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9/9/2001 furashgf: Scenario - Indian Summer
I was hoping I could toss my Sorcerer game ideas, inchoate as they are, into the community here and take advantage of the creativity I’ve seen in other posts. Any…
In Adept Press
Participants: furashgf, Ron Edwards, Mike Holmes.


11/7/2001 furashgf: Art Deco, GNS and Narritivism, and the Bad Thing
It looks like the Art Deco demo thread turned into an implcit discussion of GNS theory. The question for Ron and Ron-like Sorcerer naritivists out there is how far does…
In Adept Press
Participants: furashgf, Ron Edwards, jburneko, Blake Hutchins.


1/4/2002 furashgf: Cut-Scenes and Narritivist Technique Inventory
There's a good amount of material on starting up a narritivist centered game on the site and, for example, in Ron's book on starting a narritivist game. SOAP gives you…
In RPG Theory
Participants: furashgf, Ron Edwards.


1/9/2002 furashgf: Defining "Pulp"
Both Sorcerer and Sword and Sorcerer have (or can be played with) a "pulp" feel. What the heck is "pulp" (in a setting/mood sense)? Gary Furash
In Adept Press
Participants: furashgf, Clinton R. Nixon, hardcoremoose, Uncle Dark.


1/20/2002 furashgf: Vampire's are Killing Me!
I found a great group of guys to game with locally, and, as usual, they picked the "best game they know of that doesn't suck" - VtM. As many others…
In Actual Play
Participants: furashgf, lumpley, Ron Edwards, Blake Hutchins, hardcoremoose, Bankuei, AndyGuest, Laurel, Uncle Dark, BPetroff93, Seth L. Blumberg, xiombarg, Epoch, contracycle.


2/11/2002 furashgf: Player Directorial Stance in Rules or Ad Hoc?
I was enjoying Jared's new OCTANE rpg, and noticed (obvious to everyone else) that players get directorial power based on rules w/ in the system. Elsewhere, people seem to say…
In Indie Game Design
Participants: furashgf, Ron Edwards, efindel.


4/9/2002 furashgf: In Nomine Game...
Has anyone experimented with an In Nomine - style Narritivist / lean game? I looked at In Nomine and it's very sim., which is fine, but seems like you could…
In Indie Game Design
Participants: furashgf, Ron Edwards, Laurel, Daredevil, Mike Holmes, quozl, jburneko.


5/20/2002 furashgf: Deamon Cops at Hexaon
There's an RPG convention coming up in June here in Phoenix (AZ). I was thinking of trying to run some demo "Indie" games. I just got my copy of Deamon…
In Adept Press
Participants: furashgf, Ron Edwards, joshua neff.


10/11/2002 furashgf: One on One RPG
I've noticed a couple of posts about people doing 1:1 RPG's (Sorcerer, etc.) (1 GM, 1 player). How well does that work? Any special rules or ideas? I have a…
In Actual Play
Participants: furashgf, Mark D. Eddy, Fabrice G., jdagna, greyorm, joshua neff, Demonspahn.


10/26/2002 furashgf: Devil to Fate to Power to Alienation
I haven't purchased Dust Devil's yet, but had a question first about the "Devil" mechanic. The source "mythology" seems to tie the protagonist's "devil" to... - their alienation; - their…
In Chimera Creative
Participants: furashgf, Valamir.


4/11/2005 furashgf: Kill Your Darlings
I was hoping I could get some tips on simplifying the Donjon mechanics even further without doing violence to the spirit of the game. I've already tried the D2 approach,…
In CRN Games
Participants: furashgf.


9/3/2005 furashgf: Where to get "The Pool"
I've been googling around for James West "The Pool" without success - couldn't find it on his site either.  Anyone know where I can grab it?  Thanks!
In Actual Play
Participants: furashgf, Victor Gijsbers, IMAGinES.


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