Subsequent Topics 5/6/2003 Zamiel: Return of the eBook I ask this after wrestling with flipping back and forth in Sorcerer more than I'm really happy with (and fearing I'm going to ruin its spine trying to get it… In Adept Press Participants: Zamiel, Ron Edwards, J. Backman, Mike Holmes, clehrich, anonymouse.
5/7/2003 Zamiel: D&D Classes to Sorcerer & Sword Characters I know there's been some talk about treating D&D as a magnificent metaphor for Sorcerer characters, with XP being purchased as further demons and various NPCs dealt with via abstracted… In Adept Press Participants: Zamiel, greyorm, Bailywolf, Ron Edwards, Balbinus, Valamir.
2/3/2006 Zamiel: Non-Person Characters and You Has anyone put together an extended example of the use of non-player characters in Capes? Particularly, things like Locations and Situations.
(In the back of my twisted little mind, I… In Muse of Fire Games Participants: Zamiel, Gaerik, TonyLB, Hans.
2/6/2006 Zamiel: [Capes] Bugs, Or The Nag And I Really, faster to just post the URL to where I've posted it the first time on my blog:
http://zamiel.livejournal.com/997150.html
Like most first play sessions, it went straight for the almost-silly/surrealist… In Actual Play Participants: Zamiel.
2/10/2006 Zamiel: Characters of Aspect I've been considering a fairly off-hand question regarding Capes lately.
Essentially, it can be summed thus: Don't heroes with alter-egos really qualify as two characters? Peter Parker and Spider-Man really… In Muse of Fire Games Participants: Zamiel, TonyLB, kirby1024.
2/25/2006 Zamiel: Cyberpunk Archetypes I decided to go a bit mad and to do a bit more Capes genre-exploration on my LJ. Typically, this resulted in a long, rambling discussion of genre followed by… In Muse of Fire Games Participants: Zamiel.
2/28/2006 Zamiel: Interactive History: Conflicts That Change the Rules I have some thoughts and exploration I've written about using Capes to model Interactive History from Aria on my LJ over at http://zamiel.livejournal.com/1001753.html ...
It is, as ever, really good… In Muse of Fire Games Participants: Zamiel, TonyLB, ubergeek2012, drnuncheon.
3/3/2006 Zamiel: Setting Conversion: Exalted (and Character Depiction Versus Description) Continuing my series of blog posts which go into deep discussion of some of the Capes design issues I've sussed out and how they're applicable to different genres and settings,… In Muse of Fire Games Participants: Zamiel.
3/14/2006 Zamiel: Story Arcs in Capes: An Experimental Design I've been tinkering about with the idea of porting the Story Arc concept from With Great Power to Capes, which is complicated by the fact that the two systems have… In Muse of Fire Games Participants: Zamiel, TonyLB.
3/28/2006 Zamiel: Snakes on a Plane: the Superheroic Version If it's good enough for Chad Underoffler (http://community.livejournal.com/tandj_asmp/22750.html), it's good enough for me (http://zamiel.livejournal.com/1016149.html). In Muse of Fire Games Participants: Zamiel, Vaxalon, Miskatonic.
4/9/2006 Zamiel: PDF Edition I'm already a very proud owner of the 108pg print edition of PTA, but I find myself on the go a lot, and I make frequent reference to my PDF… In Dog Eared Designs Participants: Zamiel, Mike Lucas.
4/28/2006 Zamiel: Car Assault Wars Auto Double-Zeta I'm a sick, sick man. I'm well aware of it. I have this minor obsession with making various add-on systems which are patched together, Frankenstein-like, until I have something terrifying.… In Muse of Fire Games Participants: Zamiel, Stickman, Miskatonic, drnuncheon, TheCzech.
5/2/2006 Zamiel: Splitting From Multi-Die Pools I'm a bit of an anal-retentive geek. I'm well aware of this fact. As such, I've been reviewing the FAQ posting and the messages it links to, as well as… In Muse of Fire Games Participants: Zamiel, Hans.
10/12/2006 Zamiel: Complications and Stake-Setting One of the things I've found particularly of interest in the new wave of indie RPG design is the idea of "stake setting," that is, conflicts are entered into with… In Universalis Participants: Zamiel, Valamir, Adam Dray, komradebob, Eero Tuovinen, pete_darby, Robotech_Master.
10/13/2006 Zamiel: Theoretical Battlestar Galactica Play Example One of the things I do when I'm trying to get a handle on how a game is played is work up a session / scene, with mechanical notation and… In Universalis Participants: Zamiel, Valamir.
7/31/2008 Zamiel: [3:16] The Hellworlds Chronicles, Live Audio Recording! In a fit of madness (and possibly because it's always good to make things as entertaining as possible), I arranged to have our inaugral game of Gregor Hutton's 3:16 recorded… In Actual Play Participants: Zamiel, Gregor Hutton, Ron Edwards, Gethyn.
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