The Forge Reference Project: Browse Threads

 

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From Day One


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2/9/2004 timfire: Design goals for Alpha, Beta, and Final versions?
As I work on my first draft for my new game, I was wondering what should be my goals for each phase of my design? What am I trying to…
In Indie Game Design
Participants: timfire, Clinton R. Nixon, Valamir, Jack Aidley, Alex Johnson.


2/9/2004 Librisia: Huge digression - Note on ethnographic data
I will respond to all of your post later, M.J., but I want to be clear about what ethnography isn't: Krista, as I read your questions and answers for the…
In RPG Theory
Participants: Librisia, John Kim, james_west, M. J. Young.


2/9/2004 Negilent: [Burning Wheel] Storm by Suprise.
Ack the pressure. Two weeks ago my group set out to play Friday and Saturday. Then there was a change of plans and I had to scrap my orginal scenario…
In Actual Play
Participants: Negilent, taepoong, abzu, Valamir.


2/9/2004 Michael S. Miller: The back of the Sorcerer character sheet
Ron, you clever bastard! You're always harping on folks to fill out the back of the character sheet and I always figured it was nice and all, but I really…
In Adept Press
Participants: Michael S. Miller, Ron Edwards.


2/9/2004 Gabriel: Trollbabes and Social Injury
So this Trollbabe walks into a tavern... ~useless setup for the punchline~ and the barkeep says, "that's not Author Stance, that's my WIFE!" Being that I lack imagination I would…
In Adept Press
Participants: Gabriel, Paganini, Bankuei, Ron Edwards, Valamir, Supplanter.


2/9/2004 james_west: [MLwM] The Kindest Torch-Wielding Mob Ever
We played My Life with Master yesterday. Four players (two men, two women) plus me, over a course of about six hours play time. Our game centered around the mind-bogglingly…
In Actual Play
Participants: james_west, Mike Holmes.


2/9/2004 Clinton R. Nixon: Zero at the Bone
I read Zero at the Bone tonight, and was very impressed. This is quality game material, and very complete for a sample game. I had a bunch of thoughts about…
In Adept Press
Participants: Clinton R. Nixon, Ron Edwards, jburneko, Valamir, John Harper, xiombarg, james_west.


2/9/2004 tldenmark: Physical senses as a mechanic (see, smell etc.)
So I have this idea for a game ... (isn't that how it always starts?) You are a cryptozoologist, derided by your science peers as a crackpot. I mean, no…
In Indie Game Design
Participants: tldenmark, Autocrat, Umberhulk, Scourge108, lumpley, Cemendur, contracycle.


2/9/2004 patientfox: Ceremonies in DitV
I recall in the older dogsoutline.doc file, there were some more structured rules layed down in regards to how ceremonies would work in DitV. That idea was abandoned later in…
In lumpley games
Participants: patientfox, lumpley, Librisia, Jake Norwood, bluegargantua.


2/8/2004 Alan: Shock Bonuses, Half Sword, and Estoc
Hi Jake and Brian, Can you clarify a few things about weapons? 1) Like many Mass Weapons, the Club listing says +x Shock (x=Dam Lvl) I can't find a definition…
In The Riddle of Steel
Participants: Alan, Brian Leybourne, Jake Norwood, Pytorb, [MKF]Kapten, Mantis, Richard_Strey, Wolfen.


2/6/2004 apeiron: Does art matter (split from older thread)
@ Sorry, just getting into this thread now. @ Art does matter in so far as it helps to give an image to what the game is about. Vampire 2nd…
In Publishing
Participants: apeiron, Ron Edwards, Peter Hollinghurst, xiombarg, Alex Johnson, Lxndr, Shreyas Sampat, Bankuei, Bob McNamee, Technocrat13, Jon H.


2/8/2004 Scripty: Oh, when the (Wandering Orphan) Tanks come marching in...
Originally I had posted this on the following thread: http://www.indie-rpgs.com/viewtopic.php?t=9671 But I thought it was a significant enough threadjack to deserve its own thread. At first, I was just going…
In HeroQuest
Participants: Scripty, doubtofbuddha, Brand_Robins, Bankuei, soru, simon_hibbs, pete_darby, Mike Holmes, buserian.


2/8/2004 James V. West: Le Pool
Pierre Pradal has successfully translated The Pool into the French language and made it available in PDF format. Visit his site here. He has kept the translation as close to…
In Random Order Creations
Participants: James V. West, RiP.


