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6/18/2002 giblin: Initiative System
Hi all, Any ideas on how to make this more streamlined and playable? I always hated regular initiative systems where one person runs across the room and attacks while time…
In Indie Game Design
Participants: giblin, Mark D. Eddy, Ron Edwards, Le Joueur, Matt Gwinn, Walt Freitag, Mike Holmes, Christoffer Lernö, Wolfen.


9/12/2002 giblin: Ying in the Yang?
I have been reading the GNS types and was wondering about the following question that hit me; If Narativist gamming gave you bonuses to do something based on the flashy…
In GNS Model Discussion
Participants: giblin, Tim C Koppang, Ron Edwards, greyorm, Alan, jdagna, deadpanbob, Mike Holmes, Valamir, John Wick.


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