Subsequent Topics 8/1/2010 johnthedm7000: My outline for a fantasy RPG, please P.E.A.C.H I'm currently in the process of developing rules for a pen and paper fantasy RPG that I haven't come up with a name for yet (please, anyone feel free to… In First Thoughts Participants: johnthedm7000, dugfromthearth, Paul Czege, Spooky Fanboy.
8/8/2010 johnthedm7000: Balancing Magical Shapechanging First off, I wanted to thank everyone for their warm and helpful welcome to the forge community-you guys have been great. Secondly I wanted to request your assistance on something… In First Thoughts Participants: johnthedm7000, Necromantis, ShallowThoughts, Noon, EBKPrim, masqueradeball.
8/18/2010 johnthedm7000: The world creation minigame for Shapers So I wanted to put out my rough draft for the world-creation mini game that will begin any Skein (I figure that because fate and destiny are so important to… In First Thoughts Participants: johnthedm7000, Matthew V.
8/22/2010 johnthedm7000: Discussion of Point Buy Char Gen Philosophies I wanted to jump-start a discussion of various point-buy character generation methods and get some feedback from the community as to which ones are most useful for fulfilling different design… In First Thoughts Participants: johnthedm7000, dugfromthearth, masqueradeball, dindenver, Rafu, Maugh.
9/3/2010 johnthedm7000: Story-Based Mechanics for Shapers So for a while I've been working on a fantasy game in which players take on the roles of great heroes (in the ancient Greek sense of those with incredible… In First Thoughts Participants: johnthedm7000, Spooky Fanboy.
9/26/2010 johnthedm7000: Critique My Task Resolution System/Check Mechanics Shapers is a game in which players play individuals called the Willful, who are creatures possessed of exceptional natural abilities and the ability to reshape reality through the force of… In First Thoughts Participants: johnthedm7000, Ar Kayon, Locke.
12/10/2010 johnthedm7000: The revised task resolution system for the RPG I'm working on Task Resolution:
All important tasks (ie. those that have a chance of failure, and which have significant consequences for failure) are resolved using the following method.
2d10+Ability+/- Circumstances
Against a… In Game Development Participants: johnthedm7000, Abkajud, Ron Edwards.
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