi: Ars Magica for TROS..
Hey there, We've decided to use the Ars Magica rules as converted for TROS as the magic system for our new campaign (See Actual Play post for details if you're…
In The Riddle of Steel
Participants: Malechi, toli, November Kilo, Brian Leybourne, Morfedel.


2/1/2004 Valamir: Riddle of Prydain
On the topic of interesting settings for use with TRoS, I hit upon the idea of a journey to Prydain last night. Seems well suited. Fairly low magic loads of…
In The Riddle of Steel
Participants: Valamir, Paganini, Half-Baked.


2/1/2004 Caynreth: How to introduce new players to HeroQuest?
Hi as mentioned in another post I'm going to play my first HQ-game in near future. My fellow players never played HQ or any similar game. Since now they have…
In HeroQuest
Participants: Caynreth, Bankuei, Scripty, RaconteurX, soru, Mike Holmes, Peter Nordstrand.


2/1/2004 Scourge108: The state of RPGs
I'm so glad I found this site. I've been gaming since before people decided it was Satanic way back in the good old cold war days. The creative bug does…
In RPG Theory
Participants: Scourge108, Ron Edwards, contracycle, Loki, james_west, Bob the Fighter, MikesLeftHand, gabby2600.


2/1/2004 anonymouse: Quick(?) probability query:
Abe rolls a D6. (He gets a 4.) Barry has to get a number of successes equal to the result, at a TN of said result. (So Barry needs to…
In RPG Theory
Participants: anonymouse, Brian Leybourne, james_west, M. J. Young, Harlequin.


2/1/2004 Jake Norwood: The *house* is a demon...
We just wrapped up our second session of sorcerer (see this thread for pre-game discussion and set-up), in a story based on the "Training Run" scenario from the Core Rulebook,…
In Adept Press
Participants: Jake Norwood, Ron Edwards.


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Subsequent Topics

2/2/2004 Uzzah: Opinions on Protagonism
After throughly digesting "My Life with Master" and more recently Ron's Narrativism essay, I started thinking more about protagonism and my past experiences of role-playing. In almost all games I've…
In Actual Play
Participants: Uzzah, Ron Edwards.


2/2/2004 Jasper: [Principia Novae] Spirit and Investment
Hello, I'm presently working on a particular mechanic for my game Principia Novae (PN) that I would appreciate some advice on. Before getting into it I should probably outline one…
In Indie Game Design
Participants: Jasper.


2/2/2004 Melkor: Question regarding Surprise
Another question in preperation for Wednesday night's game: Did I read correctly that a character that doesn't achieve at least one success on his roll to avoid being surprised can…
In The Riddle of Steel
Participants: Melkor, Wolfen, Valamir, Pyske.


2/2/2004 J B Bell: Thed or Malia?
A recent GTA post says the following of Ron's article in Daedalus: . . . Finally, Ron Edwards' insightful article in the Daedelus online zine http://www.chimera.info/daedalus/ was of course…
In HeroQuest
Participants: J B Bell, Thor Olavsrud, joshua neff.


2/2/2004 coxcomb: Conflict Resolution vs. Action Resolution
First, I am sorry if this has already been beaten to death, I haven't spent too much time trolling through the posts. I have read most of Ron's essays and…
In RPG Theory
Participants: coxcomb, Ron Edwards, Valamir, simon_hibbs, clehrich, John Kim, Noon, lumpley, Autocrat, Anthony, Matt Wilson, cruciel, Alan, contracycle, aplath, Paganini.


2/3/2004 Paul Czege: the Master needs your vote!
[EM]My Life with Master[/EM] has made it to the Weird GameWyrd Game Awards shortlist in the "RPG or Supplement Most Likely to Inspire Good Roleplaying" category. So, whaddya say, four…
In Half Meme Press
Participants: Paul Czege.


2/3/2004 shehee: Dice mechanic help
The dice mechanic is this: When you roll, either opposed (like fighting) or unopposed (like driving), you count the evens as successes and the odds you discard. Any roll that…
In RPG Theory
Participants: shehee, Harlequin, Christopher Weeks, M. J. Young, orbsmatt, talysman.


