The Forge Reference Project

 

Topic: [GenCon] Booth flyer - IMPORTANT for game designers
Started by: Iskander
Started on: 7/24/2006
Board: Conventions


On 7/24/2006 at 8:24pm, Iskander wrote:
[GenCon] Booth flyer - IMPORTANT for game designers

Dear designers,

If you are going to GenCon, and have not yet looked at the GenCon menu thread, what are you waiting for?

Love and hugs,
Alexander

P.S. I will hit anyone posting in this thread with a chair, purely as a fashion statement.

Forge Reference Links:
Topic 20525

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On 7/24/2006 at 11:14pm, abzu wrote:
Re: [GenCon] Booth flyer - IMPORTANT for game designers

I would I post in this thread with a chair?

-L

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On 7/24/2006 at 11:54pm, Iskander wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

If you weren't carrying my child, Luke...

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On 7/26/2006 at 4:17pm, Iskander wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

The latest, proof version of the Forge Gen Con '06 menu is up. (Browser refreshes may be necessary.)

Chair-hitting threats notwithstanding, please let me know of any typos you detect a.s.a.p., in this thread

Thanks!
Alexander

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On 7/26/2006 at 4:20pm, Justin D. Jacobson wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

I just noticed the entry "Untitled" under Bob Goat Press. Is this the actual title? a placeholder?

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On 7/26/2006 at 4:22pm, Justin D. Jacobson wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Never mind. Just visited Keith's site. Sounds cool.

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On 7/26/2006 at 4:31pm, LordSmerf wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Here's another nit-picky layout thing.  On page 1, you've got little lines at the top and bottom of the page between columns 2 and 3.  I'm assuming this is on the intended fold line, which is a good thing.  I recommend either putting an identical line between columns 1 and 2, or putting one on the second page between columns 2 and 3.  Though I'd make the lines shorter.

Basically they can act as a guide for folding, since I imagine that someone will be folding these things by hand.  Trust me, if you've got a couple hundred items to fold, having a nice, clear line that indicates where the crease should go is a pretty big deal.

Thomas

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On 7/26/2006 at 5:03pm, Iskander wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Thomas - the one set of lines shown is necessary and sufficient. The first fold is of the right edge of the front page page to the line. The second fold is of the right edge of the back page to the folded edge. It's pretty trivial. The lines are negligible in print, and of about the right length for easy alignment without being intrusive.

Justin - yes, Untitled is just that. Keith's an artist, what can I say?

Thanks for the nitpicks... all are welcome!

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On 7/26/2006 at 8:52pm, Emily Care wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

If you could list it as Black & Green Games, I'd be grateful.

best,
Em

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On 7/26/2006 at 9:00pm, lumpley wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

If we're nitpicking: lumpley games, listed as a primary sponsor, should be all lowercase too.

I know I'm going against the Elements of Typographic Style guy on this one, but you know how it is.

-Vincent

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On 7/26/2006 at 9:46pm, Iskander wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Em, Vincent - edited with pleasure. Same link, updated PDF.

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On 7/27/2006 at 3:10pm, jrs wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

The flyer looks great!  One minor point-- you may want to double-check the margins or make sure you test on the final printer.  When I print it out on a duplex printer and fold on the guides, that back fold is about 1/8 inch wider than the rest. 

Julie

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On 7/27/2006 at 6:57pm, abzu wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Speaking of the elements of typographic style...are you trying to kill me, Alexander? There is no space between an asterisk and the word it is referencing.

First page, rightmost column: Increase the font size of the headers and and center the copy in that column. It will differentiate it from the menu items. Also, you might consider a header that explains what this particular piece of paper is. For example, "Forge Booth Menu of Games." You could also get away with making the logo bigger. I have high res versions of the Forge logo if you need them.

On the rightmost column on the second page. The URL goes directly under the logo. Increase the font size of tagline copy. Maybe even all caps?

Thanks!
-Luke

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On 7/27/2006 at 8:09pm, Iskander wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

abzu wrote: ...are you trying to kill me, Alexander? There is no space between an asterisk and the word it is referencing.

How else would I know when you had looked at it?

Yes, please, do send a hi-res Forge logo over (any format). I've tweaked as directed, except all caps looked like ass on the tagline copy. Reload the PDF for the latest version.

Julie - thanks for trying it out on a printer; with my manual duplexing, it comes out fine, with the columns all centered as expected, so I suspect that may be an artifact of the printing - are you printing without page scaling on the PDF? (Acrobat likes to scale things, I've found.) We'll definitely watch for that when we do the big print run.

- Alexander

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On 7/27/2006 at 8:38pm, jrs wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Both with & without scaling and with & without auto-centering, mechanical duplexing gives me an 1/8" discrepancy.  But it is far more important that you are getting it correctly.

I humbly suggest that the "Creator Owned ..." text be placed between the Forge graphic and the game menu box.  Also, I prefer the hanging-indent formatting of the back text ("Want a demo?") that was in place this morning rather than the current centered format. (Not that you need another person offering aesthetic suggestions.)

Julie

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On 7/27/2006 at 9:07pm, timfire wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Another late in the game issue, but what's the deal with the "Just browsing? We'll give you a sticker and not bother you"?

Is this really a good idea? I don't know, this strikes me as... odd. Was there a discussion about this that I missed? We need to censor ourselves and give people their due space, but they have to respect that they are entering a sales space. I don't know, this just seems unneccessary.

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On 7/28/2006 at 3:21am, Andrew Morris wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

As someone not affiliated with the Forge booth last year, I'll offer my outsider observation, Tim. I saw more than a few folks show some interest in the booth, look at the games, then get hit with a very enthusiastic sales pitch. They'd nod politely, then head for the hills the first chance they got. That's probably what the sticker is about.

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On 7/28/2006 at 1:15pm, Ron Edwards wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Alexander, I have suddenly realized that Elfs won't be available for the con. So - we gotta remove that one.

Best, Ron

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On 7/28/2006 at 2:53pm, Iskander wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Tim - the Just Browsing text is gone - it wasn't appropriate, and since it came purely from me... I have no qualms about quashing it. Makes the back page spacing easier, anyway.

Ron - woe! Done.

lumpley wrote: I can demo Mechaton!


Vincent - I am so there with bells on.

Luke (or anyone else) - please send or link that hi-res Forge logo.

Updated menu - same link, different PDF - refresh your browser (This version is the first that does not include Elfs, alas).

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On 8/9/2006 at 12:46am, Iskander wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Final PDF here, (except for the high-res logo, which is coming this evening).

If you have any last-second edits, you have until about midnight tonight (Tuesday), to PM me, post them here, or zing me an IM. After that, you'll need to get my cell number off Luke and stop me printing them in Indianapolis at about 11am, barring the kind of airline cock-up that left me at La Guardia for eight hours whiling away the time with Steve the Vampire LARPer last year. Or something.

love and hugs
Alexander

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On 8/9/2006 at 2:22am, Valamir wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Double Check with Luke, but I think you're missing the No Press Anthology for $20

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On 8/9/2006 at 3:37am, Iskander wrote:
RE: Re: [GenCon] Booth flyer - IMPORTANT for game designers

Valamir wrote:
Double Check with Luke, but I think you're missing the No Press Anthology for $20

Got it! Thanks, Ralph.

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