Subsequent Topics 6/19/2001 Ian Freeman: Racial/Gender mechanics It tends to be pretty common in RPG for differents races/species to have different statistical modifers. And, it is very rare for this to apply to genders.
Who here uses… In Indie Game Design Participants: Ian Freeman, Jason L Blair, James Holloway, JSDiamond, Ron Edwards, james_west, hardcoremoose, Zak Arntson, Damocles.
6/22/2001 Ian Freeman: Fate Here's a thought for a system tag-on.
Each character has a number of fate point. These fate points represent how much life the character has left to live. When the… In Indie Game Design Participants: Ian Freeman, hardcoremoose, Clay, Jared A. Sorensen.
6/26/2001 Ian Freeman: Bid? Am i being ignorant...
I have noticed in the main sorcerer rules references to the term Bid. What the heck i bid, i have not managed to find any talk… In Adept Press Participants: Ian Freeman, jburneko, Ron Edwards, Clay.
6/26/2001 Ian Freeman: Art necessity I am working on a PDF doc of a game right now and i am wondering how necessarry it is to get visual into the document itself.
I have no… In Publishing Participants: Ian Freeman, Jared A. Sorensen, Dav, Matt Gwinn, Clay.
6/26/2001 Ian Freeman: Knowledge is everything A very rough idea for doing something with sorcerer, looking for criticism.
Okay... demons are demons and what not, but they have one other little ability: they are eternal. How… In Adept Press Participants: Ian Freeman, jburneko, Ron Edwards.
6/29/2001 Ian Freeman: Salvation and a Moral Compass Okay, here's a really, really strange idea. Atleast i think it is, has anybody seen stuff like this before?
The basic insperation comes from all the games which have some… In Indie Game Design Participants: Ian Freeman, james_west, Dav, Ron Edwards.
6/30/2001 Ian Freeman: Has anybody done this I am just curious about whether anyone has tried this. Sorcerer: Discworld.
Think about it. You got the dungeon dimensions, and Humanity can be quickly converted to "occult bufferin" representing… In Adept Press Participants: Ian Freeman, Ron Edwards, Uncle Dark.
7/31/2001 Ian Freeman: MICE model This little post could go in either the GNS model discussion or here, but I have actually posted here before so I might as well put it here.
It stems… In Indie Game Design Participants: Ian Freeman, james_west, Ron Edwards, Le Joueur.
8/13/2001 Ian Freeman: Publish for Money Question I have a question for those of you who have published games over the internet with credit card payment, and where the game was in electronic form. Sorcerer would be… In Publishing Participants: Ian Freeman, Gordon C. Landis, Clay, Ron Edwards, Clinton R. Nixon.
8/15/2001 Ian Freeman: Random Game Premise/Idea Okay, here's a random idea: The Undying.
Setting is modern day earth plus a lil' virus.
This virus is slowly but surely covering the earth, and the infection tends to… In Indie Game Design Participants: Ian Freeman, hardcoremoose.
9/8/2001 Ian Freeman: Quick Idea The game is called "In the Blink of an Eye", because it deals primarily with the information world, in the sense that almost everything that matters in the universe is… In Indie Game Design Participants: Ian Freeman, kwill.
1/2/2002 Ian Freeman: High Fantasy System Hey everybody, long time no see.
I've just slammed out a rather interesting little high fantasy system that is designed specifically to feel like high fantasy. The whole system is… In Indie Game Design Participants: Ian Freeman, Skippy, Garbanzo, Thededine.
1/4/2002 Ian Freeman: Burning Legends: of Blood, Romance and the Will of a People Before I start I just want to thank everyone who gave me comments in the other short little post. I have incorporated pretty much all the recommendations and I think… In Indie Game Design Participants: Ian Freeman, Mike Holmes.
1/31/2002 Ian Freeman: Even More Narativist Vampires and The Uber Kicker Lot's of great vampire ideas have just been written up and I think I came up with an odd little idea.
So here's what I've been working on:
War in… In Indie Game Design Participants: Ian Freeman, Bailywolf, DaR, Mike Holmes, Ron Edwards.
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