2/3/2004 Dev: DD and Texas Hold'em
I like 7-card Texas Hold'em a lot more than I like 5-card draw. I know, that's not the point, but I have to ask. In case you don't know, the…
In Chimera Creative
Participants: Dev, Matt Snyder, Mike Holmes.


2/3/2004 Dev: Dust Devils: Red Mars
This is the game we played at VeriCon, and it was quite electric! We had 6 players; there was self-selection for interest (the game was a sci-fi western; 5 of…
In Actual Play
Participants: Dev, Ron Edwards.


2/3/2004 Dev: MLwM: Master-Lord-Baron's submarine. In a Lake.
This game also took place at VeriCon, and was an anomoly in some ways. It was also really impressive. (One of the con's guests, Ted Wadsworth, played in it and…
In Actual Play
Participants: Dev.


2/3/2004 pete_darby: Gloranthan Genre conventions / tropes
Okay, splitting off from this thread, I'm trying to compile a pretty basic list of the convetions of Glorantha as a genre, with the focus on being as helpful as…
In HeroQuest
Participants: pete_darby, soru, Christopher Kubasik, Brand_Robins, RaconteurX, contracycle, simon_hibbs, Wulf, Mike Holmes, Deacon Blues, Nick Brooke, Donald, Mac Logo, newsalor, Scripty, Shreyas Sampat, Paul Watson, Nysalor, Peter Nordstrand, Valamir.


2/3/2004 gobi: Non-Gamist Rewards
So I'm working on mockups in the studio last night and it suddenly dawns on me that I can't think of any method of rewards (which I'm defining as "positive…
In GNS Model Discussion
Participants: gobi, Sean, Lxndr, Alan, Marhault, Ron Edwards, Harlequin, Gordon C. Landis, cruciel, M. J. Young, Rob Carriere, coxcomb, Shreyas Sampat.


2/3/2004 lumpley: GMs: What's Wrong
[b]Stewardship[/b] The Faith's organization is made of nested domains of spiritual authority, called Stewardship. It looks like this, where "}" means "falls under the Stewardship of": [i]Local Families } Local…
In lumpley games
Participants: lumpley.


2/3/2004 lumpley: GMs: Creating Scenarios
Rules: SETUP Draw a circle. Put a dot and arrow in it for each PC plus one for the Territorial Authority plus one for the Faith. Leave room; you can…
In lumpley games
Participants: lumpley, bluegargantua, Clinton R. Nixon, inthisstyle.


2/3/2004 Durgil: Mounted Combat
Correct me if I'm wrong, but I thought that the rules on Mounted Combat, either in the Main Rulebook or in the Of Beasts and Men supplement stated that one…
In The Riddle of Steel
Participants: Durgil, Mokkurkalfe, Brian Leybourne.


2/3/2004 M. J. Young: Character Sheet feedback (split from Ubercon Demo)
Thanks; got it. I am surprised that the new character sheet doesn't include any place for notes. Particularly, there's no place to identify a character as Blessed, or Digger Paladin,…
In Dark Omen Games
Participants: M. J. Young, GreatWolf, Shreyas Sampat.


2/3/2004 gregkcubed: PDF for riddle of steel
We've got a gaming group that some of us are trying to coerce into playing ROS, but its tough going.. I can understand given the tendency to pirate, etc not…
In The Riddle of Steel
Participants: gregkcubed, MonkeyWrench, Brian Leybourne, Jake Norwood, Malechi, Wolfen.


2/3/2004 lumpley: Current Game Text
Dogs' working text lives here, in .doc form: http://www.septemberquestion.org/lumpley/outline.doc Soon it will live here, in .pdf form: http://www.septemberquestion.org/lumpley/pdfs/outline.pdf So that's good.
In lumpley games
Participants: lumpley, drozdal.


2/3/2004 lumpley: Welcome!
This here's Dogs in the Vineyard's super-secret hidden playtest forum. The game's not a secret, but, like Paul and his My Life with Master playtest, I'd just as soon keep…
In lumpley games
Participants: lumpley.


2/3/2004 lumpley: A Gigantic Favor
Anybody who has a few free minutes, would you do me a gigantic favor? Check out the scenario creation procedure and make a town? As though you were going to…
In lumpley games
Participants: lumpley, Clinton R. Nixon, bluegargantua, nikola, ScottM, inthisstyle.


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