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7/23/2004 Vaxalon: The Skein - my venture into Indie Game Design begins
Okay, so now I've been inspired, and I'm writing my own game. The Skein is starting to shape up nicely, but I'm coming across a minor stylistic dilemma, and I'm…
In Indie Game Design
Participants: Vaxalon, SrGrvsaLot, Jack Aidley, Valamir.


7/25/2004 Vaxalon: Looking for players for Trollbabe
Okay, I finally got my copy (masterful game, this) and I'm ready to run my first game. Here's the blurb I posted on rpg.net: Play Location/Method: via IRC, Magicstar server,…
In Connections
Participants: Vaxalon.


7/25/2004 Vaxalon: What system would you suggest?
One narrative-focused GM (my wife) is in search of a good system to use with the "Garrett" novel series by Glen Cook. It's one all of the players will have…
In Connections
Participants: Vaxalon, Kesher.


7/26/2004 Vaxalon: Jargon
As some of you may be aware, I joined up here recently and started doing my best to contribute... and while I find the theory discussions mildly interesting, I have…
In Site Discussion
Participants: Vaxalon, timfire, Christopher Weeks, Matt, Ron Edwards, John Kim, Valamir, Mark Johnson, M. J. Young, Mike Holmes, Jaik, Rob Carriere, xiombarg, ADGBoss.


7/26/2004 Vaxalon: The Skein, Chapter 1 - Jumping in with both feet.
1. Introduction Skein attempts to do something unusual in a roleplaying game. The aim is to have a seamless process that includes worldbuilding, character creation, backstory and narration. The line…
In Indie Game Design
Participants: Vaxalon, Ron Edwards.


7/27/2004 Vaxalon: The meaning of Big-S "System"
Here's a little story about a game group. The lines are numbered for easy reference. Please tell me which of these lines refer to an activity that is part of…
In RPG Theory
Participants: Vaxalon, xiombarg, Christopher Weeks, lumpley, John Kim, Mike Holmes.


7/28/2004 Vaxalon: Heresy! Trollbabe needs a new name.
I have encountered a lot of resistance (even more than I expected) to Trollbabe because of the name. Everyone I hand it to looks at me funny. "Ignore the name.…
In Adept Press
Participants: Vaxalon, Matt Snyder, Ron Edwards, pete_darby, Christopher Weeks, Valamir, sirogit.


7/31/2004 Vaxalon: An answer to Mike's Standard Rant #4, stat/skill systems
[quote="Mike Holmes"] What we're looking for is a system that produces characters that are: 1. limited in overall effectiveness by some method. 2. composed of choices that are motivated by…
In RPG Theory
Participants: Vaxalon, TonyLB, Mike Holmes.


8/1/2004 Vaxalon: Hanging out
From the Traveller thread in Actual Play: "Lots of people don't like the pressure of having to come up with their own material. They just want to hang out or…
In RPG Theory
Participants: Vaxalon, xiombarg, Ron Edwards, Valamir, jdagna, LordSmerf, Noon, Lorenzo Rubbo-Ferraro, Mike Holmes, M. J. Young, bcook1971, rdl, DannyK, Doctor Xero.


8/1/2004 Vaxalon: A Mathematician Speaks: Rolling dice
Okay, this is me trying to be helpful and offering what I know. I tried to see if it was covered before, elsewhere, and I don't see it, but I…
In RPG Theory
Participants: Vaxalon, Ron Edwards, newsalor, LordSmerf, GB Steve, Noon, Valamir, Kesher, mindwanders, Mike Holmes, M. J. Young, NN, John Kim, Jay, jphannil, Itse, Christopher Weeks, simon_hibbs, ErrathofKosh, Walt Freitag, Jack Aidley.


8/3/2004 Vaxalon: [Skein] Jumping in with both feet: In over my head
Okay, folks... the first draft of Skein is available for your perusal. Go to http://vaxalon.20m.com/files/ to download it.
In Indie Game Design
Participants: Vaxalon, Jack Aidley, Emily Care, ErrathofKosh.


8/3/2004 Vaxalon: Trollbabes and Unbeatable obstacles
Let's say you're running a game of Trollbabe, and the player wants his character to do something that's game-breakingly powerful. For example, throw a rock at a castle and knock…
In Adept Press
Participants: Vaxalon, Ron Edwards.


8/3/2004 Vaxalon: Game logs?
Is it okay to post IRC game logs here?
In Actual Play
Participants: Vaxalon, Valamir, Paganini, b_bankhead.


8/4/2004 Vaxalon: Terminology: "Randomness"
Spawned from: This thread on dice In the context of dice mechanics, I put forward the following definition of "randomness": A dice mechanic is considered more random if it is…
In RPG Theory
Participants: Vaxalon, Walt Freitag, ErrathofKosh, Jack Aidley, MarcoBrucale, simon_hibbs, Paganini, Doug Ruff, Bill_White, beingfrank.


8/4/2004 Vaxalon: Trollbabe Post-apocalyptic game log (long)
This session had just one player. Interestingly enough, the dice only got rolled once, when X'hara was trying to convince the humans to allow her to carry the child. Session…
In Actual Play
Participants: Vaxalon, Marco, Andy Kitkowski, Ron Edwards, Bob McNamee.


8/8/2004 Vaxalon: Wanted: IRC Playtesters for Skein
Okay, I think my game is ready to start playtesting. I'm looking for 3-5 players to give it a shot. Rules are available through the link in my sig.
In Connections
Participants: Vaxalon, suffusionofyellow.


8/8/2004 Vaxalon: Jumping in with both feet: Stop sinking, start swimming
I've put up a new version of Skein, in the link in my sig. I would appreciate some feedback. Does it make sense? What needs better explanation? Am I too…
In Indie Game Design
Participants: Vaxalon, bcook1971, Emily Care.


8/30/2004 Vaxalon: IRC Nobilis game starting
I'm going to be starting a Nobilis game on IRC on the evening of Monday, september 6, at 8pm Eastern US time. Anyone interested in joining up should send an…
In Connections
Participants: Vaxalon.


10/5/2004 Vaxalon: [Nobilis] "So, did everyone have fun?"
One of the basic mechanics of Nobilis is that at the end of every play session, the Familia (associated PC's) get a Dynasty Point (or DP, generic do-anything divine energy)…
In Actual Play
Participants: Vaxalon, Ron Edwards, Valamir, Scripty, DannyK, suffusionofyellow, Shreyas Sampat.


10/21/2004 Vaxalon: Why does "mark all topics as read" lead back into
Why does "mark all topics as read" lead back into the forum? It seems to me that if you're marking all the topics as read, you're done with the forum;…
In Site Discussion
Participants: Vaxalon.


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