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From Day One


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3/3/2004 Demada: [Feats] A Game of Heroic Storytelling, first time
This is my first attempt at anything like this. I can't tell you where I came up with the idea, just kind of struck me. Anyway, it's a bit rough…
In Indie Game Design
Participants: Demada, Lorenzo Rubbo-Ferraro.


4/1/2004 Demada: [Sorcerer] Which Mini-Supplement?
I have ordered "Charnel Gods" and "Schism." I'm looking to order one more mini-supplement for Sorcerer, and I'm not sure which one. I want something that will help me stretch…
In Adept Press
Participants: Demada, Valamir, hardcoremoose, greyorm.


4/5/2004 Demada: R-Maps, defined, explained
Where are R-maps defined and explained? I gleaned that they were part of Sorcerer (of the roleplaying advice sections, not the rules), but I cannot find mention of them in…
In Actual Play
Participants: Demada, montag.


4/6/2004 Demada: [Sorcerer] Perhaps a dumb (rules) question, but...
I can't seem to find the answer in the book. Can penalties, in Sorcerer, negate the entirity of a dice pool? Example: A player in a game has an inconspicuous…
In Adept Press
Participants: Demada, jburneko, Ron Edwards.


4/26/2004 Demada: A spur of the moment rpg...
I wrote this during school, for the most part, then typed it up. There are probably typoes, so if you can't stand them, don't read :). I wrote this to…
In Indie Game Design
Participants: Demada, Ron Edwards.


8/2/2004 Demada: Walkers (Working Title)
Here's a little RPG I thought up. The idea actually came to me when thinking about Amber and an anime called Scrapped Princess at the same time, but Scrapped Princes…
In Indie Game Design
Participants: Demada, anonymouse, Jason Petrasko.


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