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6/22/2010 Bloomfield: Driven - representing motivation, obsession, mania
I am developing a little homebrew (mostly derivative) set of rules. The starting point is Chronica Feudalis (by Jeremy Keller), which is like FATE using polyhedral dice to rank skills…
In First Thoughts
Participants: Bloomfield, Noon.


10/28/2010 Bloomfield: Mechanic for creating connections between characters, and secrets
Hi all, I'd appreciate some feedback on this idea I'd like to use for a homebrew cyberpunkish SF game. The style of the game will be open-ended with stuff happening…
In First Thoughts
Participants: Bloomfield, mreuther, chronoplasm.


11/2/2010 Bloomfield: GNS - works as description, but I don't buy the prescription
First, I really don't know what I am talking about or what I think I'm doing walking into a roleplaying theory discussion. (I won't be hurt if you stop reading…
In Actual Play
Participants: Bloomfield, Caldis, Eliarhiman6, Ar Kayon, Chris_Chinn, jburneko, Abkajud, Noon.


11/10/2010 Bloomfield: [Mars Colony] The corporations will be our doom
I had a chance to play Mars Colony tonight. I took pretty careful notes, and here is a report of how it went, followed by some thoughts about the game…
In Actual Play
Participants: Bloomfield, iluxan, Tim C Koppang.


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