Previous Topics No previous topics. | | Subsequent Topics 6/26/2007 punkbohemian: Fudging Fudge dice I know what the probability curve looks like for 4dF, but I'm wondering how it would change if the fudge dice were modified. For example, let's say it's 2dF with… In First Thoughts Participants: punkbohemian, VoidDragon, Age of Fable.
2/9/2009 punkbohemian: a card game within an rpg? So, I've been thinking about how to deal with a resolution for a gambling skill. What I thought would be interesting is if resolution could occur, rather than with a… In First Thoughts Participants: punkbohemian, David C, whiteknife, chronoplasm.
2/17/2009 punkbohemian: spatial relations in non-miniatures systems My current design was going to go all out with miniatures and battlemaps, but I recently started considering doing without it, for a variety of reasons. When I started to… In First Thoughts Participants: punkbohemian, Vulpinoid, xechnao, thadrine, contracycle, Megoru, Mike Sugarbaker, davidberg.
12/18/2009 punkbohemian: help me name my third attribute I'm doing a Tri-Stat-esque attribute division, and I'm having trouble naming my "Mind" attribute. As is, I have Materia for Body, Anima for Spirit, but nothing thematically the same (as… In First Thoughts Participants: punkbohemian, chance.thirteen, Eldrad, decline, chronoplasm.
12/20/2009 punkbohemian: trying to figure out where to put perception I have skills grouped by attributes, which are: Brawn, Dexterity, Acuity, and Spirit. Due to the metaphysics of the setting, I absolutely have to keep it to these four attributes.… In First Thoughts Participants: punkbohemian, Ken, Jasper Flick, Catelf, lumpley, Vulpinoid, Falc, chance.thirteen, Mike Sugarbaker.
12/29/2009 punkbohemian: action points, by any other name What I'm using in my system is a sort of an action point system to cover attacking and defense, based on an Agility-type stat which is going to determine how… In First Thoughts Participants: punkbohemian, Catelf, Stacktrace, David C, JoyWriter, Solarsaurus.
6/29/2010 punkbohemian: writer's block: naming a race I'm having trouble naming a race for my game.
Basically, they are mineral in nature (predominantly silicate, elemental metals, etc.). The core of their being is this crystalline material which… In First Thoughts Participants: punkbohemian, Necromantis, Marshall Burns, Ghilemear.
1/20/2011 punkbohemian: decision making, conflict resolution, and the metagame I've been thinking about resolution mechanics on more of a metagame level lately. To give you a frame of reference for this discussion, think of games like d20, Tribe 8,… In Game Development Participants: punkbohemian, Ron Edwards.
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