2/8/2004 SpoDaddy: Critique this system for a game inspired by the tv show 24
Here's the system so far, I'm designing a game inspired by the tv show 24: 1) Roll N d12, where N is your attribute. Attributes are rated from 1 (feeble)…
In Indie Game Design
Participants: SpoDaddy, Mark Johnson, Ole, Spooky Fanboy.


2/8/2004 haunted: Help with a Stepped, Additive Dice Pool Mechanic (long)
[b][size=18px]Overview[/size][/b] I'm working on the Dice Mechanic for the Aspect Engine, a system that I plan to use for two settings. One will be a scifi setting (called "Terra") in…
In Indie Game Design
Participants: haunted, Ravien, SpoDaddy, Darcy Burgess, Claymore, Kryyst.


2/8/2004 sirogit: Long-running narrativist games?
Has anyone here ever played a narrativist game that went on for more than one year? Are their inherent limitations on running length of a Narrativist game that still addresses…
In GNS Model Discussion
Participants: sirogit, Ron Edwards, james_west, inthisstyle, greyorm, brainwipe, Mike Holmes, newsalor.


2/8/2004 Jake Norwood: Mini-Supplement Doctrine
Okay, so I've had an idea. I want more (any) TROS mini-supplements--Fan-written books on nations, campains, races, whatever... These would be on-line and the author gets to keep the money…
In The Riddle of Steel
Participants: Jake Norwood, greyorm, sirogit, Ingenious, Muggins, Tywin Lannister, Loki, Mike Holmes, kenjib, Edge, thelibrarian, StahlMeister, Bob Richter, Krammer, Wolfen, Brian Leybourne, Nick Pagnucco, toli, Andrew Mure, Malechi.


2/7/2004 Itse: Something I cooked up, a model if you like
I've been doing some thinking, about roleplaying discussion and the existing theoretical models. I've also been doing some writing. I could do this forever by myself, but since that wouldn't…
In RPG Theory
Participants: Itse, M. J. Young, MikesLeftHand, Sean, Mike Holmes, Eero Tuovinen, pete_darby, Valamir.


2/7/2004 Silmenume: Lost the ability to auto log in - help!
I know this is more my issue than the Forge's, but perhaps someone could help me nonetheless. About 3 days ago I lost the ability to automatically log into the…
In Site Discussion
Participants: Silmenume, Shreyas Sampat, Brian Leybourne, Jack Aidley.


2/7/2004 sirogit: Finally starting a Riddle of Steel game.
After much, much delay, I've finally started a Riddle of Steel game. I had the situation starting the game created for the most part by my first player(Before I found…
In The Riddle of Steel
Participants: sirogit, Ingenious.


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Subsequent Topics

2/9/2004 Drifter Bob: Breaking weapons
Is there any means within the TROS rules for one weapon to break another, during a parry say, or for a weapon to break a shield? JR
In The Riddle of Steel
Participants: Drifter Bob, Jake Norwood, Salamander, Hereward The Wake, Caz, Ingenious, Richard_Strey.


2/9/2004 ascendance: What should the D20 awards recognize, and why?
Recently, the call went out on ENWorld for ENnie judges, and like a moth drawn to a flame, or like a geek drawn to a huge and unending pile of…
In RPG Theory
Participants: ascendance, Doctor Xero, M. J. Young, Walt Freitag, S'mon.


2/9/2004 Jasper: [Principia Novae] That occasional burst of relevance....
I'm taking another look at conflict resolution in my current project, Principia Novae (which is about rebuilding society after the fall of the Roman Empire; you can read more about…
In Indie Game Design
Participants: Jasper, Mike Holmes.


2/9/2004 James V. West: The Pool - O Jogo
First France, now Brazil. Alexandre Amaral has translated The Pool into Portuguese! Alexandre said it would eventually be posted at this website: http://www.rpg.com.br/ In the meantime, in case you want…
In Random Order Creations
Participants: James V. West, BURP.


2/9/2004 coolblade: Online marketing, avg convertion rations experienced?
Just wondering if anyone has been monitoring their online marketing campaigns and could share some info on what they have experienced as far as banner impressions to clicks ratio and…
In Publishing
Participants: coolblade.


2/10/2004 Claymore: A Quick Roll and Keep die mechanic
I was curious if I might get some comments on a resolution system I've been working on for the last few days. It's for a cinematic game I'm a workin…
In Indie Game Design
Participants: Claymore, haunted.


