Previous Topics No previous topics. | | Subsequent Topics 6/6/2003 WDFlores: The Iron City Hello all. I'm neck deep in the game design trenches, being my first time designing an entire game from scratch. Writing my initial ideas here to structure them and maybe… In Indie Game Design Participants: WDFlores, ADGBoss, Mike Holmes.
6/18/2003 WDFlores: Iron City: Secrets & Subversives - A Working Draft For reference, my initial and somewhat confused stab at all this is here: The Iron City.
I started off on this project with the GNS model in the forefront of… In Indie Game Design Participants: WDFlores, Paul Czege.
7/3/2003 WDFlores: Thoughtcrime (formerly Iron City) - concept sketch Hello.
I'm doing some backtracking and much trashing of drafts with my little project (the last post concerning which is here: The Iron City: Secrets and Subversives). I've gone in… In Indie Game Design Participants: WDFlores, scobie, Jonathan Walton, Chris Goodwin, Daredevil, Mike Holmes, gobi, Emily Care, komradebob2, inthisstyle, Praetus, Cemendur, Dumirik.
7/10/2003 WDFlores: Indie Web Portal, Anyone? Hi all,
Emmet first posed a suggestion for what might be called an Indie Games Web Portal on this thread. I've quoted the relevant posts below:
Maybe a mall of… In Publishing Participants: WDFlores, ethan_greer, Clay, Emmett, Simon W, Paul Czege, rpghost, HinterWelt, quozl, Ron Edwards.
8/5/2003 WDFlores: The Star Wars Artists' Guild Hello,
For people seeking artists for their RPG projects, particularly Space and Sci-Fi oriented ventures, you might want to have a peek at SWAG - The Star Wars Artists' Guild.… In Connections Participants: WDFlores.
8/14/2003 WDFlores: Difficulties Advocating Forge Schtuff Hiya folks,
I've just had my first experience introducing other gamers to some Forge terminology (on a mailing list of gamers here in the Philippines). And, man oh man, did… In Site Discussion Participants: WDFlores, Valamir, Marco, pete_darby, Bankuei, cruciel, Clay, Kester Pelagius, Jeffrey Miller, iago, Ron Edwards, ethan_greer, Jack Spencer Jr, Maurice Forrester, gentrification.
2/25/2004 WDFlores: [Paladin] Shatterer - A Mythic Hindu-Inspired Campaign Hi, all.
Haven't been around here that much recently. Nevertheless, I'm back and checking in here with a report.
My gaming group and I finally picked up Paladin recently. Our… In Actual Play Participants: WDFlores, Michael S. Miller, Tony Irwin.
2/29/2004 WDFlores: Protagonism = Ability to Phrase Premise Hi, all.
Protagonism in Narrativist games is the ability of a player to both (1) phrase the Egri premise to himself; and then (2) answer that Premise.
I don't think… In GNS Model Discussion Participants: WDFlores, clehrich, Ron Edwards.
11/20/2006 WDFlores: [Sorcerer] Sensing Humanity? Hello,
My friends and I are setting up a game of Sorcerer (about Greek myth & tragedy) and while mulling over ourĀ proto-definition of Humanity we found ourselves anticipitating loss… In Adept Press Participants: WDFlores, Ron Edwards.
11/22/2006 WDFlores: [Sorcerer] Big Fat Greek Tragedy Hello,
My friends and I have been working together to get a Sorcerer game running. This is going to be our second time playing Sorcerer. Our first was Ghoulish Pyrates,… In Adept Press Participants: WDFlores, Ron Edwards.
1/22/2007 WDFlores: [Sorcerer] Character Improvement Question Hello,
I've got a question.
That bit on character improvement (pg. 42, Sorcerer) says: "The player may check the scores for improvement in any order, but if a point is… In Adept Press Participants: WDFlores, angelfromanotherpin, Ron Edwards.
1/22/2007 WDFlores: [Sorcerer] Play-by-Mail Party Dice Tweak Once more into the fray.
After many delays (i.e. the holidays), my Sorcerer PBEM is finally falling into place and I've been mulling over this possibility:
In scenes… In Adept Press Participants: WDFlores, Ron Edwards.
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