Previous Topics No previous topics. | | Subsequent Topics 9/7/2005 c: [Outside] Alpha chargen test Hello everyone,
Background: 2 to 4 times a years some of my friends here in Wisconsin and some friends from another state get together and play boardgames all weekend. This… In Actual Play Participants: c.
9/11/2005 c: [Outside] Need help with Conflict Resolution. Hello Everyone,
So I'm designing a game I'm calling Outside. I've got a good portion of the game done, but am stuck on conflict resolution. Lets take care of the… In Indie Game Design Participants: c, knicknevin, Technocrat13, Matt Wilson, Halzebier, Troy_Costisick, TonyLB, Simon W.
2/16/2006 c: [Outside] Need help with Power 19 Hi Everyone,
I've been stalled for about 5 months, as I couldn't get my head around how I wanted to do conflict resolution. Thanks to Timfire's Mountain Witch, where he… In Indie Game Design Participants: c, talysman, Troy_Costisick, reaction, Czar Fnord, dindenver.
3/24/2006 c: [outside] critiquing ownership Hi guys,
I'm getting closer to releasing my first game Outside, for playtesting via a creative commons license (Attribution, no-derivatives, noncommercial). I'm just trying to nail a few more things… In First Thoughts Participants: c, Paul Strack.
3/24/2006 c: [outside] Brainstorming the Monster Hello all,
I'm trying to get all my thoughts together on what to do with The Monster in my game Outside. What I'd like to happen in this thread is… In First Thoughts Participants: c, Paul Strack, Thunder_God, Castlin, Emmett.
4/12/2006 c: Actual play Anvil-Con. (Forge midwest) Hi guys,
This is late. It may end up long. It's my recollection of the Acts of Evil playtest we had at Anvil-Con. (A Forge is where you prepare the… In Acts of Evil Playtest Board Participants: c, chris_moore, Paul Czege.
5/30/2006 c: [Outside] Getting beat up with blind spots. So I conducted my first playtest of Outside on Saturday, and it was great because it went so horribly. That is great because I had been waiting for a semi-annual… In Playtesting Participants: c, Jasper, jerry, Valamir, Ron Edwards.
6/29/2006 c: Box Sets I tried doing some searching for previous threads and didn't find anything that answered my questions, so....
What do we know about box sets? In my experience there are typically… In Publishing Participants: c, abzu, jasonm.
7/5/2006 c: Small production methods for making cards. So after reading this closed post about printing cards in small runs I thought some info I just gained from a card and board gaming buddy might be useful… In Publishing Participants: c, daMoose_Neo, Veritas Games, Adam SBG, Thomas D, andrew_kenrick, Tony Irwin.
7/17/2006 c: [Outside] Playtest Four, or Clyde get some direction. (Long) So I just got in from riding my Bike home from today's playtest and was excited about the discussion I had with my players and wanted to see if other… In Playtesting Participants: c.
7/22/2006 c: [MFUC]The risk of hurting players (adult language) So my game Outside is getting a name change to reflect my new understanding of what I've been subconsciously wanting to accomplish. More about those particulars here. So ... "My… In First Thoughts Participants: c, Ron Edwards, nikola, Noon.
7/23/2006 c: Getting design info from your website? I was looking at my stats for my website, this morning, via a service called Awstats which is provided by my shared hosting company. I like to check from time… In Publishing Participants: c.
7/26/2006 c: [MFUC] First shot at situation + Setting (adult language + blasphemy) So I've been thinking about how I would like My Fucked Up Childhood to be played. I would like it to be good for one-shot's or short campaigns. This seems… In First Thoughts Participants: c, coldblackwind, Ron Edwards, slavemind.
7/26/2006 c: [MFUC] Mechanical ideas. So I've got a thread about the initial ideas for setting and situation for My Fucked Up Childhood right here.
Here's the few mechanical ideas I have so far. I'd… In First Thoughts Participants: c, Ron Edwards.
8/15/2006 c: What is possible to achieve with game design? (Adult with some vulgarities) So Gen Con was a great experience for me and cleared up a lot of issues I have been having with my game design, and lit a fire under my… In First Thoughts Participants: c, Meguey, Ron Edwards, Blankshield, billvolk, Grand_Commander13, Nathan P., Sydney Freedberg, Paul Czege, Isbo, BeUrgaust, Falc, Tomas HVM, mikefernandez.
8/26/2006 c: AP: Acts of Evil August 25th 2006 This is likely to be very long so I'm going to make three posts. Pre-game Clyde questions, actual play, and post-game thoughts/positions.
So here's some stuff I noticed while rereading… In Acts of Evil Playtest Board Participants: c, Paul Czege.
9/4/2006 c: Mechaton: The battle for Madison So this isn't a roleplaying game per se. I did buy it at the Forge booth at Gen Con so I hope this post is alright. This isn't a post… In Actual Play Participants: c, brettspiel, Valamir, cdr, nikola, lumpley.
9/15/2006 c: [Silence Keeps Me A Victim]Narration limits and general feedback. (adult) Hello everyone,
So I've been giving consideration to my game, Silence Keeps Me A Victim, and am in a place I'd like to get some feedback.
The color/setting is of… In First Thoughts Participants: c, Aussigamer, Isbo, nikola, Noon, dindenver, Tim M Ralphs, Wood, DAudy, Ron Edwards.
9/17/2006 c: AP: Acts of Evil Sep 15th I'm thinking this one will be useful as the playtest was a total crash and burn, but I get ahead of myself.
For this session we had Tim and Len… In Acts of Evil Playtest Board Participants: c, Paul Czege, TJ.
9/30/2006 c: Forge Vision versus Clyde's selfishness I've created this thread in response to Ron's Forge Vision thread. I was worried I might muddy the waters too much posting this there. It's likely not as interesting as… In Site Discussion Participants: c, Ron Edwards.
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