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2/20/2008 Axe4Eye: Destroy your EGO. Size matters not, or does it?
[b]I need help with a Body/Size/Strength/etc. stat[/b].  I have experimented with a lot of Ideas over the years.  I need it to be universal, like Mayfair's MEGS system (covers an…
In First Thoughts
Participants: Axe4Eye, Ron Edwards, Creatures of Destiny, chronoplasm, MKAdams.


9/21/2008 Axe4Eye: Should OMNI use D6 or D10?
Hello all!  Yes, Theater Of ThE Mind. got renamed.  I started out YEARS ago very complicated and now have made it more and more simple.  Now I am having a…
In First Thoughts
Participants: Axe4Eye, Eero Tuovinen, Will, Vulpinoid.


9/26/2008 Axe4Eye: Interpenetrating astral planes anybody?
I am trying to complete a cosmology for the OMNI universe.  OMNI has 11 levels of "awareness", consciousness, enlightenment or whatever with 10 being "Hell" and 0 Being omnipresent, omniscient,…
In First Thoughts
Participants: Axe4Eye, whiteknife, Vulpinoid.


10/2/2008 Axe4Eye: OMNI: Help with "Changing the World"
Mayfair's game "Underground" has an interesting aspect I was considering using for OMNI.  Each country, City, State, etc. has a set of parameters such as "Take home pay", "Safety", "Goverment…
In First Thoughts
Participants: Axe4Eye, VoidDragon, Vulpinoid.


10/23/2008 Axe4Eye: Easy Random Life Experience
I love Cyberpunk's random lifepath.  I think that something like this would be just perfect for my game, but I need a little help.  It needs to be simple enough…
In First Thoughts
Participants: Axe4Eye, Vulpinoid.


5/14/2009 Axe4Eye: Power 19 for new [old] game.
[b]1.) What is your game about?[/b] An ancient conspiracy against all life in the universe.  One involving constantly battling occult secret societies, corrupt governments and corporations, extraterrestrial beings, ancient dark…
In First Thoughts
Participants: Axe4Eye, JoyWriter.


10/3/2009 Axe4Eye: Organization of Rules (Index) Need Help!
I have come to a place where my design is being limited by my lack of organization and I cannot move much further without it.  Doing this may even inspire…
In First Thoughts
Participants: Axe4Eye, Sebastian.


1/20/2010 Axe4Eye: MAYA the RPG<<Seeking constructive criticism
I have returned with my game, now called "MAYA", to be offered suggestions, criticism and hopefully some people that would be willing to playtest it.  I am working on the…
In First Thoughts
Participants: Axe4Eye, Ar Kayon, LaughingJackWilton, Spooky Fanboy.


1/20/2011 Axe4Eye: Experience, Personality, Skills, Abilities & Emotions = Experskabilition?
I have decided to combine these things together (Experience, Personality, Skills, Abilities, Emotions, Baggage, Background, etc.) into one metric which I simply call experience because for the purposes of MAYA,…
In Game Development
Participants: Axe4Eye, Ron Edwards, Chris_Chinn, Paul DuPont.


1/22/2011 Axe4Eye: [MAYA] Your thoughts on the twelve-sided die
Some things have sparked my interest in the twelve sided die as opposed to the good ole' ten sided die.  There are not many games that use d12 instead of…
In Game Development
Participants: Axe4Eye, Ron Edwards, Paul DuPont, AyeGill, happysmellyfish.


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