Previous Topics No previous topics. | | Subsequent Topics 9/26/2002 Jabberwocky: Well, not exactly an RPG, but... ... this seemed as good a place as any for constructive criticism of my current project; A.I. - Armoured Intelligence.
This is basically a war-game, designed to simulate combat between… In Indie Game Design Participants: Jabberwocky, Andrew Martin, Walt Freitag.
12/11/2002 Jabberwocky: Clarification of combat with multiple opponants... As is, the rules just say 'split the CP between the opponents'. How exactly does this work... does it mean that if you are the aggressor you may take two… In The Riddle of Steel Participants: Jabberwocky, prophet118, Lyrax, Jake Norwood, Shadeling, Warboss Grock.
11/21/2003 Jabberwocky: Feng Shui -> Heroquest Conversion I'm currently in the midst of running a campaign of Feng Shui, and am toying with the idea of converting to the Heroquest rules. So far, I've decided to treat… In HeroQuest Participants: Jabberwocky, Mike Holmes, dunlaing, Scripty, RaconteurX.
more subsequent topics >> |