Previous Topics No previous topics. | | Subsequent Topics 6/22/2010 Bloomfield: Driven - representing motivation, obsession, mania I am developing a little homebrew (mostly derivative) set of rules. The starting point is Chronica Feudalis (by Jeremy Keller), which is like FATE using polyhedral dice to rank skills… In First Thoughts Participants: Bloomfield, Noon.
10/28/2010 Bloomfield: Mechanic for creating connections between characters, and secrets Hi all, I'd appreciate some feedback on this idea I'd like to use for a homebrew cyberpunkish SF game. The style of the game will be open-ended with stuff happening… In First Thoughts Participants: Bloomfield, mreuther, chronoplasm.
11/2/2010 Bloomfield: GNS - works as description, but I don't buy the prescription First, I really don't know what I am talking about or what I think I'm doing walking into a roleplaying theory discussion. (I won't be hurt if you stop reading… In Actual Play Participants: Bloomfield, Caldis, Eliarhiman6, Ar Kayon, Chris_Chinn, jburneko, Abkajud, Noon.
11/10/2010 Bloomfield: [Mars Colony] The corporations will be our doom I had a chance to play Mars Colony tonight. I took pretty careful notes, and here is a report of how it went, followed by some thoughts about the game… In Actual Play Participants: Bloomfield, iluxan, Tim C Koppang.
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