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Topic: that ain't no profiling thread
Started by: Paul Czege
Started on: 3/18/2002
Board: Indie Game Design


On 3/18/2002 at 7:27pm, Paul Czege wrote:
that ain't no profiling thread

Hey,

Inspired by the profiling thread that's going great guns over in Actual Play forum...

What three languishing game concepts had such potential in your mind that you wish other people were playtesting and discussing them, and that the designer was active currently in their development, because you're eager for a more fully realized version (no particular order)?

My three: Petter Sandelin's The Vocabulary, Kirt's Faster, Better, Cheaper, and Matt's Literati.

Paul

Forge Reference Links:
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On 3/19/2002 at 10:56am, Matt wrote:
RE: that ain't no profiling thread

Well I can't speak for the others, but Literati is still being mulled over, have no fear! I'm hopefully going to be posting some more concrete rules in the very near future for full on forge discussion(how's that for vague?)


Matt

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On 3/19/2002 at 2:19pm, Le Joueur wrote:
Is Nepotism Wrong?

Paul Czege wrote: What three languishing game concepts had such potential in your mind that you wish other people were playtesting and discussing them, and that the designer was active currently in their development, because you're eager for a more fully realized version (no particular order)?

That's be (as if it weren't obvious) Scattershot, any of the core books, satellites, or freebies, FRUP from Hogshead publishing, and probably Saturday Morning Superheroes a cute and corny 'bidding' game based vaguely on Hanna-Barbera's Superfriends et alii (also from Impswitch, and I'll put it up as soon as we can figure out why we like playing it).

That makes two out of three for Impswitch (our own company); is nepotism out of place in this thread?

Fang Langford

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On 3/19/2002 at 3:19pm, Paul Czege wrote:
RE: that ain't no profiling thread

Hey Fang,

I too would love to see FRUP getting some development attention. Regarding nepotism, I'd hate for this to become a "play my game" thread. It's why I avoided The World, the Flesh, and the Devil in my own post, even though I consider it to be at best, half-baked, and would really like to see some someone post about having played a three or four session game. I basically had two objectives when I started this thread:

1) I wanted it to serve as an opportunity for serial lurkers to say they liked a game idea, even if they hadn't had anything substantive to say about it when the designer asked for input, and for this to maybe re-motivate some of the designers.

2) I wanted to demonstrate to designers that posting an idea is forming a relationship with the community, not just querying a database, and that there are obligations and expectations that come from it (i.e. don't post lightly, just to see, without any real commitment to a concept).

So, how about two games beyond FRUP that you're not affiliated with?

Paul

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On 3/19/2002 at 3:33pm, Le Joueur wrote:
Sorry About the 'Own Horn...'

Paul Czege wrote: So, how about two games beyond FRUP that you're not affiliated with?

Okay, how about the Post Bros. game (preferably the James Wallis version, but really one from whomever took the rights) and Cartoon Action Hour (or is that one going into production?).

Fang Langford

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On 3/19/2002 at 3:53pm, Cynthia Celeste Miller wrote:
Cartoon Action Hour

Yep, Cartoon Action Hour is going into production. It's scheduled for late April release (in PDF) and late May release (in hardcopy).

It's definitely not languishing. Heck, the game isn't even published yet and the CAH yahoogroup is extremely busy. We had 473 posts in January, 263 posts in February and 95 in March thus far. Admittedly, it has slowed down some since playtesting ended, but it's still very busy. If anyone wants to join, drop me a private message & I'll hook you up.

Also, I'm very, very active in the CAH community. I'm a firm believer in being interactive with fans (for lack of a better term). Anyone on the CAH group will testify to that.

Take care!

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On 3/19/2002 at 6:26pm, xiombarg wrote:
Re: that ain't no profiling thread

Paul Czege wrote: My three: Petter Sandelin's The Vocabulary, Kirt's Faster, Better, Cheaper, and Matt's Literati.


You'll be pleased to know that I'm planning on developing Faster, Better, Cheaper more sometime this month. Don't let the "Rise Again" discussion fool you.

My three: FRUP, the Post Brothers diceless game, and Jared's "The Code", which I think could use some more promotion, playtesting, and refinement.

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On 3/19/2002 at 8:16pm, Robert Leal wrote:
RE: that ain't no profiling thread

The two that intrigued me were Bailywolf's "unholy" Sorcerer & Supers (http://www.indie-rpgs.com/forum/viewtopic.php?t=1232) and jburneko's "The Spy Who Summoned Me" (http://www.indie-rpgs.com/forum/viewtopic.php?t=1389).

They tapped two of my big guilty pleasures--Smallville & Alias.

Forge Reference Links:
Topic 1232
Topic 1389

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On 3/20/2002 at 2:09am, hardcoremoose wrote:
RE: that ain't no profiling thread

Hmmm...how about these:

Tooth & Claw (I guy can hope)

Sorcerer in Space (Gencon '02, right Mike?)

Crusade (Mike Nystul's supposed follow-up to The Whispering Vault, which I'm sure is long dead).

There are about a dozen others, but I'll leave it at that.

- Scott

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On 3/20/2002 at 1:54pm, Petter Sandelin wrote:
RE: that ain't no profiling thread

maybe re-motivate some of the designers.

Well it sure did re-motivate me. I was actually kind of shocked to see The Vocabulary mentioned as I've almost forgotten about it. Looks like I'll have to dig up some notes..

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On 3/20/2002 at 3:53pm, xiombarg wrote:
RE: Re: that ain't no profiling thread

xiombarg wrote: My three: FRUP, the Post Brothers diceless game, and Jared's "The Code", which I think could use some more promotion, playtesting, and refinement.

Yeah, quoting myself, bad form, I know. Regardless, I want to replace FRUP with Castle Falkenstein, now currently in development limbo. It's disappointing that the Ottoman supplement had to come out in GURPS form.

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On 3/20/2002 at 10:55pm, Clinton R. Nixon wrote:
RE: that ain't no profiling thread

My three:

Jared Sorensen's "Sex and Violence,"
Ron's "Trollbabe" (which I know he's working on - but hurry it up, damnit),
and lastly, I have to agree with Paul about "Literati" - the coolest setting idea I've heard about in a while.

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On 3/21/2002 at 11:08am, Tim Denee wrote:
RE: that ain't no profiling thread

Ars Mechanica: I love big robots. Transformers rules ok.
GigantoCorp: I love Dilbert.
Literati: I want to play a human who thinks he's a fictional...

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