2/10/2004 M. J. Young: Understanding: the "it" of Simulationism
I was very unhappy with Mike Holmes' conclusions in The Roots of Sim II (in his post of February 9th, if it has continued), so I'm starting a new…
In GNS Model Discussion
Participants: M. J. Young, Rob Carriere, Mike Holmes, Jack Spencer Jr, Silmenume, clehrich, Walt Freitag, C. Edwards, cruciel, Emily Care, Sean, Caldis, Ron Edwards.


2/10/2004 Nathan P.: Dice Mechanic for Review
Hey all - medium-time reader, first-time poster. Be gentle *G*. I've been working on various games for a while now (the most completed one is kind of a techno-fantasy heartbreaker,…
In Indie Game Design
Participants: Nathan P., james_west, Dav.


2/10/2004 Ingenious: Alternative magic system
Appologies for length/ranting/non-coherent thinking below. Regarding an alternate magic system.. I came up with a brain storm that might have been tried before. Regarding the sorcery pool in particular.. the…
In The Riddle of Steel
Participants: Ingenious.


2/10/2004 johnmarron: TRoS for Icelandic Sagas?
As I drove in to work this morning past the fjord (we actually have one where I live in Maine), the early morning sun reflecting off the boats in the…
In The Riddle of Steel
Participants: johnmarron, Hereward The Wake, Valamir, Salamander, Negilent, Hugin, Sigurth.


2/10/2004 Bloody_Angel: New here
[color=darkred][b][i]Hello..im new here so can some one tellme how this site works?[/i][/b][/color]
In Site Discussion
Participants: Bloody_Angel, clehrich, Ron Edwards.


2/10/2004 celticboy: Booth traffic at Origins
My name is Andrew Lockwood, the RPG Director for Origins 2004. I was reading your post about low booth attendance, and I wanted you to know that Origins 2004 has…
In Conventions
Participants: celticboy, Christopher Weeks, Ron Edwards, ethan_greer, jdagna.


2/10/2004 Valamir: Extreme Vengeance
I hate to be the sort to post links like this. But Extreme Vengeance is one of those games that gets frequent props here and its quite hard to find.…
In Connections
Participants: Valamir.


2/10/2004 Mike Holmes: The Omni-Player
It occured to me, quite a while back, that if one understood what one was doing, that one could, in play, decide to make decisions that were congruent more often.…
In GNS Model Discussion
Participants: Mike Holmes, Clinton R. Nixon, C. Edwards, Emily Care, Valamir, Paganini, Marhault, xiombarg, Mark D. Eddy, charles ferguson, Caldis.


2/10/2004 jburneko: [Sorcerer] In A House of Madness
So character creation plus the first actual play session for my Socerer game set in an asylum has come and gone. And the results were.... unexpected. A bit of background.…
In Actual Play
Participants: jburneko, Valamir, clehrich, Christopher Kubasik, newsalor, Ron Edwards.


2/10/2004 John Kim: James Bond Campaign Starting
OK, So this past Saturday I ran a session of Victory Games' James Bond 007. This is with the same group with whom I'd been playing "Lord of the Rings".…
In Actual Play
Participants: John Kim, clehrich, Doctor Xero.


2/10/2004 Jack Spencer Jr: detailed settings? nah.
from Atkins-Friendly RPGs (Shooting Cows Part II) It is an interesting setting, not a detailed one, that is a plus. Detail does not correlate with interesting, either.If I read…
In RPG Theory
Participants: Jack Spencer Jr, clehrich, Mike Holmes, neelk, Ron Edwards, Dav, M. J. Young.


2/10/2004 Deacon Blues: Personality Traits: How Many?
Each cultural and occupational keyword lists typical Personality traits of typical members (Fears Dragons, Proud, Outgoing, etc). How many of those traits can a starting character take? Are they selected…
In HeroQuest
Participants: Deacon Blues, Shreyas Sampat, Mike Holmes, joshua neff, Brand_Robins, Kao Nashi, Bankuei, Valamir, RaconteurX, Scripty, buserian.


2/10/2004 MikesLeftHand: In search of an article...
Helo, people of the Forge. I run a small LARP/RPG-zine (in Norwegian) called Hermes. Seeing how Nrway doesn't have the biggest Indie-RPG scene, I was wondering if someone here at…
In Connections
Participants: MikesLeftHand.


2/10/2004 Nimrod67: Crimson Angels (My RPG)
Well Hello everyone, I've been working on my rpg now and found this place...first of all let me say i am liking it! Ok, to get on with it. I…
In Indie Game Design
Participants: Nimrod67, Dav.


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