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Starting a game and quite lost...

Started by earwig, September 30, 2006, 02:23:41 AM

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joepub

QuoteI'm also really digging the "keys" idea Joe said.  I don't think that flashbacks should be for just buying skills.  I would want them to shape your character, not just fill out a character sheet.

Clinton R. Nixon, the author, puts all his games up on his website in .txt format.
You can then buy the pretty book with illustrations and nice formatting if you want to, but all the rules are available for your perusal.

(Indie designers are so awesome in that regard, hey? Give you a real taste at what you're buying, before you shill out the dough.)

GreatWolf

Just a word of encouragement:

As a fan of Dark City, I would so totally play this game.
Seth Ben-Ezra
Dark Omen Games
producing Legends of Alyria, Dirty Secrets, A Flower for Mara
coming soon: Showdown

earwig

Actually, yeah, Dark City was a big influence on this game.  However, the more I developed the background, the more it came into its own.

And now that armed with some fantasic ideas from some of the good folks here at The Forge, it's going to be even better.

Thanks for the encouragement!

Chris