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11/22/2002 RamblingMan: Spell-ing
I just mailed off for the Donjon pdf, and so I've been thinking about it as of late (and pondering possible characters), and a glaring omission in my knowledge occurred…
In CRN Games
Participants: RamblingMan, catenwolde, Valamir.


11/26/2002 RamblingMan: Donjon Martial Artist
This is my attempt to warp Donjon to my own designs and make a DBZ-ish martial artist (e.g, able to shoot energy from his hands), albiet a relatively low-powered one…
In CRN Games
Participants: RamblingMan, Mike Holmes.


11/27/2002 RamblingMan: Shapeshifting - Any Thoughts?
One of the guys in my group wants to make a shapeshifter. Any thoughts on how to mimic this? Would it be better to make it mundane ability-based, or perhaps…
In CRN Games
Participants: RamblingMan, Clinton R. Nixon.


12/2/2002 RamblingMan: Less Dice?
Any ideas for reducing the number of dice? Rolling tons of dice is fun, but I'm not sure I'll always be able to get together more than 10 of any…
In CRN Games
Participants: RamblingMan, Clinton R. Nixon, Mike Holmes, Bailywolf, quozl, Zak Arntson, rafial, Hogscape.


12/4/2002 RamblingMan: Flight
So, should flight be an ability? And when should it be tested? Should flying chars be forced to roll every time they want to fly? Esp. with the level +…
In CRN Games
Participants: RamblingMan, jdagna, Clinton R. Nixon.


3/31/2003 RamblingMan: Dice Less Task Resolution
I was just wondering what sorts of things people may have tried for resolving tasks without using as many dice as needed. I don't have very many dice, or an…
In CRN Games
Participants: RamblingMan, anonymouse, Mike Holmes, quozl, Scripty, Dev.


3/31/2003 RamblingMan: Magic: Buffing Spells
Has anyone had characters that used "buffing" spells? Like, spells that add to their strength? Or create effective strength (like Telekinesis)? I'm trying to figure out a way to represent…
In CRN Games
Participants: RamblingMan, Chris Kucsera, anonymouse, Clinton R. Nixon.


4/2/2003 RamblingMan: [Donjon] Animal Companions
Any thoughts on how to make an ability to get animal companions, without being overpowered? I'd like to have a way to use abilities like this, but not sure how…
In CRN Games
Participants: RamblingMan, Mike Holmes, b_bankhead, jdagna, Clinton R. Nixon.


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