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1/9/2004 RobNJ: Action vs. Danger vs. Character complexity
Be it resolved that: 1. Role Playing Games are almost always action stories, involving fighting and bodily peril. 2. You want a sword to be able to kill someone. Anyone.…
In RPG Theory
Participants: RobNJ, Valamir, C. Edwards, Lxndr, Gordon C. Landis, kalyptein, Christopher Kubasik, M. J. Young, Mark Johnson, John Kim, cruciel, Noon, Shreyas Sampat, Paka.


6/3/2004 RobNJ: Doing away with XP
Fiction (be it plays, movies, books or TV) is not typified by people always becoming more powerful. Depending on the genre, they may even degrade over time. Instead of people…
In RPG Theory
Participants: RobNJ, smokewolf, Michael S. Miller, Zak Arntson, Doctor Xero, Jack Spencer Jr, Valamir, Sparky, Noon, Jack Aidley, Thor, M. J. Young, xiombarg, 16CBH, Gelasma, tiago.rodrigues, Jonathan Walton, Tomas HVM, WyldKarde, Tobias, Garbanzo, Alf_the_Often_Incorrect, Andrew Morris, LoreTG.


11/8/2004 RobNJ: New World of Darkness, GNS analysis?
Has anyone reviewed the new World of Darkness games from a GNS perspective? I'd be curious to see what the opinion was.
In GNS Model Discussion
Participants: RobNJ, Trevis Martin, Marco, sirogit, pfischer, Christopher Kubasik, Alan, Valamir, Eero Tuovinen, Erling Rognli, John Kim.


11/16/2004 RobNJ: Resources on open session design
I'm sure they're somewhere around here, but I don't know where. I'm looking for a way to incorporate some of the session design ideas that are more open and player-centric…
In Actual Play
Participants: RobNJ, ScottM.


11/17/2004 RobNJ: [WoD 2.0] Why the Supernatural? Why Now?
So, the characters in my Freak Jersey series have been investigating the paranormal for several years. I've decided to open the story by having them come up with Kickers, events…
In Actual Play
Participants: RobNJ, greedo1379, Trevis Martin, contracycle, clehrich, Jaik, Technocrat13, DannyK, Sydney Freedberg, Lisa Padol, Rob Carriere, Ron Edwards, Monosodium Glutamate.


11/17/2004 RobNJ: [WoD 2.0] Freak Jersey: An attempt at open session design
This is relating to my Freak Jersey chronicle, set in the new World of Darkness game. Ordinarily when I plan out sessions I write up what I expect to happen…
In Actual Play
Participants: RobNJ, Trevis Martin, Paka, Ron Edwards.


11/24/2004 RobNJ: [WoD 2.0] Freak Jersey, Actual Play
You can see the Story Hour for my first session of this chronicle at the chronicle's website. I've been told that Story Hours are not popular to post here, so…
In Actual Play
Participants: RobNJ, TonyLB, Mike Holmes, Trevis Martin, DannyK, Paka, Sydney Freedberg.


11/28/2004 RobNJ: [WoD 2.0] Do I Stay (human) Or Do I Go Now?
I am trying to decide whether to "make" my players' characters into supernaturals or not. This is a World of Darkness, investigating-the-supernatural chronicle (it's called Freak Jersey), so it's quite…
In Actual Play
Participants: RobNJ, Noon, TonyLB, Blankshield, sirogit.


11/30/2004 RobNJ: [WoD 2.0] Freak Jersey, session 2 planning notes
Okay, some notes about this. First, this is my Freak Jersey chronicle and you can view a story hour of the last session if you wish at the chronicle website.…
In Actual Play
Participants: RobNJ.


12/12/2004 RobNJ: [WoD 2.0] Moral(ity) Quandry
First, an-intended-to-be-polite and hopefully-not-seen-as-snarky request: If you hate the World of Darkness's Morality system, I would rather this not turn into a thread railing against that. Suggested ways to manage…
In Actual Play
Participants: RobNJ, Ian Charvill, TonyLB, sirogit, mindwanders, Eero Tuovinen, Noon, Grover, John Kim, Trevis Martin, DaGreatJL, daMoose_Neo, Marco.


12/26/2004 RobNJ: [Sorcerer] dX = play style Y?
I just got my copy of Sorcerer as a holiday present from Judd (aka Paka). I'm enjoying the read so far. I have a semi-rulesish question. You can use any…
In Adept Press
Participants: RobNJ, Trevis Martin, Ron Edwards, ricmadeira, Fabrice G., Alan, Valamir, jrs.


7/18/2005 RobNJ: What's the appropriate forum?
Which is the appropriate forum to discuss our feelings and experiences at a convention?  In this case, I'd like to find or begin a thread about DexCon 8.
In Site Discussion
Participants: RobNJ, Adam Dray, Ron Edwards.


7/18/2005 RobNJ: DexCon 8 Actual Play thread
Herewith I will present what I intend to be brief passes at each of the games I played at DexCon 8. Thursday: Capes:  My very first gaming experience of the…
In Actual Play
Participants: RobNJ, Paka, Michael S. Miller, Bill_White.


7/20/2005 RobNJ: Capes Demo at DexCon 8
Okay, so as promised on my DexCon 8 Actual Play thread, I'm going to try to tackle each of the games I played at DexCon more in depth.  I had…
In Actual Play
Participants: RobNJ, Paka, TonyLB, dyjoots, Technocrat13, Sydney Freedberg, elgorade, Stickman, Valamir, abzu, Doug Ruff, matthijs.


7/20/2005 RobNJ: Ganakagok at DexCon 8 Actual Play
This thread jumps off from my DexCon 8 Actual Play thread.  Please also see my Capes thread for my long-winded, hand-wringing disclaimer.  Here I'm going to write about my experience…
In Actual Play
Participants: RobNJ, Bill_White.


8/15/2005 RobNJ: [You're It] Conflict/task resolution system
I'm thinking of designing a near-future fascist utopian game of juvenile delinquency called You're It!  I have some ideas worked out but I want to wait a bit before elaborating…
In Indie Game Design
Participants: RobNJ, TonyLB, Gaerik, Andrew Morris, Alan, Technocrat13, Paka.


9/7/2005 RobNJ: [Burning Wheel] Burning Carnivale
I'm running an ongoing game of Burning Wheel set in a medieval carnival.  You can find the world planning thread here and I also created a Carnival Sub-setting. So we…
In Actual Play
Participants: RobNJ, Paka, elgorade, Chris Geisel, rafial.


9/16/2005 RobNJ: [Burning Wheel] Bangs and NPCs for my first game
MY PLAYERS--PLEASE DO NOT READ. So here are my notes for the first session of Burning Carnival, The Don and the Dame.  Criticism and critique are welcome. Situation: The local…
In Actual Play
Participants: RobNJ, Paka, Chris Geisel, WhiteRat.


10/14/2005 RobNJ: [DitV] Zarephath, A Town Too Proud For Its Name
So tomorrow night, I'm'a run my first session of Dogs in the Vineyard ever.  Here's the town I came up with, called Zarephath after a creepy little Christian community right…
In Actual Play
Participants: RobNJ, Paka, Bastoche, Spiral Jacobs, Danny_K, lumpley.


10/14/2005 RobNJ: [DitV] Can someone essplain to me how Ceremonies work?
I read the section on Ceremonies but I really can't make sense of it.  It seems like invoking them just changes the dice size of the Fallout.  What's the deal? …
In lumpley games
Participants: RobNJ, lumpley, nikola, Norbert Matausch, Neal.


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