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11/16/2002 Sparky: Character Death Mechanics?
Hi folks! I'm mainly looking for some options here. I tried various search queries in the forge archives and even a couple of google searches...I couldn't find anything much on…
In Indie Game Design
Participants: Sparky, Andrew Martin, Mike Holmes, M. J. Young, GreatWolf, Jared A. Sorensen, Ron Edwards, damion, John Wick.


1/8/2004 Sparky: Prince Valiant mechanic help?
I'd like to explore this as an opposed roll mechanic, but I need a formula for figuring out the percentages (if it can be had.) I hand wrote a result…
In RPG Theory
Participants: Sparky, Ian Charvill, Eero Tuovinen.


3/17/2004 Sparky: oh no. Not another thread about hit points.
Hi all. I'll come clean. I don't mean Hit Points, per se. What I mean is options for forcing character retirement based on injuries AND/OR more narrative/storyline concerns. Specifically, I…
In Indie Game Design
Participants: Sparky, Jack Spencer Jr, Ole, Zoetrope10, Eric J., Lara, Zathreyel, komradebob, The Immortal MOOSE!, Jonathan Walton, orbsmatt, Umberhulk.


9/10/2004 Sparky: Playing two games
Something Walt said in the Rapid Deployment thread reminded me of a thought I heard a long time ago. The thought is that in the typical rpg setup, the GM…
In RPG Theory
Participants: Sparky, Noon, ffilz, contracycle, John Uckele, Ron Edwards, timfire, simon_hibbs, M. J. Young.


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